Player Matchup

Medusa
Medusa
Arstra
Medusa
Level 117
God Stats
4W - 6L
1,516 SR
Queue Stats
63W - 83L
1,386 Elo+
Solo
Zeus
Zeus
Faupoy
Zeus
Level 116
God Stats
9W - 10L
1,554 SR
Queue Stats
836W - 774L
1,562 Elo+
Solo
Chaac
Chaac
Marsothegodofgym
Chaac
Level 46
God Stats
1W - 0L
1,329 SR
Queue Stats
2W - 1L
1,492 Elo+
Solo
Team Averages
Level 93
1,466 SR
1,480 Elo+

VS

Team Averages
Level 90
1,513 SR
1,471 Elo+
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CStargazer
Hades
Level 121
God Stats
6W - 8L
1,539 SR
Queue Stats
123W - 169L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arstra
Medusa
13
3 / 2 / 15
9,519
732
7,545
7,372
2,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Faupoy
Zeus
15
13 / 0 / 10
11,116
855
19,566
5,825
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 0 / 16
10,488
807
11,969
12,395
7,663
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 7 / 0
7,938
611
3,441
10,085
3,068
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
 
Atlas
11
0 / 9 / 2
7,617
586
6,889
18,178
13,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
12
0 / 8 / 1
7,568
582
9,536
15,142
7,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
24
Kills
2
2
Deaths
24
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
0
0.29
L
Atlas
 
Atlas
0
9
2
0.11
W
Medusa
Arstra
Medusa
3
2
15
5.25
L
Hades
0
8
1
0.06
W
Zeus
Faupoy
Zeus
13
0
10
18
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
19,866
25,592
Taken
43,405
11,863
Mitigated
24,165
6,823
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,441
2,148
0
0
10,085
3,068
0
4,785
4,976
0
18,606
L
Atlas
 
Atlas
6,889
3,148
345
956
18,178
13,508
0
8,070
9,668
19,090
0
W
Medusa
Arstra
Medusa
7,545
4,532
0
912
7,372
2,359
1,514
5,092
1,926
0
28,460
L
Hades
9,536
322
163
2,618
15,142
7,589
0
6,134
8,738
29,778
0
W
Zeus
Faupoy
Zeus
19,566
3,030
0
298
5,825
1,841
774
4,084
1,537
50,548
0
W
11,969
3,414
848
4,765
12,395
7,663
657
6,683
5,359
0
24,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
23,123
145
Minions Killed
122
6
Camps Cleared
5
765,256
Distance Traveled
633,047
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,938
611
44
3
2
206,571
1
L
Atlas
7,617
586
22
2
1
205,425
1
W
Medusa
9,519
732
41
3
2
264,659
3
L
Hades
7,568
582
56
4
2
221,051
5
W
Zeus
11,116
855
74
6
4
245,387
3
W
Chaac
10,488
807
30
2
0
255,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role