Player Matchup

Atlas
Atlas
HermanTinkelFist
Atlas
Level 79
God Stats
2W - 0L
1,728 SR
Queue Stats
38W - 50L
1,380 Elo+
Party 1
Achilles
Achilles
ImTurtling_Bro20
Achilles
Level 58
God Stats
8W - 14L
1,294 SR
Queue Stats
117W - 181L
1,246 Elo+
Party 1
Bastet
Bastet
xXOni_yokaiXx
Bastet
Level 103
God Stats
2W - 1L
1,135 SR
Queue Stats
73W - 82L
1,552 Elo+
Party 1
Team Averages
Level 80
1,386 SR
1,393 Elo+

VS

Team Averages
Level 80
1,445 SR
1,466 Elo+
Jing Wei
Jing Wei
AtomicTwister201
Jing Wei
Level 55
God Stats
0W - 2L
1,363 SR
Queue Stats
96W - 135L
1,294 Elo+
Solo
Ares
Ares
PretendSign1254
Ares
Level 82
God Stats
12W - 17L
1,438 SR
Queue Stats
358W - 564L
1,403 Elo+
Solo
Eset
Eset
alexislong
Eset
Level 103
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 13
10,425
745
8,754
14,494
7,622
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
9 / 5 / 9
10,797
771
10,532
16,792
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 5 / 14
12,148
868
21,132
18,691
7,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 11 / 4
10,984
785
12,002
17,877
5,640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 7 / 3
11,161
797
8,619
19,431
19,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 7 / 2
8,222
587
3,928
7,046
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
25
Kills
15
16
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
11
4
0.82
W
5
6
13
1.92
W
9
5
9
2.7
L
6
7
3
1.07
L
2
7
2
0.43
W
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
24,549
49,977
Taken
44,354
25,974
Mitigated
27,118
16,095
Healing
2,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,002
7,198
0
1,016
17,877
5,640
0
4,220
13,515
0
25,959
W
8,754
4,118
627
1,488
14,494
7,622
64
2,954
11,540
32,269
0
W
10,532
3,317
650
5,173
16,792
10,570
465
5,222
11,570
0
24,029
L
8,619
1,150
0
363
19,431
19,806
0
3,829
14,899
15,969
0
L
3,928
489
142
522
7,046
1,672
0
1,014
5,938
13,909
0
W
21,132
6,021
0
8,157
18,691
7,782
790
5,000
13,691
0
44,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
30,367
145
Minions Killed
80
6
Camps Cleared
2
737,200
Distance Traveled
534,932
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,984
785
45
3
0
206,816
1
W
Atlas
10,425
745
42
3
3
241,584
4
W
Achilles
10,797
771
44
3
1
243,540
1
L
Ares
11,161
797
16
1
0
224,300
1
L
Eset
8,222
587
19
1
2
103,816
1
W
Bastet
12,148
868
59
4
2
252,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role