Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ATF OverDose
Atlas
Level 108
God Stats
12W - 6L
1,648 SR
Queue Stats
311W - 271L
1,552 Elo+
Party 1
Thanatos
Thanatos
DJSNEAKYDOG
Thanatos
Level 128
God Stats
6W - 5L
1,645 SR
Queue Stats
138W - 122L
1,600 Elo+
Party 1
Charybdis
Charybdis
N8 Be Duffed
Charybdis
Level 28
God Stats
8W - 5L
1,762 SR
Queue Stats
137W - 134L
1,478 Elo+
Party 1
Scylla
Scylla
Robo High
Scylla
Level 143
God Stats
2W - 6L
1,435 SR
Queue Stats
298W - 270L
1,500 Elo+
Party 1
Team Averages
Level 105
1,598 SR
1,526 Elo+

VS

Team Averages
Level 106
1,538 SR
1,534 Elo+
Baron Samedi
Baron Samedi
DaTortle
Baron Samedi
Level 76
God Stats
7W - 13L
1,709 SR
Queue Stats
73W - 59L
1,591 Elo+
Solo
Cliodhna
Cliodhna
DandiestTulip
Cliodhna
Level 118
God Stats
5W - 4L
1,470 SR
Queue Stats
131W - 137L
1,530 Elo+
Solo
Mulan
Mulan
F0rsak3nHate
Mulan
Level 157
God Stats
15W - 19L
1,500 SR
Queue Stats
606W - 611L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
M4uR1Xe
Kuzenbo
Level 148
God Stats
7W - 9L
1,440 SR
Queue Stats
52W - 52L
1,517 Elo+
Solo
Izanami
Izanami
ValleyGod-
Izanami
Level 32
God Stats
35W - 30L
1,569 SR
Queue Stats
52W - 53L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 0 / 5
6,141
614
7,456
6,933
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 6
5,036
504
3,878
4,909
1,759
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
DJSNEAKYDOG
Thanatos
11
5 / 1 / 4
6,314
631
3,831
7,230
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
N8 Be Duffed
Charybdis
10
3 / 1 / 0
5,714
571
4,100
5,168
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Robo High
Scylla
11
6 / 1 / 4
6,659
666
5,954
3,635
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaTortle
Baron Samedi
7
0 / 5 / 1
4,541
454
2,863
5,433
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
DandiestTulip
Cliodhna
11
3 / 2 / 0
6,472
647
3,369
6,408
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,728
473
3,842
9,281
4,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
M4uR1Xe
Kuzenbo
7
0 / 2 / 2
4,700
470
2,592
8,309
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ValleyGod-
Izanami
8
1 / 4 / 0
4,689
469
3,905
6,832
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
4
4
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
5
4.5
W
1
1
6
4
W
Thanatos
DJSNEAKYDOG
Thanatos
5
1
4
7
L
Baron Samedi
DaTortle
Baron Samedi
0
5
1
0.1
L
Cliodhna
DandiestTulip
Cliodhna
3
2
0
1.5
L
0
4
0
0
L
Kuzenbo
M4uR1Xe
Kuzenbo
0
2
2
0.5
W
Charybdis
N8 Be Duffed
Charybdis
3
1
0
3
W
Scylla
Robo High
Scylla
6
1
4
8
L
Izanami
ValleyGod-
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
16,571
27,875
Taken
36,263
10,567
Mitigated
15,129
15,803
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,456
3,282
0
4,182
6,933
3,733
489
559
5,864
0
31,560
W
3,878
1,962
630
1,472
4,909
1,759
98
620
4,283
16,723
0
W
Thanatos
DJSNEAKYDOG
Thanatos
3,831
1,615
0
6,136
7,230
2,783
144
1,549
5,479
0
34,238
L
Baron Samedi
DaTortle
Baron Samedi
2,863
177
102
597
5,433
2,111
0
3,135
2,025
20,988
0
L
Cliodhna
DandiestTulip
Cliodhna
3,369
418
0
2,217
6,408
1,678
0
1,149
5,151
0
30,951
L
3,842
662
0
2,903
9,281
4,319
0
753
8,528
0
16,948
L
Kuzenbo
M4uR1Xe
Kuzenbo
2,592
1,221
0
1,383
8,309
5,554
104
2,580
5,687
13,481
0
W
Charybdis
N8 Be Duffed
Charybdis
4,100
2,562
0
2,437
5,168
1,226
162
816
4,352
0
30,435
W
Scylla
Robo High
Scylla
5,954
938
0
946
3,635
1,066
138
1,654
1,881
34,172
0
L
Izanami
ValleyGod-
Izanami
3,905
2,866
0
801
6,832
1,467
319
1,782
5,040
0
21,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
25,130
297
Minions Killed
220
0
Camps Cleared
0
955,060
Distance Traveled
959,629
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,141
614
74
7
0
196,795
1
W
Atlas
5,036
504
19
2
0
190,426
2
W
Thanatos
6,314
631
60
6
0
214,476
3
L
Baron Samedi
4,541
454
40
4
0
177,267
4
L
Cliodhna
6,472
647
77
8
0
238,117
2
L
Mulan
4,728
473
43
4
0
172,132
1
L
Kuzenbo
4,700
470
15
2
0
186,379
0
W
Charybdis
5,714
571
71
7
0
173,167
1
W
Scylla
6,659
666
73
7
0
180,196
4
L
Izanami
4,689
469
45
5
0
185,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role