Player Matchup

Cliodhna
Cliodhna
CountDracula948
Cliodhna
Level 49
God Stats
3W - 2L
1,634 SR
Queue Stats
127W - 130L
1,461 Elo+
Solo
Sol
Sol
Guminin
Sol
Level 42
God Stats
0W - 2L
1,584 SR
Queue Stats
2W - 17L
1,192 Elo+
Solo
Sylvanus
Sylvanus
LATE PULL0UT
Sylvanus
Level 93
God Stats
14W - 15L
1,454 SR
Queue Stats
292W - 307L
1,463 Elo+
Solo
Atlas
Atlas
OofLane
Atlas
Level 95
God Stats
1W - 1L
1,719 SR
Queue Stats
276W - 281L
1,412 Elo+
Solo
Izanami
Izanami
moosegod12
Izanami
Level 55
God Stats
6W - 8L
1,410 SR
Queue Stats
180W - 158L
1,391 Elo+
Solo
Team Averages
Level 67
1,560 SR
1,384 Elo+

VS

Team Averages
Level 54
1,475 SR
1,332 Elo+
Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bonkertin
Cernunnos
Level 49
God Stats
11W - 7L
1,507 SR
Queue Stats
139W - 183L
1,358 Elo+
Solo
Loki
Loki
GEEKVILLEJAY
Loki
Level 76
God Stats
6W - 8L
1,459 SR
Queue Stats
149W - 177L
1,445 Elo+
Party 1
Ares
Ares
StrodeMan00
Ares
Level 49
God Stats
8W - 4L
1,521 SR
Queue Stats
52W - 64L
1,372 Elo+
Solo
Hercules
Hercules
mxcy3
Hercules
Level 15
God Stats
2W - 1L
1,390 SR
Queue Stats
3W - 3L
987 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
6
0 / 2 / 0
4,509
451
1,839
4,278
981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
9
0 / 2 / 0
5,342
534
1,728
4,554
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LATE PULL0UT
Sylvanus
8
0 / 2 / 1
4,896
490
2,085
6,368
2,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
OofLane
Atlas
8
0 / 3 / 0
4,777
478
4,487
6,287
3,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
moosegod12
Izanami
10
1 / 1 / 0
5,995
600
1,983
5,490
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
5 / 0 / 1
6,013
601
3,919
4,615
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Bonkertin
Cernunnos
10
0 / 0 / 3
5,539
554
4,234
4,491
1,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 1
5,817
582
2,474
4,048
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,059
506
2,014
6,052
2,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
mxcy3
Hercules
8
2 / 0 / 2
5,395
540
4,470
4,801
2,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
1
5.5
W
Cernunnos
Bonkertin
Cernunnos
0
0
3
1.5
L
Cliodhna
0
2
0
0
W
3
0
1
3.5
L
Sol
0
2
0
0
L
Sylvanus
LATE PULL0UT
Sylvanus
0
2
1
0.25
L
Atlas
OofLane
Atlas
0
3
0
0
W
0
1
0
0
L
Izanami
moosegod12
Izanami
1
1
0
1
W
Hercules
mxcy3
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,122
Damage
17,111
26,977
Taken
24,007
9,658
Mitigated
8,323
6,381
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,919
890
0
1,700
4,615
1,193
186
1,725
2,890
28,656
0
W
Cernunnos
Bonkertin
Cernunnos
4,234
1,959
0
1,373
4,491
1,058
1,004
643
3,848
0
32,766
L
Cliodhna
1,839
845
0
387
4,278
981
0
650
3,592
0
18,416
W
2,474
587
0
2,176
4,048
1,080
0
1,040
3,008
0
29,775
L
Sol
1,728
547
0
2,245
4,554
1,462
1,766
1,781
2,773
25,745
2,507
L
Sylvanus
LATE PULL0UT
Sylvanus
2,085
880
1,159
1,856
6,368
2,860
150
2,115
4,148
12,809
0
L
Atlas
OofLane
Atlas
4,487
1,540
0
734
6,287
3,073
84
900
5,175
18,728
0
W
2,014
90
654
1,607
6,052
2,929
0
1,683
4,369
16,303
0
L
Izanami
moosegod12
Izanami
1,983
1,312
0
0
5,490
1,282
0
487
5,003
0
39,884
W
Hercules
mxcy3
Hercules
4,470
1,424
69
1,079
4,801
2,063
0
3,029
1,772
0
13,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
27,823
255
Minions Killed
239
0
Camps Cleared
0
872,580
Distance Traveled
1,024,238
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,013
601
53
5
0
219,017
0
W
Cernunnos
5,539
554
70
7
0
191,483
4
L
Cliodhna
4,509
451
37
4
0
171,795
1
W
Loki
5,817
582
65
7
0
217,469
0
L
Sol
5,342
534
66
7
0
191,182
0
L
Sylvanus
4,896
490
30
3
0
157,501
3
L
Atlas
4,777
478
32
3
0
172,607
3
W
Ares
5,059
506
27
3
0
201,112
0
L
Izanami
5,995
600
90
9
0
179,495
3
W
Hercules
5,395
540
24
2
0
195,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role