Player Matchup

Bastet
Bastet
Leon is bent925
Bastet
Level 101
God Stats
9W - 6L
1,580 SR
Queue Stats
160W - 191L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
SheogEXE
Cthulhu
Level 109
God Stats
15W - 18L
1,434 SR
Queue Stats
612W - 693L
1,490 Elo+
Solo
Neith
Neith
Tormented Nomad
Neith
Level 103
God Stats
4W - 3L
1,387 SR
Queue Stats
232W - 270L
1,487 Elo+
Party 1
Team Averages
Level 104
1,467 SR
1,484 Elo+

VS

Team Averages
Level 84
1,489 SR
1,431 Elo+
Mulan
Mulan
Arsenal009
Mulan
Level 155
God Stats
6W - 5L
1,509 SR
Queue Stats
231W - 201L
1,555 Elo+
Solo
Loki
Loki
Axou3478722
Loki
Level 69
God Stats
14W - 16L
1,449 SR
Queue Stats
51W - 57L
1,370 Elo+
Party 2
Ah Puch
Ah Puch
Drafer34
Ah Puch
Level 27
God Stats
31W - 31L
1,508 SR
Queue Stats
48W - 57L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 8
10,627
759
12,266
10,349
4,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SheogEXE
Cthulhu
15
7 / 1 / 12
10,873
777
13,033
16,394
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 12
10,674
762
8,962
8,142
2,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 6 / 2
9,306
665
6,554
16,655
11,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 11 / 2
8,507
608
4,093
13,947
3,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Drafer34
Ah Puch
14
3 / 4 / 2
10,145
725
15,717
10,292
2,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
5
5
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
6
2
0.33
L
1
11
2
0.18
L
Ah Puch
Drafer34
Ah Puch
3
4
2
1
W
8
3
8
4
W
Cthulhu
SheogEXE
Cthulhu
7
1
12
13
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,261
Damage
26,364
34,885
Taken
40,894
20,733
Mitigated
17,108
7,520
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,554
1,291
597
5,114
16,655
11,246
0
4,729
11,422
0
26,467
L
4,093
698
0
192
13,947
3,082
0
4,430
9,093
0
18,736
L
Ah Puch
Drafer34
Ah Puch
15,717
1,008
527
1,751
10,292
2,780
0
2,918
7,112
38,456
0
W
12,266
2,623
0
760
10,349
4,370
665
3,456
6,893
0
21,527
W
Cthulhu
SheogEXE
Cthulhu
13,033
1,090
362
5,024
16,394
13,421
40
7,808
8,586
35,745
0
W
8,962
3,643
0
1,374
8,142
2,942
2,281
5,051
3,091
0
44,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
27,958
164
Minions Killed
140
9
Camps Cleared
3
776,403
Distance Traveled
648,935
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,306
665
47
3
0
224,275
4
L
Loki
8,507
608
20
1
0
204,263
0
L
Ah Puch
10,145
725
73
5
3
220,397
3
W
Bastet
10,627
759
27
2
3
256,528
1
W
Cthulhu
10,873
777
45
3
3
275,864
0
W
Neith
10,674
762
92
7
3
244,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role