Player Matchup

Awilix
Awilix
Jeffnology
Awilix
Level 123
God Stats
2W - 3L
1,465 SR
Queue Stats
176W - 199L
1,441 Elo+
Party 3
Zeus
Zeus
Jerisleif
Zeus
Level 43
God Stats
2W - 7L
1,264 SR
Queue Stats
174W - 202L
1,385 Elo+
Solo
Neith
Neith
Molina2463
Neith
Level 88
God Stats
13W - 19L
1,414 SR
Queue Stats
22W - 34L
1,370 Elo+
Party 3
Atlas
Atlas
Mrllama666
Atlas
Level 127
God Stats
2W - 5L
1,481 SR
Queue Stats
52W - 73L
1,381 Elo+
Party 3
Mulan
Mulan
ScarlettJoy
Mulan
Level 87
God Stats
12W - 16L
1,515 SR
Queue Stats
505W - 585L
1,465 Elo+
Solo
Team Averages
Level 94
1,428 SR
1,408 Elo+

VS

Team Averages
Level 44
1,457 SR
1,389 Elo+
Zeus
Zeus
LadyB00
Zeus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 196L
1,412 Elo+
Party 1
King Arthur
King Arthur
Medix92
King Arthur
Level 38
God Stats
1W - 1L
1,333 SR
Queue Stats
47W - 55L
1,472 Elo+
Solo
Thor
Thor
MisterB00
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,366 Elo+
Party 1
Skadi
Skadi
Slayed-by-Dobber
Skadi
Level 67
God Stats
12W - 9L
1,496 SR
Queue Stats
98W - 117L
1,360 Elo+
Party 2
Ymir
Ymir
g0dlyunderdog
Ymir
Level 17
God Stats
16W - 16L
1,457 SR
Queue Stats
22W - 30L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jeffnology
Awilix
11
3 / 2 / 0
6,601
550
3,108
7,945
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
12
0 / 2 / 2
6,754
563
3,068
4,839
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
9
0 / 2 / 0
5,427
452
4,694
6,246
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
9
0 / 2 / 0
5,850
488
2,609
6,342
2,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 0
6,300
525
4,280
6,353
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
LadyB00
Zeus
13
3 / 1 / 2
7,459
622
6,433
5,194
1,592
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Medix92
King Arthur
10
0 / 2 / 0
6,113
509
2,103
6,971
2,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
11
0 / 2 / 2
6,324
527
1,701
8,826
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 1
6,204
517
4,636
4,215
1,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 3
5,921
493
2,399
10,171
5,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
8
8
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
Jeffnology
Awilix
3
2
0
1.5
L
Zeus
0
2
2
0.5
W
Zeus
LadyB00
Zeus
3
1
2
4
W
King Arthur
Medix92
King Arthur
0
2
0
0
W
Thor
0
2
2
0.5
L
Neith
0
2
0
0
L
Atlas
0
2
0
0
L
2
0
0
2
W
3
0
1
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
17,272
31,725
Taken
35,377
11,597
Mitigated
13,512
13,166
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Jeffnology
Awilix
3,108
1,255
0
3,582
7,945
2,448
0
2,031
5,914
0
34,832
L
Zeus
3,068
538
0
1,406
4,839
1,618
360
2,540
2,299
37,112
0
W
Zeus
LadyB00
Zeus
6,433
1,460
0
2,269
5,194
1,592
606
494
4,670
52,774
0
W
King Arthur
Medix92
King Arthur
2,103
471
0
1,830
6,971
2,364
0
0
6,702
0
24,246
W
Thor
1,701
319
0
3,752
8,826
2,768
0
2,459
6,147
0
35,643
L
Neith
4,694
2,385
0
2,393
6,246
1,556
200
2,073
4,173
0
28,330
L
Atlas
2,609
1,173
1,161
1,970
6,342
2,933
0
1,934
4,408
19,155
0
L
4,280
864
0
2,654
6,353
3,042
0
254
6,099
0
31,560
W
4,636
2,071
1,082
2,017
4,215
1,076
97
246
3,969
0
34,938
W
2,399
703
165
2,600
10,171
5,712
0
2,256
7,880
14,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
32,021
328
Minions Killed
338
0
Camps Cleared
0
1,188,074
Distance Traveled
1,186,590
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,601
550
74
6
0
268,290
4
L
Zeus
6,754
563
92
8
0
235,628
4
W
Zeus
7,459
622
94
8
0
241,264
3
W
King Arthur
6,113
509
64
5
0
235,344
2
W
Thor
6,324
527
80
7
0
244,849
0
L
Neith
5,427
452
64
5
0
222,621
4
L
Atlas
5,850
488
29
2
0
227,723
6
L
Mulan
6,300
525
69
6
0
233,812
6
W
Skadi
6,204
517
72
6
0
234,794
7
W
Ymir
5,921
493
28
2
0
230,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role