Player Matchup

Ganesha
Ganesha
s1mpleHook
Ganesha
Level 82
God Stats
12W - 11L
1,564 SR
Queue Stats
315W - 364L
1,438 Elo+
Party 2
Izanami
Izanami
ySoxkZz
Izanami
Level 59
God Stats
46W - 30L
1,645 SR
Queue Stats
121W - 157L
1,446 Elo+
Party 2
Scylla
Scylla
yYuqiix_qvG
Scylla
Level 69
God Stats
13W - 4L
1,582 SR
Queue Stats
186W - 242L
1,396 Elo+
Party 2
Fenrir
Fenrir
zBonez_MC
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 96L
1,401 Elo+
Party 2
Achilles
Achilles
zGx-l-e
Achilles
Level 64
God Stats
5W - 4L
1,492 SR
Queue Stats
236W - 328L
1,399 Elo+
Party 2
Team Averages
Level 60
1,556 SR
1,416 Elo+

VS

Team Averages
Level 47
1,467 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
CartePegase9058
Morgan Le Fay
Level 42
God Stats
5W - 4L
1,519 SR
Queue Stats
26W - 32L
1,429 Elo+
Party 3
Achilles
Achilles
Hxpfn
Achilles
Level 26
God Stats
8W - 12L
1,467 SR
Queue Stats
52W - 80L
1,374 Elo+
Party 1
Loki
Loki
X Nati Jr X
Loki
Level 18
God Stats
0W - 4L
1,231 SR
Queue Stats
6W - 12L
1,510 Elo+
Party 3
Xing Tian
Xing Tian
iPxZz
Xing Tian
Level 53
God Stats
7W - 5L
1,593 SR
Queue Stats
30W - 37L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
just xandi
Xbalanque
Level 96
God Stats
1W - 3L
1,526 SR
Queue Stats
125W - 163L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
s1mpleHook
Ganesha
11
0 / 0 / 8
6,989
499
3,803
9,436
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ySoxkZz
Izanami
11
1 / 3 / 0
6,780
484
6,841
7,887
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
14
7 / 1 / 5
8,511
608
5,767
6,321
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
zBonez_MC
Fenrir
14
6 / 1 / 1
7,883
563
6,137
8,826
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
zGx-l-e
Achilles
12
1 / 1 / 1
7,410
529
4,568
6,662
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CartePegase9058
Morgan Le Fay
9
0 / 7 / 1
5,862
419
3,846
8,233
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Hxpfn
Achilles
11
1 / 2 / 0
6,634
474
3,035
6,810
4,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 3 / 1
7,038
503
6,104
9,315
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
iPxZz
Xing Tian
10
2 / 1 / 1
6,620
473
3,800
10,271
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
just xandi
Xbalanque
12
0 / 2 / 3
6,863
490
8,822
8,479
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
6
6
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CartePegase9058
Morgan Le Fay
0
7
1
0.07
L
Achilles
Hxpfn
Achilles
1
2
0
0.5
L
3
3
1
1.17
L
Xing Tian
iPxZz
Xing Tian
2
1
1
2.5
L
Xbalanque
just xandi
Xbalanque
0
2
3
0.75
W
Ganesha
s1mpleHook
Ganesha
0
0
8
4
W
Izanami
ySoxkZz
Izanami
1
3
0
0.33
W
Scylla
7
1
5
9.5
W
Fenrir
zBonez_MC
Fenrir
6
1
1
6.5
W
Achilles
zGx-l-e
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,116
Damage
25,607
39,132
Taken
43,108
19,276
Mitigated
15,988
13,709
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CartePegase9058
Morgan Le Fay
3,846
537
0
584
8,233
2,257
0
3,521
4,406
25,352
0
L
Achilles
Hxpfn
Achilles
3,035
895
0
1,715
6,810
4,302
0
484
5,846
1,866
21,974
L
6,104
1,551
0
2,062
9,315
2,262
0
1,888
7,177
0
34,463
L
Xing Tian
iPxZz
Xing Tian
3,800
198
0
1,464
10,271
5,067
66
2,165
8,082
18,757
0
L
Xbalanque
just xandi
Xbalanque
8,822
3,835
0
2,599
8,479
2,100
700
1,272
7,202
0
51,341
W
Ganesha
s1mpleHook
Ganesha
3,803
205
469
2,841
9,436
8,377
108
2,559
6,877
21,960
0
W
Izanami
ySoxkZz
Izanami
6,841
4,985
41
2,180
7,887
2,499
910
1,744
6,143
0
50,058
W
Scylla
5,767
223
207
1,038
6,321
1,975
577
3,224
3,097
44,119
0
W
Fenrir
zBonez_MC
Fenrir
6,137
1,925
0
5,264
8,826
2,936
0
119
8,707
0
44,937
W
Achilles
zGx-l-e
Achilles
4,568
1,092
0
1,669
6,662
3,489
317
184
6,478
1,257
33,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
33,017
411
Minions Killed
303
0
Camps Cleared
0
1,344,058
Distance Traveled
1,251,375
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,862
419
44
3
0
208,132
1
L
Achilles
6,634
474
56
4
0
241,618
3
L
Loki
7,038
503
62
4
0
273,746
0
L
Xing Tian
6,620
473
25
2
0
277,935
4
L
Xbalanque
6,863
490
116
8
0
249,944
0
W
Ganesha
6,989
499
11
1
0
282,830
3
W
Izanami
6,780
484
120
9
0
236,125
4
W
Scylla
8,511
608
94
7
0
248,224
4
W
Fenrir
7,883
563
87
6
0
286,205
1
W
Achilles
7,410
529
99
7
0
290,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role