Player Matchup

Cerberus
Cerberus
Jason45101
Cerberus
Level 155
God Stats
9W - 5L
1,712 SR
Queue Stats
178W - 185L
1,471 Elo+
Solo
Mercury
Mercury
TaZeTiTi
Mercury
Level 30
God Stats
0W - 2L
1,021 SR
Queue Stats
11W - 12L
1,316 Elo+
Party 2
Sol
Sol
Vitality_Kirikou
Sol
Level 68
God Stats
1W - 2L
1,494 SR
Queue Stats
21W - 31L
1,323 Elo+
Party 2
Team Averages
Level 84
1,409 SR
1,370 Elo+

VS

Team Averages
Level 57
1,512 SR
1,288 Elo+
Hou Yi
Hou Yi
AzOG_ZeY
Hou Yi
Level 58
God Stats
12W - 7L
1,449 SR
Queue Stats
68W - 87L
1,305 Elo+
Party 1
Anhur
Anhur
SantaOnTheGuns
Anhur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,214 Elo+
Solo
Anubis
Anubis
teledandy76
Anubis
Level 68
God Stats
15W - 5L
1,587 SR
Queue Stats
89W - 108L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jason45101
Cerberus
11
1 / 3 / 5
6,776
678
2,804
8,296
2,670
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
TaZeTiTi
Mercury
10
2 / 4 / 5
6,809
681
3,838
7,293
1,618
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 4 / 3
7,616
762
6,054
6,901
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AzOG_ZeY
Hou Yi
11
2 / 3 / 8
7,459
746
4,212
6,775
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 6
7,633
763
4,164
5,465
1,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
6 / 1 / 5
8,749
875
9,459
4,019
2,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
8
Kills
11
11
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AzOG_ZeY
Hou Yi
2
3
8
2
L
Cerberus
Jason45101
Cerberus
1
3
5
1.17
W
3
4
6
1.5
L
Mercury
TaZeTiTi
Mercury
2
4
5
1.13
L
5
4
3
1.63
W
Anubis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,696
Damage
17,835
22,490
Taken
16,259
5,977
Mitigated
6,097
2,469
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AzOG_ZeY
Hou Yi
4,212
1,724
280
782
6,775
2,266
792
4,138
2,637
0
21,067
L
Cerberus
Jason45101
Cerberus
2,804
49
0
720
8,296
2,670
0
4,173
4,123
22,252
0
W
4,164
984
0
0
5,465
1,762
427
2,840
2,625
0
12,666
L
Mercury
TaZeTiTi
Mercury
3,838
1,912
61
73
7,293
1,618
0
3,163
4,130
0
9,429
L
6,054
2,149
326
1,289
6,901
1,689
0
2,547
4,354
20,461
1,370
W
Anubis
9,459
708
0
1,909
4,019
2,069
216
2,288
1,731
32,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,201
Gold Earned
23,841
124
Minions Killed
123
5
Camps Cleared
5
529,250
Distance Traveled
519,269
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,459
746
45
5
2
177,470
2
L
Cerberus
6,776
678
62
6
2
171,841
2
W
Anhur
7,633
763
20
2
2
164,618
2
L
Mercury
6,809
681
21
2
1
176,735
2
L
Sol
7,616
762
41
4
2
180,674
3
W
Anubis
8,749
875
58
6
1
177,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role