Player Matchup

Set
Set
WANOUUW
Set
Level 129
God Stats
55W - 46L
1,623 SR
Queue Stats
416W - 406L
1,528 Elo+
Solo
Eset
Eset
cybersamurai3110
Eset
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 174L
1,252 Elo+
Solo
Danzaburou
Danzaburou
gamefishler
Danzaburou
Level 93
God Stats
0W - 1L
1,711 SR
Queue Stats
10W - 10L
1,464 Elo+
Solo
Team Averages
Level 105
1,611 SR
1,415 Elo+

VS

Team Averages
Level 84
1,481 SR
1,394 Elo+
Cthulhu
Cthulhu
FugtigiFugen
Cthulhu
Level 101
God Stats
11W - 7L
1,536 SR
Queue Stats
128W - 132L
1,460 Elo+
Solo
Kukulkan
Kukulkan
RDiez_5
Kukulkan
Level 42
God Stats
16W - 33L
1,362 SR
Queue Stats
19W - 45L
1,258 Elo+
Solo
Nemesis
Nemesis
Tyr_Lord00
Nemesis
Level 109
God Stats
43W - 46L
1,547 SR
Queue Stats
502W - 588L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
3 / 6 / 1
7,482
680
8,682
11,307
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 1
6,601
600
3,012
8,082
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
gamefishler
Danzaburou
11
2 / 6 / 1
7,351
668
5,809
9,207
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FugtigiFugen
Cthulhu
13
7 / 0 / 9
9,157
832
8,377
9,239
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
RDiez_5
Kukulkan
12
4 / 5 / 8
8,352
759
6,783
6,769
2,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Tyr_Lord00
Nemesis
13
7 / 0 / 11
9,029
821
10,456
9,654
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
18
18
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FugtigiFugen
Cthulhu
7
0
9
11.5
W
Kukulkan
RDiez_5
Kukulkan
4
5
8
1.6
W
Nemesis
Tyr_Lord00
Nemesis
7
0
11
12.5
L
Set
3
6
1
0.58
L
0
6
1
0.08
L
Danzaburou
gamefishler
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
25,616
28,596
Taken
25,662
11,160
Mitigated
15,965
2,267
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FugtigiFugen
Cthulhu
8,377
477
885
0
9,239
8,593
33
1,160
7,913
28,580
0
W
Kukulkan
RDiez_5
Kukulkan
6,783
709
0
207
6,769
2,364
295
725
5,938
22,551
0
W
Nemesis
Tyr_Lord00
Nemesis
10,456
2,831
0
2,312
9,654
5,008
413
920
8,530
0
23,653
L
Set
8,682
4,150
0
1,466
11,307
5,378
0
5,509
5,450
0
23,858
L
3,012
79
198
201
8,082
2,446
0
4,097
3,693
10,573
0
L
Danzaburou
gamefishler
Danzaburou
5,809
1,355
0
402
9,207
3,336
0
5,912
3,041
0
25,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,434
Gold Earned
26,538
111
Minions Killed
135
4
Camps Cleared
5
520,422
Distance Traveled
681,955
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,157
832
56
5
0
233,411
3
W
Kukulkan
8,352
759
38
3
1
200,648
0
W
Nemesis
9,029
821
41
4
4
247,896
2
L
Set
7,482
680
36
3
2
189,401
4
L
Eset
6,601
600
30
3
0
147,357
1
L
Danzaburou
7,351
668
45
4
2
183,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role