Player Matchup

Danzaburou
Danzaburou
ForgottenHeaven
Danzaburou
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 189L
1,182 Elo+
Solo
Hercules
Hercules
PlatinumGENIUS69
Hercules
Level 95
God Stats
4W - 8L
1,210 SR
Queue Stats
87W - 92L
1,309 Elo+
Solo
Ra
Ra
WarlockJ
Ra
Level 125
God Stats
2W - 2L
1,513 SR
Queue Stats
121W - 152L
1,404 Elo+
Solo
Team Averages
Level 91
1,408 SR
1,298 Elo+

VS

Team Averages
Level 70
1,475 SR
1,399 Elo+
Sun Wukong
Sun Wukong
DipTech
Sun Wukong
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,647 Elo+
Party 1
Neith
Neith
HaHaNdN
Neith
Level 33
God Stats
58W - 125L
1,227 SR
Queue Stats
63W - 142L
1,095 Elo+
Solo
Loki
Loki
Jystiq
Loki
Level 87
God Stats
2W - 4L
1,697 SR
Queue Stats
103W - 107L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ForgottenHeaven
Danzaburou
17
5 / 3 / 10
13,828
691
15,211
21,428
16,361
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
10 / 5 / 4
13,447
672
20,104
28,701
22,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 7 / 10
11,722
586
10,765
16,100
12,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DipTech
Sun Wukong
16
4 / 0 / 10
12,133
607
16,187
20,372
15,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
HaHaNdN
Neith
16
5 / 11 / 7
12,909
645
14,027
21,217
8,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Jystiq
Loki
16
6 / 4 / 8
12,679
634
23,189
17,969
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
15
Kills
15
15
Deaths
15
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DipTech
Sun Wukong
4
0
10
9
W
Danzaburou
ForgottenHeaven
Danzaburou
5
3
10
3.33
L
Neith
HaHaNdN
Neith
5
11
7
0.77
L
Loki
Jystiq
Loki
6
4
8
2.5
W
10
5
4
2.4
W
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,080
Damage
53,403
66,229
Taken
59,558
51,422
Mitigated
34,525
25,070
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DipTech
Sun Wukong
16,187
3,649
0
1,053
20,372
15,044
76
5,994
14,112
0
40,911
W
Danzaburou
ForgottenHeaven
Danzaburou
15,211
6,091
676
4,591
21,428
16,361
219
721
20,033
0
47,660
L
Neith
HaHaNdN
Neith
14,027
6,858
550
3,785
21,217
8,071
950
2,785
17,830
0
36,794
L
Loki
Jystiq
Loki
23,189
3,993
126
3,675
17,969
11,410
0
3,444
14,058
0
57,069
W
20,104
5,824
1,169
11,092
28,701
22,938
1,621
252
27,404
958
49,746
W
10,765
1,573
3,460
4,082
16,100
12,123
847
73
15,390
61,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
37,721
223
Minions Killed
171
10
Camps Cleared
6
954,453
Distance Traveled
960,788
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,133
607
42
2
2
358,928
4
W
Danzaburou
13,828
691
69
3
4
307,708
1
L
Neith
12,909
645
59
3
1
276,583
5
L
Loki
12,679
634
70
4
3
325,277
0
W
Hercules
13,447
672
44
2
2
333,677
1
W
Ra
11,722
586
110
6
4
313,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role