Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Decker4123
Freya
Level 101
God Stats
1W - 1L
1,711 SR
Queue Stats
121W - 131L
1,423 Elo+
Solo
Bastet
Bastet
Rsz-Maxi7
Bastet
Level 81
God Stats
28W - 27L
1,526 SR
Queue Stats
378W - 415L
1,467 Elo+
Party 2
Bellona
Bellona
Wilson18
Bellona
Level 126
God Stats
1W - 3L
1,406 SR
Queue Stats
34W - 42L
1,407 Elo+
Solo
Sol
Sol
mc7436633mc74366
Sol
Level 48
God Stats
74W - 78L
1,473 SR
Queue Stats
157W - 188L
1,475 Elo+
Party 2
Team Averages
Level 85
1,523 SR
1,455 Elo+

VS

Team Averages
Level 92
1,574 SR
1,459 Elo+
King Arthur
King Arthur
KactusMcJohn
King Arthur
Level 47
God Stats
8W - 5L
1,669 SR
Queue Stats
99W - 82L
1,561 Elo+
Party 1
Thor
Thor
SheogorathLoki
Thor
Level 153
God Stats
3W - 1L
1,694 SR
Queue Stats
235W - 202L
1,555 Elo+
Party 1
Atlas
Atlas
Taddy-GRAXA
Atlas
Level 39
God Stats
2W - 3L
1,377 SR
Queue Stats
124W - 184L
1,300 Elo+
Solo
Olorun
Olorun
crcragame
Olorun
Level 105
God Stats
3W - 1L
1,560 SR
Queue Stats
71W - 71L
1,426 Elo+
Solo
Skadi
Skadi
tenhacuidado
Skadi
Level 117
God Stats
35W - 27L
1,571 SR
Queue Stats
110W - 123L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 1
6,918
494
2,249
8,529
5,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
10
2 / 3 / 3
6,793
485
3,231
6,550
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Rsz-Maxi7
Bastet
12
4 / 4 / 2
7,677
548
5,587
13,201
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Wilson18
Bellona
6
0 / 4 / 1
5,339
381
1,957
4,809
3,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 4 / 4
9,190
656
11,660
10,596
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KactusMcJohn
King Arthur
16
8 / 1 / 3
9,908
708
10,422
12,019
8,660
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 4 / 6
8,973
641
9,624
11,006
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
6,441
460
2,951
6,735
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
crcragame
Olorun
12
5 / 5 / 2
8,192
585
5,448
10,107
3,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 1
5,759
411
607
2,751
779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
14
Kills
18
18
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
L
Freya
2
3
3
1.17
W
King Arthur
KactusMcJohn
King Arthur
8
1
3
9.5
L
Bastet
Rsz-Maxi7
Bastet
4
4
2
1.25
W
5
4
6
2
W
0
3
1
0.17
L
Bellona
Wilson18
Bellona
0
4
1
0.13
W
Olorun
crcragame
Olorun
5
5
2
1.2
L
7
4
4
2.25
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
29,052
43,685
Taken
42,618
18,989
Mitigated
19,013
14,637
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,249
433
859
1,484
8,529
5,707
234
2,194
6,335
0
26,692
L
Freya
3,231
1,177
0
2,656
6,550
1,719
609
1,547
5,003
28,316
0
W
King Arthur
KactusMcJohn
King Arthur
10,422
1,190
0
4,930
12,019
8,660
506
0
12,019
11,304
59,959
L
Bastet
Rsz-Maxi7
Bastet
5,587
749
0
4,644
13,201
4,486
0
2,469
10,732
0
41,646
W
9,624
2,982
0
2,386
11,006
3,529
2,918
3,677
7,329
0
44,128
W
2,951
840
0
0
6,735
2,384
1,104
2,635
4,100
24,513
0
L
Bellona
Wilson18
Bellona
1,957
928
0
1,215
4,809
3,116
0
310
4,499
0
10,859
W
Olorun
crcragame
Olorun
5,448
2,273
717
4,241
10,107
3,661
1,238
6,488
3,619
29,017
0
L
11,660
4,390
0
3,779
10,596
3,961
350
3,681
6,915
61,300
5,766
W
607
443
0
121
2,751
779
1,278
1,035
1,716
0
20,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
39,273
343
Minions Killed
348
0
Camps Cleared
0
1,141,978
Distance Traveled
1,138,196
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,918
494
53
4
0
255,541
6
L
Freya
6,793
485
57
4
0
214,090
2
W
King Arthur
9,908
708
147
11
0
299,516
2
L
Bastet
7,677
548
84
6
0
297,849
2
W
Thor
8,973
641
84
6
0
269,856
1
W
Atlas
6,441
460
37
3
0
213,549
0
L
Bellona
5,339
381
31
2
0
96,657
3
W
Olorun
8,192
585
47
3
0
244,813
2
L
Sol
9,190
656
118
8
0
277,841
3
W
Skadi
5,759
411
33
2
0
110,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role