Player Matchup

Awilix
Awilix
KADSU
Awilix
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,399 Elo+
Party 1
Ra
Ra
Launchwung
Ra
Level 86
God Stats
8W - 7L
1,513 SR
Queue Stats
181W - 192L
1,403 Elo+
Solo
Odin
Odin
PavelZic
Odin
Level 49
God Stats
4W - 5L
1,414 SR
Queue Stats
110W - 126L
1,382 Elo+
Party 1
Chiron
Chiron
SirMalcev
Chiron
Level 49
God Stats
1W - 2L
1,268 SR
Queue Stats
91W - 105L
1,391 Elo+
Party 1
Bacchus
Bacchus
Trancemiet
Bacchus
Level 108
God Stats
28W - 33L
1,448 SR
Queue Stats
103W - 120L
1,381 Elo+
Solo
Team Averages
Level 64
1,429 SR
1,391 Elo+

VS

Team Averages
Level 89
1,565 SR
1,447 Elo+
Nike
Nike
 
Nike
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
HitokiriHiryuken
Agni
Level 100
God Stats
1W - 1L
1,538 SR
Queue Stats
98W - 92L
1,434 Elo+
Solo
Atlas
Atlas
PGabor0520
Atlas
Level 82
God Stats
0W - 1L
1,721 SR
Queue Stats
60W - 75L
1,386 Elo+
Party 2
Loki
Loki
SFerenc92
Loki
Level 87
God Stats
2W - 2L
1,565 SR
Queue Stats
114W - 107L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KADSU
Awilix
15
10 / 6 / 5
9,669
537
8,300
15,389
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 4 / 4
9,352
520
9,154
10,671
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
3 / 1 / 7
9,203
511
7,462
11,444
8,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
SirMalcev
Chiron
14
6 / 2 / 14
9,080
504
15,213
13,169
4,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Trancemiet
Bacchus
12
2 / 1 / 13
8,419
468
5,131
17,659
26,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 3 / 3
8,269
459
6,542
15,256
13,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
 
Heimdallr
7
2 / 5 / 0
6,533
363
2,916
5,395
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 5 / 3
8,396
466
10,283
12,732
4,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
12
1 / 5 / 1
7,500
417
5,653
12,217
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
12
6 / 10 / 2
8,216
456
11,727
15,848
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
27
Kills
11
14
Deaths
28
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
3
3
1.17
L
Heimdallr
 
Heimdallr
2
5
0
0.4
L
0
5
3
0.3
W
Awilix
KADSU
Awilix
10
6
5
2.08
W
6
4
4
2
L
Atlas
1
5
1
0.3
W
Odin
3
1
7
6.5
L
Loki
6
10
2
0.7
W
Chiron
SirMalcev
Chiron
6
2
14
6.5
W
Bacchus
Trancemiet
Bacchus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,260
Damage
37,121
68,332
Taken
61,448
49,884
Mitigated
36,767
19,813
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,542
654
0
2,055
15,256
13,518
234
5,056
10,000
0
38,045
L
Heimdallr
 
Heimdallr
2,916
1,494
0
706
5,395
1,862
0
1,149
4,246
0
17,725
L
10,283
374
0
4,390
12,732
4,495
550
2,646
9,914
57,317
0
W
Awilix
KADSU
Awilix
8,300
2,457
0
2,575
15,389
5,698
1,258
3,282
12,107
0
44,821
W
9,154
849
1,765
4,249
10,671
4,417
184
2,505
8,166
58,373
0
L
Atlas
5,653
2,601
0
478
12,217
11,906
476
1,891
10,287
29,254
0
W
Odin
7,462
1,961
0
3,045
11,444
8,403
1,343
1,715
9,729
1,293
45,906
L
Loki
11,727
2,957
0
1,664
15,848
4,986
0
3,463
12,245
0
36,366
W
Chiron
SirMalcev
Chiron
15,213
6,302
1,329
5,252
13,169
4,811
1,745
4,700
8,469
0
54,997
W
Bacchus
Trancemiet
Bacchus
5,131
294
0
1,598
17,659
26,555
108
3,734
13,925
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
38,914
389
Minions Killed
319
0
Camps Cleared
0
1,790,765
Distance Traveled
1,360,975
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,269
459
65
4
0
319,678
2
L
Heimdallr
6,533
363
34
2
0
114,002
3
L
Agni
8,396
466
115
6
0
288,460
7
W
Awilix
9,669
537
76
4
0
335,099
0
W
Ra
9,352
520
111
6
0
365,426
5
L
Atlas
7,500
417
50
3
0
314,728
6
W
Odin
9,203
511
108
6
0
341,074
3
L
Loki
8,216
456
55
3
0
324,107
0
W
Chiron
9,080
504
77
4
0
396,752
3
W
Bacchus
8,419
468
17
1
0
352,414
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role