Player Matchup

Bastet
Bastet
CleverASHER
Bastet
Level 154
God Stats
13W - 8L
1,399 SR
Queue Stats
104W - 81L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
MonsieurFail
Baron Samedi
Level 16
God Stats
0W - 2L
1,330 SR
Queue Stats
5W - 8L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
TinusAniki
Sylvanus
Level 66
God Stats
2W - 4L
1,600 SR
Queue Stats
49W - 51L
1,433 Elo+
Party 2
Team Averages
Level 79
1,443 SR
1,446 Elo+

VS

Team Averages
Level 79
1,567 SR
1,362 Elo+
Cabrakan
Cabrakan
NevermindtooLazy
Cabrakan
Level 26
God Stats
6W - 3L
1,592 SR
Queue Stats
87W - 62L
1,533 Elo+
Party 1
Izanami
Izanami
froster11
Izanami
Level 83
God Stats
20W - 12L
1,608 SR
Queue Stats
140W - 131L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jeko97
Morgan Le Fay
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 6 / 1
10,816
676
19,133
18,114
6,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MonsieurFail
Baron Samedi
13
1 / 8 / 4
9,383
586
6,466
13,326
9,729
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
TinusAniki
Sylvanus
14
2 / 5 / 4
10,339
646
12,163
20,029
17,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 17
11,521
720
10,985
22,150
27,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
froster11
Izanami
16
8 / 4 / 7
11,593
725
17,674
15,510
5,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
jeko97
Morgan Le Fay
16
10 / 2 / 8
11,820
739
16,316
12,058
4,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
19
19
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
6
1
0.75
L
Baron Samedi
MonsieurFail
Baron Samedi
1
8
4
0.38
W
1
1
17
9.5
L
Sylvanus
TinusAniki
Sylvanus
2
5
4
0.8
W
Izanami
froster11
Izanami
8
4
7
2.88
W
Morgan Le Fay
jeko97
Morgan Le Fay
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
44,975
51,469
Taken
49,718
33,860
Mitigated
38,524
15,127
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
19,133
2,528
0
4,182
18,114
6,197
902
9,236
8,878
0
45,603
L
Baron Samedi
MonsieurFail
Baron Samedi
6,466
1,458
1,266
1,375
13,326
9,729
234
8,253
5,073
23,593
0
W
10,985
1,228
470
7,276
22,150
27,662
155
7,327
14,823
25,055
0
L
Sylvanus
TinusAniki
Sylvanus
12,163
3,724
1,866
6,438
20,029
17,934
328
10,443
9,586
31,296
6,024
W
Izanami
froster11
Izanami
17,674
15,053
0
3,511
15,510
5,909
2,453
6,481
9,029
0
66,973
W
Morgan Le Fay
jeko97
Morgan Le Fay
16,316
1,795
0
1,497
12,058
4,953
341
3,700
8,358
37,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
34,934
160
Minions Killed
218
8
Camps Cleared
6
767,525
Distance Traveled
788,395
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,816
676
61
4
5
300,589
2
L
Baron Samedi
9,383
586
39
2
2
226,263
1
W
Cabrakan
11,521
720
29
2
2
256,777
2
L
Sylvanus
10,339
646
60
4
1
240,673
2
W
Izanami
11,593
725
126
8
3
267,558
3
W
Morgan Le Fay
11,820
739
63
4
1
264,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role