Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ADBenE
Hercules
Level 135
God Stats
0W - 2L
1,265 SR
Queue Stats
58W - 35L
1,622 Elo+
Party 1
Kuzenbo
Kuzenbo
PandaDoll43
Kuzenbo
Level 127
God Stats
5W - 6L
1,612 SR
Queue Stats
207W - 196L
1,576 Elo+
Party 1
Horus
Horus
WillemVanOranje
Horus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,633 Elo+
Solo
Hou Yi
Hou Yi
luxlocosplay
Hou Yi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 49L
1,583 Elo+
Party 1
Team Averages
Level 131
1,475 SR
1,583 Elo+

VS

Team Averages
Level 137
1,581 SR
1,541 Elo+
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
SemajSenni
Ganesha
Level 160
God Stats
2W - 0L
1,557 SR
Queue Stats
145W - 115L
1,590 Elo+
Party 2
Artemis
Artemis
TheAsgMarinePL
Artemis
Level 87
God Stats
4W - 3L
1,519 SR
Queue Stats
339W - 315L
1,500 Elo+
Solo
Sol
Sol
l18 Killer
Sol
Level 158
God Stats
1W - 0L
1,828 SR
Queue Stats
102W - 81L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 7 / 2
7,718
858
8,931
14,283
7,815
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
ADBenE
Hercules
14
1 / 5 / 3
7,101
789
5,825
21,947
14,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
PandaDoll43
Kuzenbo
13
2 / 5 / 3
7,619
847
5,272
14,003
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 5 / 5
6,776
753
2,973
15,061
12,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hou Yi
12
1 / 6 / 3
7,142
794
8,437
10,832
3,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 2 / 15
8,624
958
8,857
14,703
15,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
 
Heimdallr
14
4 / 2 / 19
8,430
937
13,822
6,615
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
SemajSenni
Ganesha
14
0 / 1 / 25
8,570
952
7,414
10,718
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
6 / 1 / 19
8,892
988
16,887
6,044
3,057
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
11 / 1 / 14
9,862
1,096
23,546
8,301
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
119
6
Kills
27
28
Deaths
7
16
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
7
2
0.43
W
Horus
 
Horus
6
2
15
6.75
W
Heimdallr
 
Heimdallr
4
2
19
6.75
L
Hercules
ADBenE
Hercules
1
5
3
0.5
L
Kuzenbo
PandaDoll43
Kuzenbo
2
5
3
0.7
W
Ganesha
SemajSenni
Ganesha
0
1
25
12.5
W
6
1
19
15.5
L
0
5
5
0.5
W
11
1
14
18
L
Hou Yi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,438
Damage
70,526
76,126
Taken
46,381
55,862
Mitigated
37,906
19,212
Healing
20,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,931
884
1,997
2,605
14,283
7,815
0
6,373
7,909
16,240
0
W
Horus
 
Horus
8,857
2,214
3,809
5,789
14,703
15,614
546
2,479
12,224
3,575
10,001
W
Heimdallr
 
Heimdallr
13,822
5,516
486
878
6,615
3,336
825
2,276
4,339
0
25,095
L
Hercules
ADBenE
Hercules
5,825
1,049
0
7,584
21,947
14,730
0
7,179
14,768
0
9,969
L
Kuzenbo
PandaDoll43
Kuzenbo
5,272
1,311
887
1,396
14,003
16,906
0
7,165
6,838
11,239
0
W
Ganesha
SemajSenni
Ganesha
7,414
263
2,121
2,844
10,718
12,003
603
3,589
7,129
19,326
0
W
16,887
8,393
1,279
1,077
6,044
3,057
1,595
2,765
3,279
0
24,863
L
2,973
1,476
1,182
2,811
15,061
12,823
0
6,549
8,512
0
7,650
W
23,546
6,774
0
2,290
8,301
3,896
1,847
3,094
5,207
41,943
0
L
Hou Yi
8,437
3,549
0
750
10,832
3,588
0
5,590
5,242
0
19,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
44,378
64
Minions Killed
107
0
Camps Cleared
0
826,219
Distance Traveled
930,273
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,718
858
12
1
0
152,518
6
W
Horus
8,624
958
20
2
0
203,164
2
W
Heimdallr
8,430
937
25
3
0
173,084
1
L
Hercules
7,101
789
7
1
0
203,502
0
L
Kuzenbo
7,619
847
13
1
0
164,713
1
W
Ganesha
8,570
952
0
0
0
191,725
0
W
Artemis
8,892
988
18
2
0
183,116
0
L
Horus
6,776
753
7
1
0
175,080
3
W
Sol
9,862
1,096
44
5
0
179,184
0
L
Hou Yi
7,142
794
25
3
0
130,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role