Player Matchup

Cupid
Cupid
 
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
JackSwag858
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,774 Elo+
Party 3
Fenrir
Fenrir
NicBRockStar
Fenrir
Level 68
God Stats
2W - 1L
1,707 SR
Queue Stats
29W - 25L
1,669 Elo+
Party 3
Ra
Ra
P4in_Pablus8
Ra
Level 87
God Stats
16W - 8L
1,606 SR
Queue Stats
287W - 244L
1,494 Elo+
Solo
Khepri
Khepri
ThatGuy190903
Khepri
Level 139
God Stats
4W - 1L
1,864 SR
Queue Stats
47W - 46L
1,532 Elo+
Party 3
Team Averages
Level 97
1,635 SR
1,594 Elo+

VS

Team Averages
Level 104
1,488 SR
1,493 Elo+
King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Anvux
Anhur
Level 53
God Stats
7W - 8L
1,451 SR
Queue Stats
116W - 119L
1,450 Elo+
Party 1
The Morrigan
The Morrigan
RedSharkzxc
The Morrigan
Level 122
God Stats
4W - 6L
1,489 SR
Queue Stats
902W - 857L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
8 / 1 / 1
7,973
725
9,096
7,585
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
JackSwag858
Hercules
11
0 / 0 / 1
6,343
577
2,602
5,885
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
5 / 1 / 0
6,807
619
2,982
7,112
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 1
7,828
712
2,642
5,444
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 6
6,163
560
2,000
8,009
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 1
6,025
548
2,769
7,785
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
 
Hun Batz
10
1 / 1 / 3
5,903
537
6,188
6,689
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
 
Xing Tian
5
0 / 1 / 1
4,570
415
705
3,407
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Anvux
Anhur
10
0 / 7 / 1
5,524
502
4,231
9,325
1,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
RedSharkzxc
The Morrigan
12
4 / 2 / 0
6,782
617
5,311
4,672
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
5
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
1
8.5
L
King Arthur
 
King Arthur
0
2
1
0.25
L
Hun Batz
 
Hun Batz
1
1
3
2.5
L
Xing Tian
 
Xing Tian
0
1
1
0.5
L
Anhur
Anvux
Anhur
0
7
1
0.07
W
Hercules
JackSwag858
Hercules
0
0
1
0.5
W
Fenrir
5
1
0
5
W
0
2
1
0.25
L
The Morrigan
RedSharkzxc
The Morrigan
4
2
0
2
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
19,204
34,035
Taken
31,878
15,222
Mitigated
10,378
11,809
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,096
4,821
77
3,470
7,585
2,066
2,764
425
7,160
0
52,571
L
King Arthur
 
King Arthur
2,769
874
0
2,469
7,785
4,193
0
514
6,971
0
30,304
L
Hun Batz
 
Hun Batz
6,188
1,316
0
2,180
6,689
1,968
0
1,738
4,871
0
33,352
L
Xing Tian
 
Xing Tian
705
64
0
863
3,407
1,162
0
283
3,124
6,131
0
L
Anhur
Anvux
Anhur
4,231
1,985
0
1,511
9,325
1,337
0
1,031
8,294
0
30,758
W
Hercules
JackSwag858
Hercules
2,602
564
0
1,728
5,885
3,740
0
1,003
4,547
2,136
26,438
W
Fenrir
2,982
364
0
2,202
7,112
2,304
0
989
5,980
0
29,735
W
2,642
238
27
2,573
5,444
1,887
50
1,869
3,465
64,943
0
L
The Morrigan
RedSharkzxc
The Morrigan
5,311
593
63
1,725
4,672
1,718
0
1,637
2,995
40,403
730
W
2,000
366
0
1,732
8,009
5,225
361
915
7,031
8,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
28,804
376
Minions Killed
299
0
Camps Cleared
0
1,103,442
Distance Traveled
980,463
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,973
725
101
9
0
186,726
0
L
King Arthur
6,025
548
65
6
0
220,929
1
L
Hun Batz
5,903
537
57
5
0
262,080
4
L
Xing Tian
4,570
415
8
1
0
121,324
2
L
Anhur
5,524
502
73
7
0
179,359
0
W
Hercules
6,343
577
69
6
0
221,215
1
W
Fenrir
6,807
619
49
4
0
243,023
0
W
Ra
7,828
712
143
13
0
227,577
6
L
The Morrigan
6,782
617
96
9
0
196,771
4
W
Khepri
6,163
560
14
1
0
224,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role