Player Matchup

Eset
Eset
AKEMlI
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,252 Elo+
Solo
Set
Set
AkiraSullivan21
Set
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
DIRT-GANG-1017
Baron Samedi
Level 55
God Stats
69W - 56L
1,586 SR
Queue Stats
224W - 214L
1,582 Elo+
Solo
Geb
Geb
Fartstank
Geb
Level 45
God Stats
93W - 56L
1,557 SR
Queue Stats
112W - 92L
1,492 Elo+
Solo
Yemoja
Yemoja
Loony-fam
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,426 Elo+
Solo
Team Averages
Level 60
1,528 SR
1,427 Elo+

VS

Team Averages
Level 106
1,515 SR
1,439 Elo+
Ares
Ares
JUNCHO_PR
Ares
Level 89
God Stats
5W - 2L
1,728 SR
Queue Stats
138W - 139L
1,500 Elo+
Solo
Sol
Sol
MonteCarlo1992
Sol
Level 47
God Stats
5W - 21L
1,178 SR
Queue Stats
122W - 168L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
Sir Ganondorf
Zhong Kui
Level 118
God Stats
3W - 1L
1,619 SR
Queue Stats
26W - 25L
1,435 Elo+
Solo
Nemesis
Nemesis
TelMeWen2Go2
Nemesis
Level 120
God Stats
35W - 30L
1,580 SR
Queue Stats
183W - 150L
1,547 Elo+
Solo
Medusa
Medusa
juanpaublo
Medusa
Level 155
God Stats
41W - 37L
1,469 SR
Queue Stats
2,463W - 2,675L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AKEMlI
Eset
14
0 / 2 / 1
8,110
811
2,791
2,860
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 0
7,971
797
1,627
3,177
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DIRT-GANG-1017
Baron Samedi
14
1 / 9 / 0
8,420
842
7,542
16,499
5,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 6 / 1
9,404
940
15,335
26,760
17,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Loony-fam
Yemoja
14
0 / 2 / 0
8,230
823
1,845
12,635
6,308
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

130

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 0 / 14
10,793
1,079
9,010
9,721
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 0 / 6
9,160
916
7,421
3,007
1,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Sir Ganondorf
Zhong Kui
17
3 / 1 / 13
10,394
1,039
18,673
14,543
11,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
TelMeWen2Go2
Nemesis
17
9 / 0 / 8
10,399
1,040
11,094
4,835
2,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
juanpaublo
Medusa
16
3 / 0 / 12
9,668
967
11,310
5,750
2,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
73
1
Kills
20
20
Deaths
1
2
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Eset
AKEMlI
Eset
0
2
1
0.25
L
0
1
0
0
L
Baron Samedi
DIRT-GANG-1017
Baron Samedi
1
9
0
0.11
L
0
6
1
0.08
W
Ares
3
0
14
10
L
Yemoja
Loony-fam
Yemoja
0
2
0
0
W
2
0
6
5
W
Zhong Kui
Sir Ganondorf
Zhong Kui
3
1
13
9.5
W
Nemesis
TelMeWen2Go2
Nemesis
9
0
8
13
W
Medusa
juanpaublo
Medusa
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
57,508
61,931
Taken
37,856
30,693
Mitigated
27,378
3,737
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
AKEMlI
Eset
2,791
538
162
375
2,860
974
0
1,416
1,444
10,799
0
L
1,627
484
0
375
3,177
925
0
1,741
1,436
0
6,584
L
Baron Samedi
DIRT-GANG-1017
Baron Samedi
7,542
456
873
1,037
16,499
5,229
0
7,431
9,068
13,546
0
L
15,335
1,861
0
452
26,760
17,257
0
16,081
10,679
53,256
0
W
Ares
9,010
348
0
1,476
9,721
9,809
0
7,524
2,197
15,749
0
L
Yemoja
Loony-fam
Yemoja
1,845
489
377
86
12,635
6,308
0
8,435
4,200
7,218
0
W
7,421
3,226
0
1,420
3,007
1,103
0
2,469
538
27,593
0
W
Zhong Kui
Sir Ganondorf
Zhong Kui
18,673
2,974
1,033
9,543
14,543
11,471
0
10,208
4,335
44,621
0
W
Nemesis
TelMeWen2Go2
Nemesis
11,094
5,159
0
406
4,835
2,476
0
2,373
2,462
0
23,148
W
Medusa
juanpaublo
Medusa
11,310
5,605
0
2,028
5,750
2,519
0
4,939
811
0
28,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,135
Gold Earned
50,414
145
Minions Killed
203
4
Camps Cleared
8
630,993
Distance Traveled
873,777
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,110
811
13
1
0
80,568
0
L
Set
7,971
797
15
2
2
79,498
0
L
Baron Samedi
8,420
842
9
1
0
120,169
0
L
Geb
9,404
940
100
10
1
196,320
0
W
Ares
10,793
1,079
16
2
0
191,970
1
L
Yemoja
8,230
823
8
1
1
154,438
4
W
Sol
9,160
916
45
5
3
132,976
3
W
Zhong Kui
10,394
1,039
60
6
2
178,590
3
W
Nemesis
10,399
1,040
29
3
3
199,649
1
W
Medusa
9,668
967
53
5
0
170,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role