Player Matchup

Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Indumentum
Zeus
Level 160
God Stats
1W - 0L
1,811 SR
Queue Stats
264W - 231L
1,564 Elo+
Party 1
Ymir
Ymir
LarryLoVE
Ymir
Level 47
God Stats
18W - 14L
1,563 SR
Queue Stats
243W - 203L
1,554 Elo+
Party 1
Set
Set
VedmaFeona
Set
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 108L
1,585 Elo+
Party 1
Skadi
Skadi
dfyza
Skadi
Level 61
God Stats
5W - 6L
1,498 SR
Queue Stats
86W - 61L
1,587 Elo+
Party 1
Team Averages
Level 107
1,574 SR
1,558 Elo+

VS

Team Averages
Level 77
1,620 SR
1,466 Elo+
Bastet
Bastet
Criisis
Bastet
Level 73
God Stats
5W - 3L
1,646 SR
Queue Stats
128W - 130L
1,450 Elo+
Solo
Yemoja
Yemoja
Muzkito
Yemoja
Level 26
God Stats
4W - 4L
1,333 SR
Queue Stats
4W - 4L
1,329 Elo+
Party 3
Erlang Shen
Erlang Shen
OkSeni
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,491 Elo+
Party 2
Rama
Rama
Reggaejunkie
Rama
Level 156
God Stats
2W - 1L
1,947 SR
Queue Stats
33W - 25L
1,638 Elo+
Party 3
Zeus
Zeus
cobus9508
Zeus
Level 125
God Stats
5W - 3L
1,673 SR
Queue Stats
358W - 386L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
6 / 0 / 0
4,824
965
2,958
2,651
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 4
3,823
765
722
1,195
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
4
0 / 2 / 2
3,240
648
755
3,939
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 2 / 0
4,043
809
1,562
3,225
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Skadi
dfyza
Skadi
4
0 / 3 / 2
3,090
618
1,580
2,570
411
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Criisis
Bastet
6
2 / 1 / 0
3,721
744
1,503
2,927
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
Muzkito
Yemoja
5
2 / 1 / 3
3,841
768
2,247
2,603
883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
OkSeni
Erlang Shen
4
1 / 2 / 0
3,181
636
1,217
1,997
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
3 / 2 / 2
3,702
740
2,699
3,809
683
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
2
0 / 2 / 0
2,699
540
84
1,100
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
8
8
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
0
6
L
Bastet
Criisis
Bastet
2
1
0
2
W
0
1
4
2
W
Ymir
0
2
2
0.5
L
Yemoja
Muzkito
Yemoja
2
1
3
3.5
L
Erlang Shen
OkSeni
Erlang Shen
1
2
0
0.5
L
3
2
2
2
W
2
2
0
1
L
Zeus
0
2
0
0
W
Skadi
dfyza
Skadi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,577
Damage
7,750
13,580
Taken
12,436
3,614
Mitigated
3,316
4,200
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,958
930
0
1,605
2,651
621
0
108
2,543
0
18,871
L
Bastet
Criisis
Bastet
1,503
635
0
1,265
2,927
644
0
504
2,423
0
10,456
W
722
192
0
255
1,195
214
96
42
1,153
15,076
0
W
Ymir
755
58
0
982
3,939
1,464
144
1,414
2,525
3,770
0
L
Yemoja
Muzkito
Yemoja
2,247
983
195
798
2,603
883
0
263
2,340
6,294
0
L
Erlang Shen
OkSeni
Erlang Shen
1,217
574
0
309
1,997
903
0
0
1,997
0
6,561
L
2,699
2,511
0
1,570
3,809
683
0
492
3,317
0
14,266
W
1,562
1,015
0
1,074
3,225
904
228
0
3,225
0
15,578
L
Zeus
84
84
0
20
1,100
203
0
218
882
2,457
0
W
Skadi
dfyza
Skadi
1,580
807
0
284
2,570
411
171
767
1,803
0
11,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,020
Gold Earned
17,144
138
Minions Killed
94
0
Camps Cleared
0
552,301
Distance Traveled
394,336
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,824
965
49
10
0
140,394
2
L
Bastet
3,721
744
29
6
0
115,033
1
W
Zeus
3,823
765
25
5
0
96,269
0
W
Ymir
3,240
648
9
2
0
106,859
1
L
Yemoja
3,841
768
11
2
0
102,488
1
L
Erlang Shen
3,181
636
17
3
0
52,980
0
L
Rama
3,702
740
28
6
0
92,345
1
W
Set
4,043
809
40
8
0
101,681
0
L
Zeus
2,699
540
9
2
0
31,490
0
W
Skadi
3,090
618
15
3
0
107,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role