Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Genuine Jebb
Kumbhakarna
Level 147
God Stats
0W - 1L
1,389 SR
Queue Stats
5W - 14L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YoUNG-BIIDDY
Ah Muzen Cab
Level 45
God Stats
3W - 4L
1,254 SR
Queue Stats
106W - 140L
1,204 Elo+
Solo
Team Averages
Level 105
1,381 SR
1,361 Elo+

VS

Team Averages
Level 102
1,500 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Big1k Chapoo
Medusa
Level 67
God Stats
4W - 1L
1,595 SR
Queue Stats
58W - 35L
1,545 Elo+
Party 2
Zeus
Zeus
End Hate8219
Zeus
Level 82
God Stats
42W - 58L
1,406 SR
Queue Stats
543W - 795L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 7 / 1
6,819
682
4,330
9,317
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Genuine Jebb
Kumbhakarna
10
0 / 2 / 3
6,845
685
2,494
9,136
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
YoUNG-BIIDDY
Ah Muzen Cab
10
1 / 5 / 2
6,478
648
4,725
7,775
2,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 0 / 9
7,772
777
7,117
12,134
9,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
12
10 / 3 / 1
8,666
867
6,802
6,186
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 1 / 11
7,230
723
9,249
3,651
1,234
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
7
1
0.36
W
Fenrir
 
Fenrir
4
0
9
8.5
W
Medusa
10
3
1
3.5
W
0
1
11
5.5
L
Kumbhakarna
Genuine Jebb
Kumbhakarna
0
2
3
0.75
L
Ah Muzen Cab
YoUNG-BIIDDY
Ah Muzen Cab
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,549
Damage
23,168
26,228
Taken
21,971
12,834
Mitigated
13,136
4,880
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,330
292
0
1,320
9,317
2,978
0
3,068
6,249
17,737
0
W
Fenrir
 
Fenrir
7,117
1,333
0
2,903
12,134
9,358
107
3,698
8,136
0
20,267
W
Medusa
6,802
3,168
130
826
6,186
2,544
405
1,626
4,406
0
19,768
W
9,249
401
0
448
3,651
1,234
384
1,946
1,589
26,829
0
L
Kumbhakarna
Genuine Jebb
Kumbhakarna
2,494
213
0
2,310
9,136
7,345
0
3,687
5,449
12,260
0
L
Ah Muzen Cab
YoUNG-BIIDDY
Ah Muzen Cab
4,725
2,112
0
1,250
7,775
2,511
0
2,871
4,904
0
12,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,142
Gold Earned
23,668
72
Minions Killed
122
2
Camps Cleared
7
506,314
Distance Traveled
523,420
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,819
682
40
4
1
156,499
1
W
Fenrir
7,772
777
29
3
5
192,000
3
W
Medusa
8,666
867
40
4
2
153,686
1
W
Zeus
7,230
723
53
5
0
177,734
1
L
Kumbhakarna
6,845
685
12
1
0
186,924
0
L
Ah Muzen Cab
6,478
648
20
2
1
162,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role