Player Matchup

Ao Kuang
Ao Kuang
DarkAngelIR
Ao Kuang
Level 108
God Stats
10W - 10L
1,475 SR
Queue Stats
147W - 138L
1,423 Elo+
Party 2
Izanami
Izanami
I2 Q U 1 C K 6I
Izanami
Level 57
God Stats
89W - 112L
1,427 SR
Queue Stats
192W - 243L
1,296 Elo+
Solo
Terra
Terra
TaxForeclosure33
Terra
Level 60
God Stats
1W - 3L
1,403 SR
Queue Stats
96W - 107L
1,379 Elo+
Solo
Chang'e
Chang'e
WitchWaddles
Chang'e
Level 115
God Stats
49W - 45L
1,480 SR
Queue Stats
297W - 318L
1,454 Elo+
Party 2
Achilles
Achilles
gigi_Moskito07
Achilles
Level 34
God Stats
2W - 8L
1,207 SR
Queue Stats
56W - 81L
1,241 Elo+
Solo
Team Averages
Level 75
1,398 SR
1,359 Elo+

VS

Team Averages
Level 106
1,495 SR
1,412 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DaintyFawn52759
Cliodhna
Level 107
God Stats
1W - 3L
1,253 SR
Queue Stats
79W - 92L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
Mootone
Cthulhu
Level 106
God Stats
6W - 5L
1,366 SR
Queue Stats
127W - 144L
1,427 Elo+
Party 1
Medusa
Medusa
SlaterSal
Medusa
Level 68
God Stats
4W - 2L
1,733 SR
Queue Stats
96W - 104L
1,389 Elo+
Party 1
Scylla
Scylla
sangria_cavalar
Scylla
Level 104
God Stats
6W - 3L
1,624 SR
Queue Stats
517W - 537L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarkAngelIR
Ao Kuang
15
4 / 8 / 3
9,181
540
8,886
16,038
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 8 / 0
6,180
364
4,841
9,314
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 1 / 0
4,876
287
230
2,019
850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
WitchWaddles
Chang'e
15
5 / 5 / 2
9,129
537
8,199
17,603
5,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
6
0 / 5 / 0
5,409
318
1,800
7,274
2,570
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 2 / 3
10,416
613
6,927
13,177
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
18
9 / 1 / 6
11,227
660
10,973
12,519
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mootone
Cthulhu
14
8 / 1 / 7
9,709
571
7,661
10,766
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
SlaterSal
Medusa
16
6 / 2 / 4
10,361
609
8,103
10,191
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 3
9,306
547
3,924
8,933
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
10
Kills
27
27
Deaths
10
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
3
2.75
W
Cliodhna
9
1
6
12
L
Ao Kuang
DarkAngelIR
Ao Kuang
4
8
3
0.69
L
1
8
0
0.13
W
Cthulhu
Mootone
Cthulhu
8
1
7
11.5
W
Medusa
SlaterSal
Medusa
6
2
4
4
L
0
1
0
0
L
Chang'e
WitchWaddles
Chang'e
5
5
2
1.2
L
Achilles
0
5
0
0
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
37,588
52,248
Taken
55,586
15,862
Mitigated
40,368
16,813
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,927
576
0
3,837
13,177
16,741
2,610
2,554
10,623
6,242
46,144
W
Cliodhna
10,973
2,873
0
6,949
12,519
4,984
2,374
2,821
9,698
0
84,148
L
Ao Kuang
DarkAngelIR
Ao Kuang
8,886
3,568
56
4,208
16,038
4,893
0
3,264
12,468
40,202
0
L
4,841
2,438
0
992
9,314
1,985
295
2,067
7,101
0
23,442
W
Cthulhu
Mootone
Cthulhu
7,661
704
389
2,062
10,766
11,259
1,498
3,510
7,256
35,948
0
W
Medusa
SlaterSal
Medusa
8,103
3,056
0
3,027
10,191
4,260
6,353
4,585
5,606
0
68,524
L
230
0
0
342
2,019
850
0
217
1,748
2,302
0
L
Chang'e
WitchWaddles
Chang'e
8,199
800
991
8,202
17,603
5,564
166
5,662
11,067
40,566
0
L
Achilles
1,800
949
0
2,022
7,274
2,570
0
199
6,605
0
10,460
W
3,924
323
0
2,176
8,933
3,124
2,011
3,845
5,088
49,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
51,019
206
Minions Killed
533
0
Camps Cleared
0
1,028,330
Distance Traveled
1,611,537
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,416
613
117
7
0
300,280
0
W
Cliodhna
11,227
660
151
9
0
403,518
0
L
Ao Kuang
9,181
540
74
4
0
284,047
0
L
Izanami
6,180
364
42
2
0
208,669
2
W
Cthulhu
9,709
571
39
2
0
325,699
0
W
Medusa
10,361
609
124
7
0
284,191
1
L
Terra
4,876
287
2
0
0
59,404
0
L
Chang'e
9,129
537
66
4
0
297,860
7
L
Achilles
5,409
318
22
1
0
178,350
3
W
Scylla
9,306
547
102
6
0
297,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role