Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
CallMeMr69
Medusa
Level 18
God Stats
2W - 1L
1,736 SR
Queue Stats
135W - 37L
1,883 Elo+
Party 1
Sylvanus
Sylvanus
HolyMully
Sylvanus
Level 69
God Stats
12W - 4L
1,528 SR
Queue Stats
572W - 350L
1,781 Elo+
Party 1
Sun Wukong
Sun Wukong
Sipisapi
Sun Wukong
Level 102
God Stats
1W - 2L
1,141 SR
Queue Stats
262W - 250L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
playforfuntime
Tsukuyomi
Level 147
God Stats
6W - 3L
1,649 SR
Queue Stats
156W - 112L
1,713 Elo+
Party 1
Team Averages
Level 88
1,511 SR
1,681 Elo+

VS

Team Averages
Level 121
1,474 SR
1,574 Elo+
Horus
Horus
FeedInFckOff
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,697 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SàviTar
Tsukuyomi
Level 129
God Stats
11W - 12L
1,506 SR
Queue Stats
271W - 280L
1,514 Elo+
Party 2
Hachiman
Hachiman
ToXxXika
Hachiman
Level 143
God Stats
5W - 5L
1,596 SR
Queue Stats
144W - 146L
1,559 Elo+
Party 4
Chang'e
Chang'e
tchala5
Chang'e
Level 159
God Stats
1W - 2L
1,501 SR
Queue Stats
319W - 309L
1,568 Elo+
Party 4
Discordia
Discordia
yami69
Discordia
Level 149
God Stats
0W - 1L
1,265 SR
Queue Stats
243W - 239L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 1 / 12
14,525
660
13,734
9,073
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
CallMeMr69
Medusa
20
11 / 3 / 13
15,331
697
21,598
16,399
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
HolyMully
Sylvanus
16
4 / 3 / 13
11,624
528
5,802
18,768
21,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Sipisapi
Sun Wukong
19
3 / 7 / 4
12,609
573
5,352
20,136
10,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
playforfuntime
Tsukuyomi
19
9 / 6 / 12
13,229
601
14,960
19,605
7,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 6
12,360
562
15,506
18,106
15,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
SàviTar
Tsukuyomi
19
7 / 8 / 5
11,594
527
12,454
18,034
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
ToXxXika
Hachiman
17
1 / 6 / 4
10,624
483
6,800
13,094
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
tchala5
Chang'e
15
4 / 8 / 3
10,187
463
6,063
18,934
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
yami69
Discordia
16
2 / 6 / 5
10,154
462
10,107
13,880
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
34
Kills
20
20
Deaths
34
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
12
13
W
Medusa
CallMeMr69
Medusa
11
3
13
5.83
L
6
6
6
1.5
W
Sylvanus
HolyMully
Sylvanus
4
3
13
3.5
W
Sun Wukong
Sipisapi
Sun Wukong
3
7
4
0.71
L
Tsukuyomi
SàviTar
Tsukuyomi
7
8
5
1.19
L
Hachiman
ToXxXika
Hachiman
1
6
4
0.5
W
Tsukuyomi
playforfuntime
Tsukuyomi
9
6
12
2.5
L
Chang'e
tchala5
Chang'e
4
8
3
0.69
L
Discordia
yami69
Discordia
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,446
Damage
50,930
83,981
Taken
82,048
49,484
Mitigated
46,131
31,237
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,734
768
0
2,176
9,073
3,294
2,393
2,753
5,935
116,779
0
W
Medusa
CallMeMr69
Medusa
21,598
9,413
0
7,296
16,399
6,478
4,039
5,012
11,122
0
127,899
L
15,506
5,705
640
5,064
18,106
15,819
1,244
4,323
13,783
2,513
72,332
W
Sylvanus
HolyMully
Sylvanus
5,802
1,614
1,804
5,104
18,768
21,811
760
4,775
13,397
40,756
9,121
W
Sun Wukong
Sipisapi
Sun Wukong
5,352
680
0
7,509
20,136
10,630
2,846
627
18,677
0
78,159
L
Tsukuyomi
SàviTar
Tsukuyomi
12,454
2,126
0
5,174
18,034
6,922
20
4,641
13,393
328
81,117
L
Hachiman
ToXxXika
Hachiman
6,800
2,890
0
2,952
13,094
2,981
1,080
1,754
11,340
0
67,750
W
Tsukuyomi
playforfuntime
Tsukuyomi
14,960
3,128
0
7,348
19,605
7,271
451
4,702
14,499
0
74,095
L
Chang'e
tchala5
Chang'e
6,063
427
2,222
5,291
18,934
16,478
0
4,536
14,398
35,278
0
L
Discordia
yami69
Discordia
10,107
144
0
1,313
13,880
3,931
0
3,826
10,054
61,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,318
Gold Earned
54,919
700
Minions Killed
591
0
Camps Cleared
0
2,078,873
Distance Traveled
2,016,998
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,525
660
182
8
0
442,250
9
W
Medusa
15,331
697
188
9
0
414,387
1
L
Horus
12,360
562
150
7
0
419,668
7
W
Sylvanus
11,624
528
75
3
0
367,483
5
W
Sun Wukong
12,609
573
149
7
0
424,933
3
L
Tsukuyomi
11,594
527
136
6
0
416,958
4
L
Hachiman
10,624
483
126
6
0
396,279
4
W
Tsukuyomi
13,229
601
106
5
0
429,820
2
L
Chang'e
10,187
463
51
2
0
387,138
9
L
Discordia
10,154
462
128
6
0
396,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role