Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dstrokes
Fenrir
Level 148
God Stats
1W - 0L
1,731 SR
Queue Stats
21W - 18L
1,528 Elo+
Solo
Geb
Geb
LuckyQz
Geb
Level 14
God Stats
10W - 4L
1,865 SR
Queue Stats
29W - 17L
1,601 Elo+
Party 1
Skadi
Skadi
REID ySpeedz
Skadi
Level 144
God Stats
3W - 5L
1,527 SR
Queue Stats
749W - 690L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
z ZARAKI z
Sylvanus
Level 160
God Stats
9W - 4L
1,912 SR
Queue Stats
55W - 63L
1,463 Elo+
Party 1
Team Averages
Level 122
1,707 SR
1,524 Elo+

VS

Team Averages
Level 83
1,469 SR
1,426 Elo+
Cu Chulainn
Cu Chulainn
Alcateia14_br
Cu Chulainn
Level 139
God Stats
7W - 10L
1,453 SR
Queue Stats
330W - 357L
1,431 Elo+
Party 3
Skadi
Skadi
BL4CK_TH13F
Skadi
Level 47
God Stats
15W - 18L
1,386 SR
Queue Stats
118W - 161L
1,422 Elo+
Party 2
Ares
Ares
Savitarn
Ares
Level 39
God Stats
25W - 18L
1,552 SR
Queue Stats
99W - 100L
1,444 Elo+
Party 3
Hel
Hel
Victorpa_12
Hel
Level 88
God Stats
30W - 32L
1,494 SR
Queue Stats
297W - 461L
1,408 Elo+
Party 2
Kali
Kali
zPsycho_Cake
Kali
Level 101
God Stats
6W - 8L
1,460 SR
Queue Stats
326W - 509L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 5
6,090
609
4,659
3,349
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Dstrokes
Fenrir
11
7 / 2 / 3
6,561
656
6,717
8,193
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
10
0 / 0 / 14
6,110
611
3,001
2,670
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
13 / 0 / 2
6,895
690
7,702
4,782
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
z ZARAKI z
Sylvanus
11
0 / 1 / 4
6,356
636
5,704
5,043
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alcateia14_br
Cu Chulainn
10
2 / 2 / 0
5,557
556
3,448
9,294
5,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 6 / 0
4,760
476
1,787
6,166
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
5
0 / 6 / 0
4,007
401
2,897
9,564
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,254
525
686
5,452
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,689
569
3,595
7,204
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
20
Kills
3
3
Deaths
20
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
5
2.5
L
Cu Chulainn
Alcateia14_br
Cu Chulainn
2
2
0
1
L
0
6
0
0
W
Fenrir
Dstrokes
Fenrir
7
2
3
4.25
W
Geb
0
0
14
7
W
13
0
2
14
L
Ares
0
6
0
0
L
0
2
0
0
W
Sylvanus
z ZARAKI z
Sylvanus
0
1
4
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,783
Damage
12,413
24,037
Taken
37,680
9,557
Mitigated
14,414
9,977
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,659
1,482
0
685
3,349
923
234
1,009
2,340
35,746
0
L
Cu Chulainn
Alcateia14_br
Cu Chulainn
3,448
729
0
3,200
9,294
5,476
0
4,338
4,956
0
24,531
L
1,787
819
0
120
6,166
996
0
1,299
4,867
0
21,556
W
Fenrir
Dstrokes
Fenrir
6,717
2,201
0
3,147
8,193
2,475
0
977
7,216
0
32,477
W
Geb
3,001
735
0
1,127
2,670
1,524
393
930
1,740
6,960
0
W
7,702
4,084
0
2,148
4,782
1,285
1,849
725
4,057
0
41,570
L
Ares
2,897
83
359
1,609
9,564
3,599
0
3,022
6,542
8,942
0
L
686
51
147
2,675
5,452
1,474
0
2,352
3,100
33,897
0
W
Sylvanus
z ZARAKI z
Sylvanus
5,704
1,961
84
2,786
5,043
3,350
184
0
5,043
29,311
8,312
L
3,595
1,374
0
2,422
7,204
2,869
0
1,368
5,836
0
29,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
25,267
305
Minions Killed
249
0
Camps Cleared
0
917,621
Distance Traveled
939,544
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,090
609
69
7
0
177,730
1
L
Cu Chulainn
5,557
556
51
5
0
159,024
0
L
Skadi
4,760
476
45
5
0
186,233
0
W
Fenrir
6,561
656
53
5
0
209,871
2
W
Geb
6,110
611
5
1
0
198,109
1
W
Skadi
6,895
690
82
8
0
179,939
3
L
Ares
4,007
401
17
2
0
194,387
3
L
Hel
5,254
525
78
8
0
195,301
1
W
Sylvanus
6,356
636
96
10
0
151,972
2
L
Kali
5,689
569
58
6
0
204,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role