Player Matchup

Cerberus
Cerberus
LouisVeiga
Cerberus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,123 Elo+
Solo
Scylla
Scylla
carry_my_to_dia
Scylla
Level 68
God Stats
8W - 11L
1,375 SR
Queue Stats
172W - 204L
1,381 Elo+
Party 2
Neith
Neith
goodbye_amigo
Neith
Level 21
God Stats
31W - 40L
1,443 SR
Queue Stats
32W - 46L
1,314 Elo+
Party 2
Team Averages
Level 65
1,439 SR
1,273 Elo+

VS

Team Averages
Level 21
1,313 SR
1,107 Elo+
Ao Kuang
Ao Kuang
HELLSlNG_corp
Ao Kuang
Level 49
God Stats
0W - 1L
1,355 SR
Queue Stats
70W - 115L
1,272 Elo+
Party 1
Geb
Geb
SNGMooz
Geb
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,046 Elo+
Party 1
Olorun
Olorun
magistr_pivka
Olorun
Level 5
God Stats
0W - 7L
1,085 SR
Queue Stats
0W - 9L
1,004 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LouisVeiga
Cerberus
14
1 / 0 / 13
11,099
617
8,727
12,697
18,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
10 / 0 / 4
12,696
705
22,701
6,437
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 7
11,351
631
11,996
10,889
5,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HELLSlNG_corp
Ao Kuang
12
1 / 6 / 0
9,512
528
6,887
17,312
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
12
0 / 4 / 0
8,943
497
4,018
20,882
14,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 0
9,412
523
8,401
12,131
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
14
Kills
1
1
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
HELLSlNG_corp
Ao Kuang
1
6
0
0.17
W
Cerberus
LouisVeiga
Cerberus
1
0
13
7.5
L
Geb
0
4
0
0
W
10
0
4
12
W
3
1
7
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
19,306
30,023
Taken
50,325
26,607
Mitigated
25,410
11,239
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
HELLSlNG_corp
Ao Kuang
6,887
1,301
366
3,227
17,312
5,528
0
11,224
6,088
29,235
4,188
W
Cerberus
LouisVeiga
Cerberus
8,727
519
96
4,651
12,697
18,026
146
7,375
5,322
25,052
0
L
Geb
4,018
397
0
311
20,882
14,875
0
12,682
8,200
15,274
0
W
22,701
2,076
0
2,938
6,437
3,074
684
4,243
2,194
80,045
0
W
11,996
5,643
0
3,554
10,889
5,507
1,665
7,745
3,144
0
44,313
L
8,401
2,223
725
1,964
12,131
5,007
0
8,053
4,078
38,970
2,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
27,867
238
Minions Killed
139
11
Camps Cleared
5
992,747
Distance Traveled
924,689
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,512
528
47
3
3
300,343
7
W
Cerberus
11,099
617
56
3
0
331,626
4
L
Geb
8,943
497
20
1
0
321,896
1
W
Scylla
12,696
705
120
7
10
326,073
6
W
Neith
11,351
631
62
3
1
335,048
1
L
Olorun
9,412
523
72
4
2
302,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role