Player Matchup

Medusa
Medusa
Morodingo
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,989 Elo+
Party 1
Kukulkan
Kukulkan
Razorrk
Kukulkan
Level 156
God Stats
2W - 0L
1,855 SR
Queue Stats
43W - 11L
1,808 Elo+
Party 1
Ne Zha
Ne Zha
pabloosaanchez
Ne Zha
Level 149
God Stats
2W - 0L
1,710 SR
Queue Stats
31W - 11L
1,738 Elo+
Party 1
Team Averages
Level 111
1,688 SR
1,845 Elo+

VS

Team Averages
Level 77
1,545 SR
1,465 Elo+
Bacchus
Bacchus
DukeDyllen
Bacchus
Level 67
God Stats
30W - 24L
1,598 SR
Queue Stats
189W - 250L
1,514 Elo+
Party 2
Rama
Rama
PowrleSS
Rama
Level 99
God Stats
7W - 4L
1,590 SR
Queue Stats
207W - 268L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
salaze
Ao Kuang
Level 65
God Stats
0W - 1L
1,449 SR
Queue Stats
24W - 43L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Morodingo
Medusa
13
3 / 3 / 13
9,499
731
15,896
7,639
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Razorrk
Kukulkan
14
6 / 1 / 8
10,180
783
15,640
5,770
2,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 3 / 7
10,640
818
15,691
11,404
5,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DukeDyllen
Bacchus
12
2 / 4 / 3
9,010
693
5,619
23,137
28,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
1 / 6 / 4
8,464
651
4,258
14,582
4,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
salaze
Ao Kuang
12
4 / 7 / 2
9,277
714
4,926
16,460
5,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
7
7
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DukeDyllen
Bacchus
2
4
3
0.88
W
Medusa
Morodingo
Medusa
3
3
13
3.17
L
Rama
1
6
4
0.5
W
Kukulkan
Razorrk
Kukulkan
6
1
8
10
W
8
3
7
3.83
L
Ao Kuang
salaze
Ao Kuang
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,227
Damage
14,803
24,813
Taken
54,179
10,716
Mitigated
37,807
5,964
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DukeDyllen
Bacchus
5,619
1,089
113
5,895
23,137
28,351
0
5,644
17,493
11,973
0
W
Medusa
Morodingo
Medusa
15,896
8,052
0
1,192
7,639
2,733
1,702
3,821
3,818
0
40,297
L
Rama
4,258
3,792
0
2,939
14,582
4,333
0
3,373
11,209
0
34,437
W
Kukulkan
Razorrk
Kukulkan
15,640
1,671
0
1,754
5,770
2,314
755
2,638
3,132
52,045
0
W
15,691
5,841
330
2,688
11,404
5,669
604
4,493
6,911
0
34,462
L
Ao Kuang
salaze
Ao Kuang
4,926
795
0
3,058
16,460
5,123
0
6,652
9,808
13,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
26,751
164
Minions Killed
95
9
Camps Cleared
1
694,787
Distance Traveled
641,571
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,010
693
10
1
0
266,890
6
W
Medusa
9,499
731
70
5
1
235,933
5
L
Rama
8,464
651
64
5
0
188,602
1
W
Kukulkan
10,180
783
73
6
7
214,587
2
W
Ne Zha
10,640
818
21
2
1
244,267
3
L
Ao Kuang
9,277
714
21
2
1
186,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role