Player Matchup

Atlas
Atlas
FRONKOZO
Atlas
Level 145
God Stats
7W - 19L
1,559 SR
Queue Stats
122W - 108L
1,645 Elo+
Party 1
Anhur
Anhur
TheTotalPenguin
Anhur
Level 149
God Stats
2W - 3L
1,578 SR
Queue Stats
84W - 61L
1,611 Elo+
Party 1
Cerberus
Cerberus
WelshOmelette
Cerberus
Level 160
God Stats
0W - 1L
1,845 SR
Queue Stats
69W - 48L
1,627 Elo+
Party 1
Team Averages
Level 151
1,661 SR
1,627 Elo+

VS

Team Averages
Level 157
1,536 SR
1,571 Elo+
Thor
Thor
TitouLmr_
Thor
Level 160
God Stats
84W - 74L
1,636 SR
Queue Stats
998W - 705L
1,612 Elo+
Solo
Poseidon
Poseidon
angelvieitez
Poseidon
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,435 Elo+
Solo
Atlas
Atlas
cyberkratos13
Atlas
Level 155
God Stats
11W - 8L
1,473 SR
Queue Stats
578W - 441L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FRONKOZO
Atlas
12
0 / 2 / 3
8,800
629
11,630
18,837
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 10 / 0
9,460
676
6,515
17,977
10,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
WelshOmelette
Cerberus
11
0 / 7 / 1
7,877
563
6,037
21,582
21,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 3 / 13
10,512
751
17,451
12,675
4,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
angelvieitez
Poseidon
15
11 / 1 / 7
11,250
804
17,130
9,432
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 15
9,611
687
17,887
13,779
15,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
19
19
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Atlas
FRONKOZO
Atlas
0
2
3
0.75
L
5
10
0
0.5
W
Thor
5
3
13
3.83
L
Cerberus
WelshOmelette
Cerberus
0
7
1
0.07
W
Poseidon
angelvieitez
Poseidon
11
1
7
14.5
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
52,468
58,396
Taken
35,886
51,184
Mitigated
23,367
8,151
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
FRONKOZO
Atlas
11,630
4,466
0
1,516
18,837
18,839
0
13,115
4,770
28,671
0
L
6,515
3,332
217
1,616
17,977
10,604
0
7,389
10,179
0
27,213
W
Thor
17,451
2,855
0
1,750
12,675
4,653
168
5,771
6,904
0
38,276
L
Cerberus
WelshOmelette
Cerberus
6,037
446
1,389
3,413
21,582
21,741
0
12,649
8,259
23,594
0
W
Poseidon
angelvieitez
Poseidon
17,130
2,320
0
2,384
9,432
3,585
1,256
6,235
3,197
46,772
0
W
17,887
6,182
803
3,310
13,779
15,129
70
6,016
7,763
34,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
31,373
150
Minions Killed
171
4
Camps Cleared
9
709,059
Distance Traveled
821,545
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,800
629
39
3
1
266,463
3
L
Anhur
9,460
676
56
4
3
222,153
2
W
Thor
10,512
751
51
4
3
273,164
5
L
Cerberus
7,877
563
55
4
0
220,443
2
W
Poseidon
11,250
804
92
7
5
273,721
2
W
Atlas
9,611
687
28
2
1
274,660
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role