Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DJ_CAPONE95
Xing Tian
Level 89
God Stats
75W - 53L
1,583 SR
Queue Stats
346W - 364L
1,388 Elo+
Solo
Anubis
Anubis
Daath11
Anubis
Level 78
God Stats
28W - 28L
1,459 SR
Queue Stats
82W - 73L
1,468 Elo+
Solo
Arachne
Arachne
ManDark0420
Arachne
Level 124
God Stats
1W - 1L
1,559 SR
Queue Stats
133W - 135L
1,460 Elo+
Solo
Atlas
Atlas
WhopperNFries
Atlas
Level 104
God Stats
2W - 4L
1,197 SR
Queue Stats
130W - 157L
1,458 Elo+
Solo
Team Averages
Level 110
1,460 SR
1,455 Elo+

VS

Team Averages
Level 106
1,409 SR
1,428 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Boltofthegods
Ravana
Level 126
God Stats
106W - 124L
1,349 SR
Queue Stats
303W - 394L
1,314 Elo+
Solo
Thor
Thor
Khaos_PR
Thor
Level 108
God Stats
1W - 2L
1,477 SR
Queue Stats
171W - 194L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
LaMueltePeluda
Jormungandr
Level 120
God Stats
0W - 2L
1,221 SR
Queue Stats
71W - 88L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 0 / 3
5,606
561
3,602
4,866
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
DJ_CAPONE95
Xing Tian
11
1 / 0 / 0
5,766
577
4,410
5,864
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Daath11
Anubis
11
3 / 2 / 2
6,085
609
5,589
4,552
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ManDark0420
Arachne
9
4 / 0 / 0
5,762
576
3,473
6,286
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 3
4,817
482
2,262
6,104
3,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
2 / 3 / 0
5,485
549
2,741
3,349
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
 
Apollo
10
1 / 1 / 1
5,434
543
2,455
4,891
1,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
5,363
536
2,634
6,932
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
8
1 / 2 / 0
4,912
491
2,338
8,204
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LaMueltePeluda
Jormungandr
9
1 / 2 / 1
5,403
540
2,464
6,926
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
5
5
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
3
1.5
L
Kukulkan
 
Kukulkan
2
3
0
0.67
L
Apollo
 
Apollo
1
1
1
1.5
L
0
1
0
0
W
Xing Tian
DJ_CAPONE95
Xing Tian
1
0
0
1
W
Anubis
Daath11
Anubis
3
2
2
2
L
Thor
1
2
0
0.5
L
Jormungandr
LaMueltePeluda
Jormungandr
1
2
1
0.75
W
Arachne
ManDark0420
Arachne
4
0
0
4
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
12,632
27,672
Taken
30,302
14,186
Mitigated
9,706
8,993
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,602
2,321
0
2,424
4,866
1,241
0
1,163
3,703
0
33,776
L
Kukulkan
 
Kukulkan
2,741
596
0
251
3,349
572
0
2,324
1,025
25,061
0
L
Apollo
 
Apollo
2,455
1,772
0
1,246
4,891
1,317
0
976
3,915
0
41,176
L
2,634
533
0
1,014
6,932
2,480
538
3,346
3,071
0
24,124
W
Xing Tian
DJ_CAPONE95
Xing Tian
4,410
0
0
1,522
5,864
5,136
0
0
5,864
22,801
0
W
Anubis
Daath11
Anubis
5,589
138
0
1,511
4,552
1,966
506
2,179
2,243
36,730
0
L
Thor
2,338
360
0
2,267
8,204
1,624
318
3,825
4,306
0
19,239
L
Jormungandr
LaMueltePeluda
Jormungandr
2,464
736
232
2,108
6,926
3,713
0
1,202
5,724
13,186
0
W
Arachne
ManDark0420
Arachne
3,473
2,095
0
2,667
6,286
2,318
0
966
5,246
0
26,667
W
2,262
1,350
0
869
6,104
3,525
0
671
5,411
13,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
26,597
266
Minions Killed
280
0
Camps Cleared
0
969,803
Distance Traveled
947,739
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,606
561
80
8
0
186,878
6
L
Kukulkan
5,485
549
62
6
0
147,249
1
L
Apollo
5,434
543
89
9
0
199,098
2
L
Ravana
5,363
536
63
6
0
205,137
3
W
Xing Tian
5,766
577
39
4
0
205,848
3
W
Anubis
6,085
609
70
7
0
168,772
0
L
Thor
4,912
491
48
5
0
205,420
4
L
Jormungandr
5,403
540
18
2
0
190,835
2
W
Arachne
5,762
576
56
6
0
228,492
10
W
Atlas
4,817
482
21
2
0
179,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role