Player Matchup

Medusa
Medusa
Silver I
ChApMaNking
Medusa
Silver I
Level 108
God Stats
50W - 47L
1,608 SR
Queue Stats
266W - 260L
1,209 MMR
Solo
Artemis
Artemis
Silver V
Lemonaaid
Artemis
Silver V
Level 85
God Stats
2W - 1L
1,207 SR
Queue Stats
43W - 76L
685 MMR
Solo
Thoth
Thoth
Bronze II
anSTd92
Thoth
Bronze II
Level 106
God Stats
1W - 2L
1,362 SR
Queue Stats
630W - 959L
601 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,392 SR
832 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,500 SR
790 MMR
Bastet
Bastet
Gold V
IDEAL D Luis
Bastet
Gold V
Level 159
God Stats
39W - 28L
1,609 SR
Queue Stats
118W - 147L
1,223 MMR
Solo
Hel
Hel
Silver IV
L33Tkiller
Hel
Silver IV
Level 82
God Stats
157W - 167L
1,515 SR
Queue Stats
411W - 503L
742 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
YonGotti1Shotty
Sun Wukong
Bronze II
Level 89
God Stats
20W - 27L
1,375 SR
Queue Stats
188W - 346L
404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 9 / 14
18,611
689
34,336
26,247
11,091
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Lemonaaid
Artemis
20
17 / 8 / 12
20,573
762
41,141
30,128
13,790
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
anSTd92
Thoth
20
6 / 7 / 14
17,944
665
14,962
25,937
11,321
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
GilgameshZeusAchillesMorgan Le FayChaac

VS

Bans
MulanChironYmirAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
9 / 10 / 7
17,467
647
30,730
36,909
14,724
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 13 / 5
19,135
709
24,132
38,804
15,426
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
YonGotti1Shotty
Sun Wukong
20
3 / 10 / 13
16,809
623
17,600
42,936
58,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
33
Kills
24
24
Deaths
33
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
9
14
1.89
L
Bastet
9
10
7
1.25
L
12
13
5
1.12
W
Artemis
Lemonaaid
Artemis
17
8
12
2.88
L
Sun Wukong
YonGotti1Shotty
Sun Wukong
3
10
13
0.95
W
Thoth
anSTd92
Thoth
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,439
Damage
72,462
82,312
Taken
118,649
36,202
Mitigated
88,520
15,124
Healing
42,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
34,336
17,791
0
1,926
26,247
11,091
228
6,830
18,738
0
86,664
L
Bastet
30,730
5,297
450
11,097
36,909
14,724
1,726
5,156
31,753
0
78,841
L
24,132
2,327
5,124
17,015
38,804
15,426
47
6,297
32,507
88,111
0
W
Artemis
Lemonaaid
Artemis
41,141
20,673
0
10,136
30,128
13,790
2,888
7,527
22,147
0
105,316
L
Sun Wukong
YonGotti1Shotty
Sun Wukong
17,600
2,771
287
8,769
42,936
58,370
664
4,068
38,868
0
52,812
W
Thoth
anSTd92
Thoth
14,962
1,393
0
3,062
25,937
11,321
601
10,252
15,278
54,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,128
Gold Earned
53,411
316
Minions Killed
253
12
Camps Cleared
7
1,278,365
Distance Traveled
1,369,125
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,611
689
114
4
3
423,233
2
L
Bastet
17,467
647
66
2
2
488,879
4
L
Hel
19,135
709
122
5
1
410,585
8
W
Artemis
20,573
762
123
5
6
388,792
0
L
Sun Wukong
16,809
623
65
2
4
469,661
0
W
Thoth
17,944
665
79
3
3
466,340
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role