Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold I
A1JakeSauce1227
Fenrir
Gold I
Level 158
God Stats
0W - 1L
1,593 SR
Queue Stats
92W - 86L
1,627 MMR
Solo
Mercury
Mercury
Gold IV
MYFREAKDADDY
Mercury
Gold IV
Level 107
God Stats
4W - 3L
1,657 SR
Queue Stats
66W - 60L
1,574 MMR
Solo
Sobek
Sobek
Platinum V
dereckslay
Sobek
Platinum V
Level 159
God Stats
0W - 1L
1,324 SR
Queue Stats
46W - 46L
1,804 MMR
Party 1
Neith
Neith
Gold II
elchurroglaseado
Neith
Gold II
Level 135
God Stats
2W - 4L
1,568 SR
Queue Stats
160W - 151L
1,532 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,528 SR
1,607 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,618 SR
1,578 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Elthrum
Morgan Le Fay
Gold V
Level 129
God Stats
29W - 15L
1,662 SR
Queue Stats
63W - 53L
1,518 MMR
Solo
Loki
Loki
Bronze III
XtremeDragon69
Loki
Bronze III
Level 107
God Stats
2W - 0L
1,787 SR
Queue Stats
3W - 0L
1,587 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
aP Predy
Ah Muzen Cab
Silver I
Level 127
God Stats
63W - 24L
1,455 SR
Queue Stats
214W - 192L
1,588 MMR
Solo
Artio
Artio
Gold III
lukesmyfather
Artio
Gold III
Level 160
God Stats
4W - 1L
1,485 SR
Queue Stats
107W - 104L
1,546 MMR
Solo
Nemesis
Nemesis
Gold III
pebbleirl
Nemesis
Gold III
Level 85
God Stats
5W - 0L
1,701 SR
Queue Stats
31W - 21L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 0 / 1
3,804
761
979
1,955
764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 2 / 0
2,949
590
163
2,699
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
MYFREAKDADDY
Mercury
3
0 / 2 / 0
2,957
591
246
2,298
477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
4
0 / 3 / 0
2,907
581
983
3,501
1,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
2 / 1 / 0
3,690
738
3,586
3,247
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bans
SolZeusCliodhnaBastet

VS

Bans
OdinGebGilgameshTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elthrum
Morgan Le Fay
6
2 / 0 / 1
3,897
779
1,891
623
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
3,831
766
434
2,453
735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
aP Predy
Ah Muzen Cab
6
3 / 0 / 1
4,104
821
3,190
2,872
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 1 / 3
3,994
799
1,470
4,845
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
pebbleirl
Nemesis
6
1 / 0 / 1
3,805
761
747
1,987
602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
1
0.5
L
0
2
0
0
W
Morgan Le Fay
Elthrum
Morgan Le Fay
2
0
1
2.5
L
Mercury
MYFREAKDADDY
Mercury
0
2
0
0
W
0
1
0
0
W
Ah Muzen Cab
aP Predy
Ah Muzen Cab
3
0
1
3.5
L
Sobek
0
3
0
0
L
2
1
0
2
W
2
1
3
3.5
W
Nemesis
pebbleirl
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,957
Damage
7,732
13,700
Taken
12,780
4,095
Mitigated
4,400
4,234
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
979
0
0
587
1,955
764
0
0
1,779
1,054
17,390
L
163
49
0
715
2,699
662
0
1,287
1,252
0
6,315
W
Morgan Le Fay
Elthrum
Morgan Le Fay
1,891
172
0
245
623
160
0
0
623
13,410
0
L
Mercury
MYFREAKDADDY
Mercury
246
166
0
747
2,298
477
0
514
1,762
0
5,418
W
434
0
0
1,067
2,453
735
0
140
2,313
0
18,741
W
Ah Muzen Cab
aP Predy
Ah Muzen Cab
3,190
1,728
0
1,938
2,872
551
0
258
2,526
0
16,688
L
Sobek
983
131
68
824
3,501
1,496
0
699
2,802
4,613
0
L
3,586
1,723
0
1,293
3,247
696
0
679
2,568
0
14,534
W
1,470
127
391
2,601
4,845
2,352
0
526
4,208
5,485
0
W
Nemesis
pebbleirl
Nemesis
747
433
0
959
1,987
602
0
0
1,987
0
16,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,307
Gold Earned
19,631
118
Minions Killed
140
0
Camps Cleared
0
486,434
Distance Traveled
529,186
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,804
761
49
10
0
110,497
1
L
Fenrir
2,949
590
16
3
0
104,299
1
W
Morgan Le Fay
3,897
779
21
4
0
112,879
2
L
Mercury
2,957
591
19
4
0
67,929
1
W
Loki
3,831
766
51
10
0
93,382
1
W
Ah Muzen Cab
4,104
821
26
5
0
91,227
0
L
Sobek
2,907
581
10
2
0
108,913
1
L
Neith
3,690
738
24
5
0
94,796
1
W
Artio
3,994
799
4
1
0
115,952
0
W
Nemesis
3,805
761
38
8
0
115,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role