Player Matchup

Izanami
Izanami
DesiDivision
Izanami
Level 65
God Stats
1W - 3L
1,267 SR
Queue Stats
19W - 46L
1,224 Elo+
Party 2
Yemoja
Yemoja
WolfPrince2000
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2
Chang'e
Chang'e
Zelda2442
Chang'e
Level 28
God Stats
3W - 8L
1,332 SR
Queue Stats
28W - 60L
1,293 Elo+
Party 2
Team Averages
Level 33
1,366 SR
1,262 Elo+

VS

Team Averages
Level 89
1,561 SR
1,477 Elo+
Ares
Ares
FootFungusz
Ares
Level 114
God Stats
4W - 1L
1,549 SR
Queue Stats
97W - 100L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Rikiyα
Cliodhna
Level 140
God Stats
6W - 4L
1,478 SR
Queue Stats
38W - 28L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
TheNizzler
Nu Wa
Level 12
God Stats
2W - 0L
1,656 SR
Queue Stats
7W - 10L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DesiDivision
Izanami
14
4 / 7 / 3
10,595
623
9,883
17,270
6,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 7
11,196
659
4,255
14,419
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Zelda2442
Chang'e
13
4 / 9 / 5
11,239
661
10,905
17,281
8,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 14
12,135
714
10,583
20,271
25,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Rikiyα
Cliodhna
17
13 / 3 / 4
12,973
763
21,879
12,848
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
16
3 / 2 / 15
11,467
675
9,658
7,467
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
19
19
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
DesiDivision
Izanami
4
7
3
0.79
W
3
4
14
2.5
W
Cliodhna
Rikiyα
Cliodhna
13
3
4
5
W
Nu Wa
3
2
15
5.25
L
1
3
7
1.5
L
Chang'e
Zelda2442
Chang'e
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,043
Damage
42,120
48,970
Taken
40,586
31,361
Mitigated
37,074
10,898
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DesiDivision
Izanami
9,883
4,085
0
760
17,270
6,124
0
7,926
9,109
0
41,933
W
10,583
767
0
2,808
20,271
25,896
443
7,930
12,341
26,180
0
W
Cliodhna
Rikiyα
Cliodhna
21,879
2,950
0
2,293
12,848
7,756
544
5,015
7,833
0
69,616
W
Nu Wa
9,658
2,812
0
25
7,467
3,422
1,485
2,985
4,482
39,082
0
L
4,255
386
2,413
1,682
14,419
16,662
0
6,325
7,763
14,548
0
L
Chang'e
Zelda2442
Chang'e
10,905
1,378
3,134
2,909
17,281
8,575
52
6,117
10,754
27,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
36,575
109
Minions Killed
183
2
Camps Cleared
12
780,273
Distance Traveled
917,085
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,595
623
63
4
1
242,105
4
W
Ares
12,135
714
25
1
2
304,160
3
W
Cliodhna
12,973
763
89
5
9
322,337
1
W
Nu Wa
11,467
675
69
4
1
290,588
0
L
Yemoja
11,196
659
11
1
0
289,750
1
L
Chang'e
11,239
661
35
2
1
248,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role