Player Matchup

Janus
Janus
Driegoxen
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,252 Elo+
Party 2
Bakasura
Bakasura
Lastknight87
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,192 Elo+
Solo
King Arthur
King Arthur
Ramesayy
King Arthur
Level 95
God Stats
1W - 2L
1,264 SR
Queue Stats
46W - 35L
1,534 Elo+
Solo
Atlas
Atlas
Showguun
Atlas
Level 117
God Stats
1W - 2L
1,276 SR
Queue Stats
110W - 87L
1,470 Elo+
Solo
Rama
Rama
Simsala9
Rama
Level 46
God Stats
1W - 3L
1,307 SR
Queue Stats
88W - 123L
1,348 Elo+
Party 2
Team Averages
Level 64
1,370 SR
1,359 Elo+

VS

Team Averages
Level 76
1,418 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Megibu
Sol
Level 69
God Stats
1W - 2L
1,343 SR
Queue Stats
163W - 173L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
Steelax
Zhong Kui
Level 101
God Stats
5W - 4L
1,410 SR
Queue Stats
64W - 69L
1,406 Elo+
Party 1
Thanatos
Thanatos
julesjules
Thanatos
Level 61
God Stats
1W - 0L
1,252 SR
Queue Stats
28W - 35L
1,428 Elo+
Solo
Bacchus
Bacchus
madwoX
Bacchus
Level 64
God Stats
3W - 1L
1,584 SR
Queue Stats
199W - 220L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Driegoxen
Janus
16
0 / 15 / 4
9,989
908
11,886
19,958
6,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Lastknight87
Bakasura
16
1 / 11 / 1
10,079
916
3,777
21,446
8,751
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Ramesayy
King Arthur
17
3 / 5 / 2
10,789
981
10,289
22,531
20,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Showguun
Atlas
16
0 / 7 / 1
10,407
946
11,355
21,706
26,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
16
3 / 7 / 3
10,436
949
13,867
19,264
6,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
12 / 3 / 23
13,171
1,197
22,786
9,019
3,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Megibu
Sol
20
6 / 0 / 25
12,048
1,095
22,797
9,140
4,151
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Steelax
Zhong Kui
20
15 / 0 / 17
13,534
1,230
24,829
11,216
8,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
julesjules
Thanatos
19
11 / 1 / 25
12,166
1,106
17,753
9,654
4,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
madwoX
Bacchus
19
1 / 3 / 29
11,459
1,042
10,847
15,998
23,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
164
7
Kills
45
45
Deaths
7
11
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
3
23
7.83
L
Janus
Driegoxen
Janus
0
15
4
0.13
L
Bakasura
Lastknight87
Bakasura
1
11
1
0.14
W
Sol
Megibu
Sol
6
0
25
18.5
L
King Arthur
Ramesayy
King Arthur
3
5
2
0.8
L
Atlas
Showguun
Atlas
0
7
1
0.07
L
Rama
3
7
3
0.64
W
Zhong Kui
Steelax
Zhong Kui
15
0
17
23.5
W
Thanatos
julesjules
Thanatos
11
1
25
23.5
W
Bacchus
madwoX
Bacchus
1
3
29
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,174
Damage
99,012
104,905
Taken
55,027
69,279
Mitigated
44,769
6,163
Healing
23,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
22,786
13,771
0
3,487
9,019
3,880
0
5,095
3,924
0
43,786
L
Janus
Driegoxen
Janus
11,886
2,384
0
92
19,958
6,302
0
10,723
9,235
31,479
0
L
Bakasura
Lastknight87
Bakasura
3,777
2,280
838
1,070
21,446
8,751
0
10,292
11,154
0
9,146
W
Sol
Megibu
Sol
22,797
12,454
1,000
3,628
9,140
4,151
0
5,386
3,754
48,829
0
L
King Arthur
Ramesayy
King Arthur
10,289
750
0
0
22,531
20,664
0
13,388
9,143
7,013
23,553
L
Atlas
Showguun
Atlas
11,355
4,188
153
1,308
21,706
26,778
0
14,486
7,220
30,498
0
L
Rama
13,867
10,999
0
2,702
19,264
6,784
0
9,584
9,680
0
30,327
W
Zhong Kui
Steelax
Zhong Kui
24,829
3,487
0
6,547
11,216
8,907
0
5,189
5,902
50,059
0
W
Thanatos
julesjules
Thanatos
17,753
2,793
425
8,235
9,654
4,586
0
4,086
5,479
0
27,916
W
Bacchus
madwoX
Bacchus
10,847
890
0
250
15,998
23,245
0
5,814
9,653
18,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,700
Gold Earned
62,378
196
Minions Killed
224
3
Camps Cleared
10
872,041
Distance Traveled
1,130,258
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,171
1,197
36
3
5
184,469
0
L
Janus
9,989
908
48
4
2
137,407
0
L
Bakasura
10,079
916
31
3
0
211,549
0
W
Sol
12,048
1,095
78
7
0
224,360
1
L
King Arthur
10,789
981
48
4
0
225,389
0
L
Atlas
10,407
946
37
3
1
178,464
0
L
Rama
10,436
949
32
3
0
119,232
0
W
Zhong Kui
13,534
1,230
71
6
3
240,609
1
W
Thanatos
12,166
1,106
20
2
1
275,709
1
W
Bacchus
11,459
1,042
19
2
1
205,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role