Player Matchup

Ra
Ra
Megamaxmp
Ra
Level 9
God Stats
2W - 4L
1,603 SR
Queue Stats
19W - 20L
1,705 Elo+
Party 2
Bacchus
Bacchus
PiximonZ
Bacchus
Level 61
God Stats
9W - 6L
1,841 SR
Queue Stats
24W - 23L
1,546 Elo+
Party 2
Medusa
Medusa
trikker
Medusa
Level 100
God Stats
1W - 3L
1,507 SR
Queue Stats
45W - 47L
1,516 Elo+
Party 2
Team Averages
Level 57
1,650 SR
1,589 Elo+

VS

Team Averages
Level 85
1,573 SR
1,539 Elo+
Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LastGameEver
Sylvanus
Level 28
God Stats
34W - 17L
1,686 SR
Queue Stats
99W - 72L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
LevK
Erlang Shen
Level 107
God Stats
63W - 60L
1,534 SR
Queue Stats
302W - 302L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,490
649
3,584
6,452
2,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
PiximonZ
Bacchus
10
0 / 4 / 2
6,699
670
5,697
12,619
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
trikker
Medusa
10
1 / 5 / 0
6,503
650
3,106
9,411
3,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
7 / 1 / 4
8,168
817
11,640
4,971
1,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LastGameEver
Sylvanus
11
3 / 0 / 11
7,545
755
4,165
7,345
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
LevK
Erlang Shen
12
4 / 1 / 9
7,587
759
9,512
8,949
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
4
9
W
Sylvanus
LastGameEver
Sylvanus
3
0
11
8.5
W
Erlang Shen
LevK
Erlang Shen
4
1
9
8.5
L
1
5
1
0.3
L
Bacchus
PiximonZ
Bacchus
0
4
2
0.25
L
Medusa
trikker
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,387
Damage
25,317
28,482
Taken
21,265
15,295
Mitigated
16,871
5,092
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,640
1,128
0
1,148
4,971
1,924
881
2,689
2,282
34,725
0
W
Sylvanus
LastGameEver
Sylvanus
4,165
1,147
3,324
2,557
7,345
7,427
521
2,698
4,647
13,115
3,217
W
Erlang Shen
LevK
Erlang Shen
9,512
3,653
0
2,906
8,949
7,520
517
4,014
4,935
0
18,277
L
3,584
275
402
483
6,452
2,248
0
3,420
3,032
25,379
0
L
Bacchus
PiximonZ
Bacchus
5,697
715
406
3,801
12,619
9,765
0
7,607
5,012
12,047
0
L
Medusa
trikker
Medusa
3,106
1,355
0
0
9,411
3,282
0
4,724
4,687
0
12,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,692
Gold Earned
23,300
90
Minions Killed
114
3
Camps Cleared
5
553,966
Distance Traveled
535,318
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,168
817
65
7
3
153,406
3
W
Sylvanus
7,545
755
23
2
1
182,215
3
W
Erlang Shen
7,587
759
26
3
1
199,697
3
L
Ra
6,490
649
51
5
0
169,034
1
L
Bacchus
6,699
670
12
1
1
194,049
3
L
Medusa
6,503
650
27
3
2
190,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role