Player Matchup

Medusa
Medusa
Genet1k33
Medusa
Level 149
God Stats
4W - 1L
1,622 SR
Queue Stats
251W - 176L
1,602 Elo+
Party 1
Thoth
Thoth
LaDoX 33
Thoth
Level 101
God Stats
1W - 4L
1,181 SR
Queue Stats
275W - 232L
1,525 Elo+
Party 1
Odin
Odin
ViolonMacaron99
Odin
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 145L
1,598 Elo+
Party 1
Team Averages
Level 126
1,434 SR
1,575 Elo+

VS

Team Averages
Level 83
1,427 SR
1,435 Elo+
Chaac
Chaac
Darkmark1994
Chaac
Level 84
God Stats
0W - 1L
1,263 SR
Queue Stats
180W - 192L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Joko_Saozen
Morgan Le Fay
Level 97
God Stats
8W - 9L
1,496 SR
Queue Stats
63W - 105L
1,405 Elo+
Solo
Zeus
Zeus
big-flo79
Zeus
Level 69
God Stats
2W - 5L
1,522 SR
Queue Stats
105W - 145L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Genet1k33
Medusa
13
11 / 2 / 9
9,269
927
13,017
8,878
3,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
LaDoX 33
Thoth
12
5 / 3 / 9
7,897
790
6,549
6,598
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 13
7,927
793
5,711
8,591
7,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,152
715
7,362
12,247
8,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Joko_Saozen
Morgan Le Fay
12
4 / 7 / 0
8,597
860
6,365
9,085
2,746
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
9
0 / 8 / 2
6,218
622
2,383
7,047
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
6
6
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Medusa
Genet1k33
Medusa
11
2
9
7.75
L
Morgan Le Fay
Joko_Saozen
Morgan Le Fay
4
7
0
0.57
W
Thoth
LaDoX 33
Thoth
5
3
9
3.17
W
4
1
13
10.5
L
Zeus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
16,110
24,067
Taken
28,379
12,817
Mitigated
13,181
5,117
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,362
590
0
3,114
12,247
8,009
0
2,279
9,754
0
17,868
W
Medusa
Genet1k33
Medusa
13,017
7,283
0
3,660
8,878
3,391
2,135
3,371
5,507
0
43,946
L
Morgan Le Fay
Joko_Saozen
Morgan Le Fay
6,365
672
0
730
9,085
2,746
0
2,475
6,258
17,581
0
W
Thoth
LaDoX 33
Thoth
6,549
276
69
712
6,598
1,943
93
2,297
4,301
14,637
0
W
5,711
1,043
0
676
8,591
7,483
152
3,357
5,114
551
9,385
L
Zeus
2,383
227
0
305
7,047
2,426
0
2,065
4,820
12,847
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
21,967
111
Minions Killed
82
6
Camps Cleared
2
550,365
Distance Traveled
443,288
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,152
715
27
3
1
138,676
0
W
Medusa
9,269
927
80
8
5
178,115
0
L
Morgan Le Fay
8,597
860
18
2
0
151,657
1
W
Thoth
7,897
790
20
2
1
176,606
0
W
Odin
7,927
793
11
1
0
195,644
0
L
Zeus
6,218
622
37
4
1
152,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role