Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Adrispache
Izanami
Level 65
God Stats
6W - 6L
1,501 SR
Queue Stats
49W - 71L
1,299 Elo+
Party 1
Persephone
Persephone
ButteryPoet66
Persephone
Level 48
God Stats
21W - 31L
1,419 SR
Queue Stats
212W - 235L
1,394 Elo+
Solo
Loki
Loki
Imanolmartiin
Loki
Level 55
God Stats
11W - 14L
1,428 SR
Queue Stats
41W - 57L
1,318 Elo+
Party 1
King Arthur
King Arthur
bambam18-tw73981
King Arthur
Level 43
God Stats
4W - 2L
1,660 SR
Queue Stats
29W - 26L
1,434 Elo+
Solo
Team Averages
Level 72
1,501 SR
1,389 Elo+

VS

Team Averages
Level 54
1,440 SR
1,350 Elo+
Cu Chulainn
Cu Chulainn
Edris8503
Cu Chulainn
Level 67
God Stats
4W - 0L
1,410 SR
Queue Stats
19W - 18L
1,246 Elo+
Solo
Janus
Janus
Shott_asS
Janus
Level 66
God Stats
15W - 14L
1,430 SR
Queue Stats
84W - 90L
1,357 Elo+
Solo
Bastet
Bastet
bishhplesssss
Bastet
Level 37
God Stats
28W - 18L
1,430 SR
Queue Stats
57W - 72L
1,250 Elo+
Solo
Neith
Neith
piokatotero
Neith
Level 38
God Stats
15W - 14L
1,521 SR
Queue Stats
168W - 147L
1,519 Elo+
Solo
Yemoja
Yemoja
tigre195lent
Yemoja
Level 63
God Stats
7W - 7L
1,411 SR
Queue Stats
58W - 70L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 7 / 2
7,510
442
3,183
20,122
21,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Adrispache
Izanami
13
2 / 4 / 1
8,181
481
3,736
7,957
2,087
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ButteryPoet66
Persephone
13
0 / 5 / 1
8,472
498
5,404
9,269
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 1
8,234
484
4,419
11,402
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
bambam18-tw73981
King Arthur
13
0 / 3 / 0
7,862
462
4,115
14,070
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Edris8503
Cu Chulainn
14
1 / 0 / 6
8,815
519
6,166
12,039
12,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Shott_asS
Janus
14
6 / 1 / 2
9,156
539
7,457
8,283
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 4
9,112
536
6,309
10,185
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 0 / 2
10,715
630
15,747
8,244
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
12
2 / 3 / 9
7,847
462
3,806
10,491
7,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
22
21
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
7
2
0.14
L
Izanami
Adrispache
Izanami
2
4
1
0.63
L
Persephone
ButteryPoet66
Persephone
0
5
1
0.1
W
Cu Chulainn
Edris8503
Cu Chulainn
1
0
6
4
L
3
2
1
1.75
W
Janus
Shott_asS
Janus
6
1
2
7
L
King Arthur
bambam18-tw73981
King Arthur
0
3
0
0
W
2
1
4
4
W
11
0
2
12
W
Yemoja
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
39,485
62,820
Taken
49,242
39,850
Mitigated
29,679
11,366
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,183
1,652
0
1,406
20,122
21,785
0
2,530
17,550
29,168
0
L
Izanami
Adrispache
Izanami
3,736
2,779
85
397
7,957
2,087
920
1,347
6,610
0
45,168
L
Persephone
ButteryPoet66
Persephone
5,404
45
0
1,682
9,269
3,361
816
4,682
4,240
46,764
0
W
Cu Chulainn
Edris8503
Cu Chulainn
6,166
1,385
200
2,723
12,039
12,097
401
787
10,695
9,347
39,668
L
4,419
1,407
0
4,729
11,402
3,806
0
1,777
9,546
0
50,487
W
Janus
Shott_asS
Janus
7,457
742
0
126
8,283
2,695
97
2,142
5,857
51,400
0
L
King Arthur
bambam18-tw73981
King Arthur
4,115
676
0
3,067
14,070
8,811
646
1,509
12,515
110
45,081
W
6,309
1,655
0
4,582
10,185
3,387
0
707
9,370
0
60,970
W
15,747
8,945
0
3,723
8,244
3,543
640
2,699
5,497
0
88,961
W
Yemoja
3,806
1,005
1,605
900
10,491
7,957
249
2,150
8,259
19,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
45,645
427
Minions Killed
453
0
Camps Cleared
0
1,440,544
Distance Traveled
1,630,157
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,510
442
50
3
0
231,852
4
L
Izanami
8,181
481
96
6
0
303,098
0
L
Persephone
8,472
498
106
6
0
305,314
5
W
Cu Chulainn
8,815
519
95
6
0
326,925
7
L
Loki
8,234
484
86
5
0
279,961
0
W
Janus
9,156
539
83
5
0
330,147
3
L
King Arthur
7,862
462
89
5
0
320,319
4
W
Bastet
9,112
536
98
6
0
367,912
2
W
Neith
10,715
630
156
9
0
315,674
4
W
Yemoja
7,847
462
21
1
0
289,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role