Player Matchup

Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Jack28717
Zhong Kui
Level 67
God Stats
3W - 5L
1,474 SR
Queue Stats
299W - 341L
1,405 Elo+
Solo
Guan Yu
Guan Yu
ReddDEATH01
Guan Yu
Level 20
God Stats
1W - 4L
1,438 SR
Queue Stats
8W - 13L
1,411 Elo+
Party 1
Chang'e
Chang'e
banditobandit
Chang'e
Level 108
God Stats
21W - 23L
1,530 SR
Queue Stats
134W - 150L
1,410 Elo+
Solo
Geb
Geb
ca-saintete
Geb
Level 132
God Stats
24W - 20L
1,506 SR
Queue Stats
830W - 895L
1,383 Elo+
Solo
Team Averages
Level 81
1,490 SR
1,422 Elo+

VS

Team Averages
Level 108
1,397 SR
1,394 Elo+
King Arthur
King Arthur
Chief_evy416
King Arthur
Level 128
God Stats
9W - 16L
1,405 SR
Queue Stats
340W - 333L
1,410 Elo+
Solo
Bastet
Bastet
GameheadKiller12
Bastet
Level 108
God Stats
11W - 10L
1,415 SR
Queue Stats
267W - 286L
1,352 Elo+
Solo
Yemoja
Yemoja
GodFatherFrost
Yemoja
Level 145
God Stats
1W - 1L
1,241 SR
Queue Stats
70W - 62L
1,436 Elo+
Solo
Artemis
Artemis
Jevonstones
Artemis
Level 96
God Stats
6W - 6L
1,600 SR
Queue Stats
74W - 75L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
guywiththemask
Morgan Le Fay
Level 63
God Stats
6W - 4L
1,326 SR
Queue Stats
168W - 185L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 3
8,403
467
8,155
10,783
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Jack28717
Zhong Kui
14
2 / 2 / 3
8,728
485
12,062
14,442
9,393
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ReddDEATH01
Guan Yu
10
1 / 7 / 0
6,974
387
2,340
11,936
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
16
4 / 4 / 1
9,831
546
11,410
18,629
6,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 3
8,184
455
10,477
17,569
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief_evy416
King Arthur
15
2 / 3 / 7
9,049
503
14,884
18,194
14,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 6
9,064
504
12,158
14,939
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 12
9,326
518
5,475
14,147
11,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Jevonstones
Artemis
14
3 / 1 / 9
8,405
467
10,626
10,614
3,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
guywiththemask
Morgan Le Fay
16
6 / 2 / 7
9,623
535
10,894
10,657
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
11
Kills
19
20
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
3
1.25
W
King Arthur
Chief_evy416
King Arthur
2
3
7
1.83
W
6
3
6
3
W
2
2
12
4
L
Zhong Kui
Jack28717
Zhong Kui
2
2
3
1.75
W
Artemis
Jevonstones
Artemis
3
1
9
7.5
L
Guan Yu
ReddDEATH01
Guan Yu
1
7
0
0.14
L
Chang'e
4
4
1
1.13
L
3
5
3
0.9
W
Morgan Le Fay
guywiththemask
Morgan Le Fay
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,444
Damage
54,037
73,359
Taken
68,551
37,737
Mitigated
40,232
30,040
Healing
30,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,155
3,880
0
3,311
10,783
3,378
773
3,971
6,700
0
51,042
W
King Arthur
Chief_evy416
King Arthur
14,884
1,536
0
6,790
18,194
14,661
262
9,878
8,130
0
69,343
W
12,158
3,668
0
5,890
14,939
5,743
0
6,701
8,067
0
58,184
W
5,475
2,042
6,499
4,523
14,147
11,658
135
6,032
7,411
22,214
0
L
Zhong Kui
Jack28717
Zhong Kui
12,062
1,666
0
6,264
14,442
9,393
442
4,368
9,862
50,960
0
W
Artemis
Jevonstones
Artemis
10,626
6,020
1,421
4,050
10,614
3,665
142
3,804
6,494
0
52,657
L
Guan Yu
ReddDEATH01
Guan Yu
2,340
527
0
2,963
11,936
5,373
0
967
10,889
0
26,152
L
Chang'e
11,410
1,076
1,258
10,975
18,629
6,766
828
1,259
17,314
61,454
0
L
10,477
714
756
4,513
17,569
12,827
0
5,206
12,225
34,361
0
W
Morgan Le Fay
guywiththemask
Morgan Le Fay
10,894
2,907
220
1,299
10,657
4,505
684
6,255
4,167
52,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,120
Gold Earned
45,467
403
Minions Killed
436
0
Camps Cleared
0
1,602,435
Distance Traveled
1,657,738
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,403
467
101
6
0
308,293
5
W
King Arthur
9,049
503
119
7
0
316,480
1
W
Bastet
9,064
504
93
5
0
402,603
0
W
Yemoja
9,326
518
34
2
0
307,782
2
L
Zhong Kui
8,728
485
88
5
0
292,343
6
W
Artemis
8,405
467
82
5
0
315,892
5
L
Guan Yu
6,974
387
54
3
0
338,910
0
L
Chang'e
9,831
546
125
7
0
313,663
1
L
Geb
8,184
455
35
2
0
349,226
3
W
Morgan Le Fay
9,623
535
108
6
0
314,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role