Player Matchup

Merlin
Merlin
Masters
Advenue
Merlin
Masters
Level 154
God Stats
2W - 1L
1,536 SR
Queue Stats
95W - 88L
2,475 MMR
Solo
Sylvanus
Sylvanus
Diamond I
DANI18DI
Sylvanus
Diamond I
Level 160
God Stats
37W - 25L
1,697 SR
Queue Stats
746W - 728L
2,452 MMR
Solo
Vamana
Vamana
Masters
NTrySoft
Vamana
Masters
Level 106
God Stats
18W - 8L
1,844 SR
Queue Stats
334W - 283L
2,933 MMR
Solo
Pele
Pele
Masters
iNeverUseAimbot
Pele
Masters
Level 123
God Stats
1W - 1L
1,306 SR
Queue Stats
125W - 90L
2,635 MMR
Solo
Artemis
Artemis
Masters
nuke222
Artemis
Masters
Level 154
God Stats
22W - 16L
1,714 SR
Queue Stats
373W - 350L
2,795 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,619 SR
2,658 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,679 SR
2,668 MMR
Heimdallr
Heimdallr
Diamond II
Hello Alza
Heimdallr
Diamond II
Level 121
God Stats
24W - 16L
1,707 SR
Queue Stats
475W - 456L
2,407 MMR
Solo
Athena
Athena
Diamond II
Kevinchoforo
Athena
Diamond II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 100L
2,353 MMR
Solo
Hun Batz
Hun Batz
Masters
Nuttay
Hun Batz
Masters
Level 160
God Stats
1W - 1L
1,894 SR
Queue Stats
163W - 167L
3,005 MMR
Solo
Guan Yu
Guan Yu
Diamond II
RelentlessBoofer
Guan Yu
Diamond II
Level 152
God Stats
7W - 11L
1,494 SR
Queue Stats
541W - 544L
2,388 MMR
Solo
Hera
Hera
Masters
Toadjin
Hera
Masters
Level 118
God Stats
13W - 11L
1,798 SR
Queue Stats
203W - 134L
3,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Advenue
Merlin
17
1 / 4 / 3
9,993
555
13,384
10,427
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
DANI18DI
Sylvanus
15
2 / 1 / 9
9,172
510
6,868
15,084
13,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
NTrySoft
Vamana
19
8 / 1 / 4
11,366
631
13,930
16,011
13,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 4
10,384
577
11,900
13,536
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
nuke222
Artemis
17
6 / 2 / 1
10,698
594
13,841
10,894
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
KaliAchillesGebOdin

VS

Bans
CliodhnaBastetArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hello Alza
Heimdallr
15
1 / 6 / 1
8,897
494
8,238
14,634
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
13
1 / 4 / 5
8,171
454
7,148
23,228
21,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Nuttay
Hun Batz
18
5 / 1 / 2
10,399
578
7,494
14,571
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 1
9,270
515
6,408
18,054
12,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Toadjin
Hera
14
3 / 5 / 4
8,986
499
10,321
9,354
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
20
Kills
11
11
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Advenue
Merlin
1
4
3
0.63
W
Sylvanus
DANI18DI
Sylvanus
2
1
9
6.5
L
Heimdallr
Hello Alza
Heimdallr
1
6
1
0.25
L
Athena
1
4
5
0.88
W
Vamana
NTrySoft
Vamana
8
1
4
10
L
Hun Batz
Nuttay
Hun Batz
5
1
2
6
L
1
4
1
0.38
L
Hera
Toadjin
Hera
3
5
4
1
W
3
3
4
1.67
W
Artemis
nuke222
Artemis
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,923
Damage
39,609
65,952
Taken
79,841
38,185
Mitigated
49,663
23,701
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Advenue
Merlin
13,384
1,221
193
1,832
10,427
4,316
993
5,198
5,187
86,559
0
W
Sylvanus
DANI18DI
Sylvanus
6,868
1,999
3,422
4,578
15,084
13,213
717
4,581
10,318
30,095
0
L
Heimdallr
Hello Alza
Heimdallr
8,238
3,650
0
4,545
14,634
5,063
1,072
1,137
13,497
0
74,015
L
Athena
7,148
1,731
491
6,028
23,228
21,992
0
8,742
14,078
23,767
0
W
Vamana
NTrySoft
Vamana
13,930
7,510
0
5,004
16,011
13,217
929
4,436
10,824
0
84,557
L
Hun Batz
Nuttay
Hun Batz
7,494
2,492
0
3,239
14,571
6,344
0
2,352
12,139
0
83,021
L
6,408
1,247
150
6,070
18,054
12,327
0
3,947
14,055
3,768
56,358
L
Hera
Toadjin
Hera
10,321
3,363
0
1,000
9,354
3,937
0
3,544
5,636
66,904
0
W
11,900
3,636
0
5,180
13,536
4,269
1,404
2,891
10,606
0
75,431
W
Artemis
nuke222
Artemis
13,841
6,943
0
3,492
10,894
3,170
1,821
1,314
9,580
0
76,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,613
Gold Earned
45,723
600
Minions Killed
552
0
Camps Cleared
0
1,817,564
Distance Traveled
1,785,903
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,993
555
143
8
0
316,140
2
W
Sylvanus
9,172
510
42
2
0
352,492
9
L
Heimdallr
8,897
494
124
7
0
320,576
7
L
Athena
8,171
454
35
2
0
348,006
2
W
Vamana
11,366
631
154
9
0
412,141
3
L
Hun Batz
10,399
578
130
7
0
429,756
4
L
Guan Yu
9,270
515
128
7
0
358,247
1
L
Hera
8,986
499
135
8
0
329,318
8
W
Pele
10,384
577
135
8
0
404,640
0
W
Artemis
10,698
594
126
7
0
332,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role