Player Matchup

Ganesha
Ganesha
Courtroom
Ganesha
Level 160
God Stats
0W - 2L
1,750 SR
Queue Stats
96W - 83L
1,565 Elo+
Party 2
Anubis
Anubis
Hypperion96
Anubis
Level 147
God Stats
11W - 11L
1,569 SR
Queue Stats
218W - 226L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Junejubeech
Sun Wukong
Level 118
God Stats
3W - 2L
1,487 SR
Queue Stats
77W - 79L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Skumpy4Trumpy_
Heimdallr
Level 109
God Stats
0W - 1L
1,840 SR
Queue Stats
37W - 40L
1,553 Elo+
Solo
Fenrir
Fenrir
luckyPents
Fenrir
Level 63
God Stats
3W - 2L
1,554 SR
Queue Stats
43W - 28L
1,605 Elo+
Party 2
Team Averages
Level 119
1,640 SR
1,539 Elo+

VS

Team Averages
Level 120
1,573 SR
1,525 Elo+
Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Greasewell
Chang'e
Level 144
God Stats
5W - 8L
1,522 SR
Queue Stats
229W - 197L
1,556 Elo+
Solo
Xing Tian
Xing Tian
Orysai
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Bastet
Bastet
Robanooo
Bastet
Level 84
God Stats
18W - 9L
1,729 SR
Queue Stats
106W - 86L
1,535 Elo+
Party 1
Set
Set
aTwiist
Set
Level 111
God Stats
3W - 1L
1,613 SR
Queue Stats
33W - 24L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Courtroom
Ganesha
15
0 / 6 / 8
9,204
657
8,790
20,833
17,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
15
2 / 6 / 6
8,870
634
6,975
11,586
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Junejubeech
Sun Wukong
15
2 / 3 / 5
9,086
649
9,060
14,206
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Heimdallr
Skumpy4Trumpy_
Heimdallr
17
1 / 3 / 4
9,537
681
9,923
8,843
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
luckyPents
Fenrir
17
7 / 6 / 5
11,364
812
14,911
19,511
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 11
10,068
719
9,998
12,220
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Greasewell
Chang'e
18
8 / 1 / 10
12,143
867
16,533
10,822
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Orysai
Xing Tian
15
0 / 3 / 18
10,382
742
7,675
18,099
18,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Robanooo
Bastet
15
5 / 2 / 9
10,475
748
11,169
9,247
3,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
18
9 / 1 / 6
12,168
869
18,802
12,980
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
12
Kills
24
24
Deaths
12
28
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
5
11
1.5
L
Ganesha
Courtroom
Ganesha
0
6
8
0.67
W
Chang'e
Greasewell
Chang'e
8
1
10
13
L
Anubis
2
6
6
0.83
L
Sun Wukong
Junejubeech
Sun Wukong
2
3
5
1.5
W
Xing Tian
Orysai
Xing Tian
0
3
18
3
W
Bastet
Robanooo
Bastet
5
2
9
4.75
L
Heimdallr
Skumpy4Trumpy_
Heimdallr
1
3
4
1
W
Set
9
1
6
12
L
Fenrir
luckyPents
Fenrir
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,659
Damage
64,177
74,979
Taken
63,368
53,588
Mitigated
39,148
16,949
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,998
3,662
0
893
12,220
4,256
2,173
2,965
8,742
0
41,734
L
Ganesha
Courtroom
Ganesha
8,790
533
2,381
6,220
20,833
17,948
0
8,431
12,329
21,458
0
W
Chang'e
Greasewell
Chang'e
16,533
2,098
5,956
6,120
10,822
4,031
1,420
3,390
7,089
46,362
0
L
Anubis
6,975
590
0
2,435
11,586
4,973
0
1,263
10,044
25,968
0
L
Sun Wukong
Junejubeech
Sun Wukong
9,060
876
0
2,485
14,206
10,733
0
6,692
7,309
0
22,433
W
Xing Tian
Orysai
Xing Tian
7,675
1,059
0
2,074
18,099
18,689
126
4,933
12,516
16,863
0
W
Bastet
Robanooo
Bastet
11,169
2,852
0
990
9,247
3,291
544
2,210
6,713
0
27,763
L
Heimdallr
Skumpy4Trumpy_
Heimdallr
9,923
2,850
0
1,757
8,843
3,378
540
1,835
6,808
0
42,969
W
Set
18,802
7,512
0
2,738
12,980
8,881
1,437
2,771
9,976
0
49,293
L
Fenrir
luckyPents
Fenrir
14,911
3,857
0
1,671
19,511
16,556
0
6,390
12,910
74
34,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,061
Gold Earned
55,236
278
Minions Killed
317
8
Camps Cleared
8
1,255,660
Distance Traveled
1,482,345
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,068
719
90
6
2
255,891
3
L
Ganesha
9,204
657
6
0
0
231,205
4
W
Chang'e
12,143
867
79
6
1
271,072
4
L
Anubis
8,870
634
61
4
1
223,459
3
L
Sun Wukong
9,086
649
46
3
1
276,815
3
W
Xing Tian
10,382
742
14
1
0
305,688
5
W
Bastet
10,475
748
40
3
2
300,966
1
L
Heimdallr
9,537
681
117
8
1
262,658
3
W
Set
12,168
869
94
7
3
348,728
0
L
Fenrir
11,364
812
48
3
5
261,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role