Player Matchup

Ymir
Ymir
JKadnar96
Ymir
Level 2
God Stats
1W - 4L
1,138 SR
Queue Stats
30W - 18L
1,139 Elo+
Party 2
Scylla
Scylla
JR4415
Scylla
Level 40
God Stats
4W - 1L
1,645 SR
Queue Stats
132W - 89L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JoeyMonsta
Ah Muzen Cab
Level 89
God Stats
28W - 22L
1,669 SR
Queue Stats
495W - 367L
1,613 Elo+
Party 2
Team Averages
Level 44
1,484 SR
1,425 Elo+

VS

Team Averages
Level 102
1,577 SR
1,521 Elo+
Izanami
Izanami
BFGDeadly
Izanami
Level 149
God Stats
7W - 2L
1,636 SR
Queue Stats
220W - 187L
1,609 Elo+
Party 1
Merlin
Merlin
DreadxDiralf
Merlin
Level 7
God Stats
3W - 0L
1,651 SR
Queue Stats
5W - 3L
1,526 Elo+
Party 1
Geb
Geb
xVARRICKx
Geb
Level 149
God Stats
30W - 35L
1,444 SR
Queue Stats
510W - 588L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 6 / 0
5,836
584
866
9,773
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
JR4415
Scylla
10
1 / 6 / 0
6,448
645
5,242
8,718
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
JoeyMonsta
Ah Muzen Cab
10
0 / 8 / 1
6,268
627
4,560
11,050
3,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BFGDeadly
Izanami
13
7 / 0 / 11
8,837
884
11,199
8,404
3,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
9 / 1 / 10
8,909
891
11,076
4,863
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 11
7,788
779
4,414
5,468
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
20
20
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
BFGDeadly
Izanami
7
0
11
12.5
W
Merlin
9
1
10
14
L
Ymir
0
6
0
0
L
Scylla
JR4415
Scylla
1
6
0
0.17
L
Ah Muzen Cab
JoeyMonsta
Ah Muzen Cab
0
8
1
0.06
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,668
Damage
26,689
29,541
Taken
18,735
12,446
Mitigated
9,341
2,676
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BFGDeadly
Izanami
11,199
8,531
0
2,911
8,404
3,063
1,812
2,836
5,328
0
41,740
W
Merlin
11,076
358
0
1,349
4,863
1,816
780
2,174
2,510
34,523
0
L
Ymir
866
68
0
408
9,773
6,707
0
5,250
4,290
4,105
0
L
Scylla
JR4415
Scylla
5,242
517
194
948
8,718
2,630
0
5,725
2,879
18,436
0
L
Ah Muzen Cab
JoeyMonsta
Ah Muzen Cab
4,560
1,635
0
1,126
11,050
3,109
0
4,153
6,760
0
25,182
W
4,414
668
0
1,132
5,468
4,462
355
866
4,580
10,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,552
Gold Earned
25,534
95
Minions Killed
148
2
Camps Cleared
7
462,598
Distance Traveled
557,274
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,837
884
67
7
5
179,144
1
W
Merlin
8,909
891
62
6
2
183,909
3
L
Ymir
5,836
584
6
1
0
127,042
1
L
Scylla
6,448
645
36
4
0
170,389
3
L
Ah Muzen Cab
6,268
627
53
5
2
165,167
2
W
Geb
7,788
779
19
2
0
194,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role