Player Matchup

Medusa
Medusa
Bluedog42
Medusa
Level 37
God Stats
0W - 1L
1,554 SR
Queue Stats
2W - 6L
1,476 Elo+
Solo
Artemis
Artemis
DaddyElliot9
Artemis
Level 3
God Stats
4W - 4L
1,128 SR
Queue Stats
27W - 29L
1,096 Elo+
Party 3
Sylvanus
Sylvanus
FreakShow7226
Sylvanus
Level 36
God Stats
2W - 2L
1,254 SR
Queue Stats
309W - 363L
1,409 Elo+
Party 2
King Arthur
King Arthur
LostExiles2611
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 160L
1,353 Elo+
Party 2
Sol
Sol
whytel3oi
Sol
Level 107
God Stats
47W - 33L
1,555 SR
Queue Stats
679W - 681L
1,468 Elo+
Party 3
Team Averages
Level 38
1,398 SR
1,360 Elo+

VS

Team Averages
Level 65
1,478 SR
1,415 Elo+
Kukulkan
Kukulkan
Ego of TomBrady
Kukulkan
Level 87
God Stats
3W - 9L
1,223 SR
Queue Stats
8W - 24L
1,296 Elo+
Solo
Bacchus
Bacchus
Jashinru
Bacchus
Level 47
God Stats
19W - 11L
1,545 SR
Queue Stats
90W - 127L
1,415 Elo+
Party 1
Discordia
Discordia
MadAwesomeness
Discordia
Level 79
God Stats
5W - 2L
1,526 SR
Queue Stats
162W - 199L
1,484 Elo+
Party 1
Cliodhna
Cliodhna
PôôpôôSlinger
Cliodhna
Level 46
God Stats
17W - 11L
1,542 SR
Queue Stats
231W - 254L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Shinji21
Danzaburou
Level 64
God Stats
29W - 23L
1,556 SR
Queue Stats
113W - 144L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bluedog42
Medusa
20
11 / 7 / 10
16,144
1,076
26,710
25,353
10,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
DaddyElliot9
Artemis
20
1 / 11 / 10
12,947
863
18,195
21,879
6,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
FreakShow7226
Sylvanus
20
2 / 7 / 21
15,837
1,056
12,773
30,691
31,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
LostExiles2611
King Arthur
20
3 / 9 / 15
14,063
938
12,980
27,880
29,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 6 / 12
16,053
1,070
37,480
19,929
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
0 / 7 / 11
11,987
799
2,057
11,446
4,483
Bacchus
Jashinru
Bacchus
20
4 / 6 / 29
16,163
1,078
8,423
31,549
51,131
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
MadAwesomeness
Discordia
20
8 / 3 / 24
16,090
1,073
34,482
15,640
6,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 5 / 17
17,173
1,145
35,441
28,924
12,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Shinji21
Danzaburou
20
13 / 6 / 20
17,005
1,134
40,549
26,164
11,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
141
27
Kills
40
40
Deaths
27
68
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bluedog42
Medusa
11
7
10
2.29
L
Artemis
DaddyElliot9
Artemis
1
11
10
0.55
W
Kukulkan
0
7
11
0.79
L
Sylvanus
FreakShow7226
Sylvanus
2
7
21
1.79
W
Bacchus
Jashinru
Bacchus
4
6
29
3.08
L
King Arthur
LostExiles2611
King Arthur
3
9
15
1.17
W
Discordia
MadAwesomeness
Discordia
8
3
24
6.67
W
15
5
17
4.7
W
Danzaburou
Shinji21
Danzaburou
13
6
20
3.83
L
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,138
Damage
120,952
125,732
Taken
113,723
85,653
Mitigated
86,166
22,853
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bluedog42
Medusa
26,710
13,042
902
3,600
25,353
10,257
0
9,901
15,452
0
55,654
L
Artemis
DaddyElliot9
Artemis
18,195
10,950
0
860
21,879
6,496
0
9,446
12,433
0
37,520
W
Kukulkan
2,057
107
0
0
11,446
4,483
0
4,706
6,740
7,798
0
L
Sylvanus
FreakShow7226
Sylvanus
12,773
4,502
5,832
6,318
30,691
31,272
0
9,583
21,108
31,845
0
W
Bacchus
Jashinru
Bacchus
8,423
625
0
2,266
31,549
51,131
0
10,992
20,557
23,764
0
L
King Arthur
LostExiles2611
King Arthur
12,980
1,507
0
0
27,880
29,799
0
8,276
19,604
6,599
24,139
W
Discordia
MadAwesomeness
Discordia
34,482
2,186
0
736
15,640
6,687
0
5,970
9,670
65,059
0
W
35,441
1,787
0
182
28,924
12,757
0
14,681
14,243
0
60,201
W
Danzaburou
Shinji21
Danzaburou
40,549
20,415
0
6,588
26,164
11,108
0
12,439
13,725
0
75,398
L
37,480
14,343
0
5,341
19,929
7,829
0
7,756
12,173
67,365
6,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,044
Gold Earned
78,418
281
Minions Killed
270
8
Camps Cleared
7
1,266,804
Distance Traveled
1,316,529
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,144
1,076
66
4
0
286,438
0
L
Artemis
12,947
863
56
4
1
210,534
2
W
Kukulkan
11,987
799
6
0
2
181,019
1
L
Sylvanus
15,837
1,056
32
2
0
230,599
0
W
Bacchus
16,163
1,078
42
3
0
294,659
0
L
King Arthur
14,063
938
46
3
0
283,586
0
W
Discordia
16,090
1,073
92
6
0
268,661
0
W
Cliodhna
17,173
1,145
70
5
2
317,280
0
W
Danzaburou
17,005
1,134
60
4
3
254,910
0
L
Sol
16,053
1,070
81
5
7
255,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role