Player Matchup

Sylvanus
Sylvanus
Darkv1ck
Sylvanus
Level 107
God Stats
6W - 3L
1,630 SR
Queue Stats
441W - 587L
1,295 Elo+
Solo
Chang'e
Chang'e
MikasaMizuki
Chang'e
Level 95
God Stats
27W - 14L
1,658 SR
Queue Stats
587W - 717L
1,318 Elo+
Solo
Ravana
Ravana
kyleswrldYT
Ravana
Level 31
God Stats
1W - 0L
1,789 SR
Queue Stats
27W - 34L
1,290 Elo+
Solo
Team Averages
Level 78
1,692 SR
1,301 Elo+

VS

Team Averages
Level 59
1,535 SR
1,384 Elo+
Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GAb0y1788
Ra
Level 44
God Stats
19W - 24L
1,411 SR
Queue Stats
143W - 169L
1,302 Elo+
Solo
Chaac
Chaac
NLMB_GreatGuy21
Chaac
Level 38
God Stats
25W - 10L
1,695 SR
Queue Stats
159W - 168L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darkv1ck
Sylvanus
16
5 / 2 / 14
11,136
742
18,885
21,365
20,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
MikasaMizuki
Chang'e
17
9 / 3 / 7
11,569
771
21,321
15,476
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
5 / 2 / 9
10,685
712
9,486
15,113
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 9 / 5
9,331
622
10,049
26,474
18,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 5 / 2
9,499
633
8,280
13,806
3,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 3
9,662
644
19,556
17,115
7,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
7
7
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
9
5
0.39
W
Sylvanus
Darkv1ck
Sylvanus
5
2
14
6
L
3
5
2
0.8
W
Chang'e
MikasaMizuki
Chang'e
9
3
7
4.17
L
3
5
3
0.9
W
Ravana
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,692
Damage
37,885
51,954
Taken
57,395
31,451
Mitigated
30,749
26,690
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,049
4,379
284
2,192
26,474
18,859
0
16,607
9,426
21,617
0
W
Sylvanus
Darkv1ck
Sylvanus
18,885
6,846
4,319
8,925
21,365
20,828
690
8,022
13,343
39,494
8,514
L
8,280
1,639
953
2,388
13,806
3,947
320
10,400
3,097
34,006
0
W
Chang'e
MikasaMizuki
Chang'e
21,321
2,289
4,796
5,711
15,476
5,329
818
5,343
10,133
58,597
0
L
19,556
3,877
142
4,434
17,115
7,943
0
10,432
6,364
0
41,781
W
Ravana
9,486
3,373
843
2,096
15,113
5,294
1,303
5,672
9,441
0
23,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
28,492
171
Minions Killed
152
9
Camps Cleared
2
826,997
Distance Traveled
737,957
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,331
622
24
2
0
237,136
1
W
Sylvanus
11,136
742
41
3
4
230,322
1
L
Ra
9,499
633
66
4
2
247,091
2
W
Chang'e
11,569
771
103
7
5
293,856
4
L
Chaac
9,662
644
62
4
0
253,730
0
W
Ravana
10,685
712
27
2
0
302,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role