Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Gymkz
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,448 Elo+
Party 2
Terra
Terra
Wolf 8 Fish
Terra
Level 129
God Stats
16W - 12L
1,576 SR
Queue Stats
164W - 146L
1,522 Elo+
Party 2
Charybdis
Charybdis
joninet12
Charybdis
Level 67
God Stats
9W - 10L
1,512 SR
Queue Stats
293W - 325L
1,514 Elo+
Party 1
Thor
Thor
juanfran2607019
Thor
Level 68
God Stats
1W - 6L
1,247 SR
Queue Stats
307W - 341L
1,461 Elo+
Party 1
Team Averages
Level 102
1,467 SR
1,489 Elo+

VS

Team Averages
Level 120
1,534 SR
1,484 Elo+
Awilix
Awilix
 
Awilix
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Charlatan7777
Artio
Level 72
God Stats
15W - 7L
1,486 SR
Queue Stats
139W - 152L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
DiscoStrangler98
Baba Yaga
Level 142
God Stats
4W - 2L
1,534 SR
Queue Stats
212W - 215L
1,463 Elo+
Solo
Medusa
Medusa
ajcmr16
Medusa
Level 129
God Stats
9W - 9L
1,530 SR
Queue Stats
305W - 304L
1,499 Elo+
Solo
Guan Yu
Guan Yu
az3beto1
Guan Yu
Level 104
God Stats
81W - 59L
1,622 SR
Queue Stats
289W - 272L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 3 / 2
7,234
381
6,891
16,030
8,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
Gymkz
Athena
12
0 / 3 / 0
7,103
374
5,530
12,701
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 1
6,862
361
2,374
20,994
16,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
joninet12
Charybdis
15
3 / 4 / 1
9,174
483
11,580
13,293
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 0
7,225
380
3,682
14,715
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
1 / 0 / 1
11,950
629
4,663
13,616
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 0 / 9
9,768
514
7,750
17,745
18,286
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
16
7 / 2 / 0
10,785
568
18,247
16,892
7,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ajcmr16
Medusa
16
5 / 3 / 3
10,927
575
7,510
10,769
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
az3beto1
Guan Yu
17
5 / 0 / 4
11,472
604
17,489
20,059
21,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
19
19
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
2
0.67
W
Awilix
 
Awilix
1
0
1
1.5
W
1
0
9
5.5
W
Baba Yaga
7
2
0
3.5
L
Athena
Gymkz
Athena
0
3
0
0
L
0
4
1
0.13
W
Medusa
ajcmr16
Medusa
5
3
3
2.17
W
Guan Yu
az3beto1
Guan Yu
5
0
4
7
L
Charybdis
joninet12
Charybdis
3
4
1
0.88
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,057
Damage
55,659
77,733
Taken
79,081
40,106
Mitigated
55,759
20,700
Healing
42,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,891
1,769
0
3,275
16,030
8,239
0
4,704
11,326
0
32,045
W
Awilix
 
Awilix
4,663
2,349
0
8,818
13,616
5,812
3,270
1,664
11,880
0
106,532
W
7,750
1,082
1,652
10,408
17,745
18,286
192
2,426
15,095
42,558
0
W
Baba Yaga
18,247
2,036
0
8,684
16,892
7,286
0
2,758
13,567
66,055
0
L
Athena
Gymkz
Athena
5,530
1,491
0
2,046
12,701
7,754
0
3,803
8,898
33,451
0
L
2,374
799
1,319
4,915
20,994
16,226
0
12,677
8,317
22,534
0
W
Medusa
ajcmr16
Medusa
7,510
3,946
0
2,061
10,769
3,281
2,838
2,013
8,630
0
74,103
W
Guan Yu
az3beto1
Guan Yu
17,489
2,182
1,279
9,106
20,059
21,094
933
4,940
14,547
17,656
70,498
L
Charybdis
joninet12
Charybdis
11,580
5,761
0
5,761
13,293
3,672
648
5,289
8,004
0
70,779
L
3,682
319
0
3,384
14,715
4,215
0
5,212
9,503
0
44,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
54,902
366
Minions Killed
590
0
Camps Cleared
0
1,761,258
Distance Traveled
1,932,047
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,234
381
49
3
0
389,588
13
W
Awilix
11,950
629
174
9
0
460,499
5
W
Artio
9,768
514
49
3
0
402,074
2
W
Baba Yaga
10,785
568
99
5
0
366,252
2
L
Athena
7,103
374
67
4
0
338,407
5
L
Terra
6,862
361
45
2
0
358,032
8
W
Medusa
10,927
575
123
6
0
333,426
3
W
Guan Yu
11,472
604
145
8
0
369,796
1
L
Charybdis
9,174
483
126
7
0
311,816
3
L
Thor
7,225
380
79
4
0
363,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role