Player Matchup

Odin
Odin
 
Odin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
 
Scylla
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BigMeeech12
Athena
Level 129
God Stats
8W - 8L
1,428 SR
Queue Stats
630W - 710L
1,496 Elo+
Party 2
Team Averages
Level 113
1,486 SR
1,499 Elo+

VS

Team Averages
Level 52
1,431 SR
1,331 Elo+
Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
LittleDookey
Xing Tian
Level 50
God Stats
0W - 1L
1,817 SR
Queue Stats
52W - 68L
1,355 Elo+
Party 1
Neith
Neith
MeloSkurt
Neith
Level 41
God Stats
1W - 4L
1,230 SR
Queue Stats
123W - 183L
1,230 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SharkoBooy
Morgan Le Fay
Level 29
God Stats
1W - 8L
1,276 SR
Queue Stats
78W - 114L
1,336 Elo+
Party 3
Bellona
Bellona
dudulle68
Bellona
Level 23
God Stats
10W - 25L
1,330 SR
Queue Stats
19W - 48L
1,233 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 0 / 0
6,354
635
3,166
5,209
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
 
Chronos
11
3 / 0 / 4
6,252
625
4,993
4,690
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
 
Thanatos
11
2 / 0 / 4
6,212
621
3,024
5,385
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
 
Scylla
11
4 / 1 / 0
6,189
619
2,848
3,386
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
9
2 / 0 / 4
5,865
587
3,684
6,080
3,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 0
5,300
530
1,764
5,001
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
LittleDookey
Xing Tian
8
0 / 1 / 0
4,875
488
1,766
6,736
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
MeloSkurt
Neith
7
0 / 4 / 0
4,752
475
2,803
5,773
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morgan Le Fay
SharkoBooy
Morgan Le Fay
8
0 / 5 / 0
4,847
485
2,828
5,463
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
dudulle68
Bellona
7
0 / 3 / 0
4,601
460
2,286
6,955
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
14
Kills
1
1
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
0
3
W
Chronos
 
Chronos
3
0
4
5
W
Thanatos
 
Thanatos
2
0
4
4
W
Scylla
 
Scylla
4
1
0
4
L
Thor
 
Thor
1
1
0
1
W
Athena
2
0
4
4
L
Xing Tian
LittleDookey
Xing Tian
0
1
0
0
L
Neith
MeloSkurt
Neith
0
4
0
0
L
Morgan Le Fay
SharkoBooy
Morgan Le Fay
0
5
0
0
L
Bellona
dudulle68
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
11,447
24,750
Taken
29,928
12,776
Mitigated
11,275
12,746
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,166
483
0
1,742
5,209
5,000
0
0
5,209
0
26,660
W
Chronos
 
Chronos
4,993
2,118
0
960
4,690
1,670
508
1,077
3,613
33,950
6,711
W
Thanatos
 
Thanatos
3,024
901
0
5,962
5,385
1,587
0
450
4,935
0
33,175
W
Scylla
 
Scylla
2,848
468
0
1,373
3,386
905
810
1,568
1,818
31,335
0
L
Thor
 
Thor
1,764
620
0
2,752
5,001
1,261
0
964
4,005
0
26,729
W
Athena
3,684
1,330
1,303
1,406
6,080
3,614
0
1,499
4,581
12,129
0
L
Xing Tian
LittleDookey
Xing Tian
1,766
181
137
744
6,736
3,078
0
3,450
3,286
15,352
0
L
Neith
MeloSkurt
Neith
2,803
921
0
664
5,773
1,606
0
2,980
2,793
0
22,785
L
Morgan Le Fay
SharkoBooy
Morgan Le Fay
2,828
404
0
540
5,463
1,280
0
3,055
2,238
19,896
0
L
Bellona
dudulle68
Bellona
2,286
697
0
408
6,955
4,050
0
159
6,370
0
15,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
24,375
306
Minions Killed
211
0
Camps Cleared
0
992,017
Distance Traveled
970,281
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,354
635
73
7
0
172,046
0
W
Chronos
6,252
625
89
9
0
188,678
4
W
Thanatos
6,212
621
72
7
0
236,944
2
W
Scylla
6,189
619
59
6
0
191,197
0
L
Thor
5,300
530
61
6
0
211,897
2
W
Athena
5,865
587
13
1
0
203,152
7
L
Xing Tian
4,875
488
27
3
0
194,508
0
L
Neith
4,752
475
51
5
0
181,553
3
L
Morgan Le Fay
4,847
485
36
4
0
175,449
1
L
Bellona
4,601
460
36
4
0
206,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role