Player Matchup

Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
Dooked
Achilles
Masters
Level 160
God Stats
1W - 4L
1,689 SR
Queue Stats
275W - 256L
2,698 MMR
Solo
Sol
Sol
Platinum II
ElderGoose1
Sol
Platinum II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
2,157 MMR
Solo
Freya
Freya
Diamond II
Jakeski
Freya
Diamond II
Level 148
God Stats
0W - 2L
1,619 SR
Queue Stats
291W - 270L
2,355 MMR
Solo
Loki
Loki
Masters
ŞHIELDMASTEŘ
Loki
Masters
Level 160
God Stats
13W - 18L
1,590 SR
Queue Stats
519W - 522L
2,280 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,580 SR
2,198 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 79
1,800 SR
2,333 MMR
Geb
Geb
Masters
MUMSIE
Geb
Masters
Level 160
God Stats
11W - 8L
1,800 SR
Queue Stats
153W - 138L
2,792 MMR
Solo
Chronos
Chronos
Masters
ThisMyStream
Chronos
Masters
Level 66
God Stats
52W - 34L
1,784 SR
Queue Stats
88W - 81L
2,751 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Weebinese
Morgan Le Fay
Masters
Level 58
God Stats
6W - 2L
1,702 SR
Queue Stats
58W - 45L
2,458 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
iSwerveYou
Ne Zha
Platinum IV
Level 61
God Stats
6W - 6L
1,837 SR
Queue Stats
131W - 130L
1,725 MMR
Solo
Skadi
Skadi
Platinum III
xXxSharK
Skadi
Platinum III
Level 48
God Stats
5W - 0L
1,879 SR
Queue Stats
75W - 61L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 0 / 1
3,811
762
2,287
2,062
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Dooked
Achilles
3
0 / 0 / 3
3,075
615
1,661
1,824
505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 3 / 0
3,272
654
1,591
3,265
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
Jakeski
Freya
6
2 / 0 / 1
3,978
796
1,488
2,708
600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 2 / 2
3,860
772
2,769
3,403
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
CamazotzBastetArtioMulan

VS

Bans
OdinAresCliodhnaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
MUMSIE
Geb
5
1 / 2 / 2
3,646
729
1,463
4,797
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
ThisMyStream
Chronos
8
3 / 0 / 0
4,503
901
2,334
2,606
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Weebinese
Morgan Le Fay
6
0 / 0 / 1
3,717
743
338
2,050
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
iSwerveYou
Ne Zha
6
1 / 1 / 1
3,824
765
1,776
3,668
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
xXxSharK
Skadi
7
0 / 1 / 1
3,718
744
1,731
2,655
463
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
4
Kills
5
5
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
1
0.5
L
Achilles
Dooked
Achilles
0
0
3
1.5
L
0
3
0
0
L
Freya
Jakeski
Freya
2
0
1
2.5
W
Geb
MUMSIE
Geb
1
2
2
1
W
Chronos
ThisMyStream
Chronos
3
0
0
3
W
Morgan Le Fay
Weebinese
Morgan Le Fay
0
0
1
0.5
W
Ne Zha
iSwerveYou
Ne Zha
1
1
1
1.5
W
Skadi
xXxSharK
Skadi
0
1
1
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,796
Damage
7,642
13,262
Taken
15,776
3,366
Mitigated
4,409
5,871
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,287
143
0
725
2,062
429
0
390
1,672
21,163
0
L
Achilles
Dooked
Achilles
1,661
547
0
1,288
1,824
505
0
305
1,519
0
3,571
L
1,591
588
0
982
3,265
1,033
0
2,082
1,183
11,426
1,643
L
Freya
Jakeski
Freya
1,488
875
0
1,648
2,708
600
0
276
2,432
17,039
0
W
Geb
MUMSIE
Geb
1,463
344
199
1,650
4,797
1,671
0
1,932
2,819
5,036
0
W
Chronos
ThisMyStream
Chronos
2,334
890
0
1,014
2,606
888
0
1,235
1,371
19,122
2,507
W
Morgan Le Fay
Weebinese
Morgan Le Fay
338
85
0
370
2,050
437
0
297
1,667
16,405
0
W
Ne Zha
iSwerveYou
Ne Zha
1,776
457
0
1,600
3,668
950
0
1,127
2,509
0
14,051
W
Skadi
xXxSharK
Skadi
1,731
722
0
1,041
2,655
463
0
420
2,235
0
18,065
L
2,769
1,012
0
1,228
3,403
799
0
810
2,593
0
11,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,996
Gold Earned
19,408
148
Minions Killed
170
0
Camps Cleared
0
469,398
Distance Traveled
549,939
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,811
762
57
11
0
114,274
1
L
Achilles
3,075
615
3
1
0
48,251
0
L
Sol
3,272
654
27
5
0
97,449
2
L
Freya
3,978
796
37
7
0
91,905
2
W
Geb
3,646
729
11
2
0
117,340
2
W
Chronos
4,503
901
49
10
0
105,491
5
W
Morgan Le Fay
3,717
743
39
8
0
103,005
1
W
Ne Zha
3,824
765
36
7
0
129,530
2
W
Skadi
3,718
744
35
7
0
94,573
1
L
Loki
3,860
772
24
5
0
117,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role