Player Matchup

Agni
Agni
EZJerry
Agni
Level 34
God Stats
3W - 2L
1,752 SR
Queue Stats
127W - 100L
1,573 Elo+
Party 1
Medusa
Medusa
Keifdabit
Medusa
Level 87
God Stats
2W - 1L
1,631 SR
Queue Stats
179W - 192L
1,499 Elo+
Solo
Nox
Nox
Tensitys
Nox
Level 15
God Stats
4W - 4L
1,603 SR
Queue Stats
19W - 16L
1,193 Elo+
Solo
Achilles
Achilles
TheGreatOne1412
Achilles
Level 48
God Stats
7W - 5L
1,559 SR
Queue Stats
141W - 98L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
漫步旅人
Jormungandr
Level 68
God Stats
11W - 7L
1,526 SR
Queue Stats
26W - 28L
1,425 Elo+
Solo
Team Averages
Level 50
1,614 SR
1,452 Elo+

VS

Team Averages
Level 80
1,503 SR
1,480 Elo+
Ra
Ra
Khurvash
Ra
Level 28
God Stats
14W - 9L
1,639 SR
Queue Stats
69W - 45L
1,568 Elo+
Solo
Thoth
Thoth
NoPatience4746
Thoth
Level 142
God Stats
18W - 9L
1,491 SR
Queue Stats
214W - 207L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gusihulk992
Tsukuyomi
Level 98
God Stats
2W - 1L
1,562 SR
Queue Stats
267W - 316L
1,413 Elo+
Solo
Neith
Neith
illanchu
Neith
Level 116
God Stats
2W - 7L
1,321 SR
Queue Stats
28W - 22L
1,483 Elo+
Solo
Nike
Nike
xSpliffs
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
EZJerry
Agni
15
5 / 3 / 9
8,969
897
15,542
9,877
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Keifdabit
Medusa
15
3 / 2 / 9
8,949
895
8,638
9,247
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 6
7,727
773
3,934
4,203
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
16
10 / 1 / 4
10,046
1,005
8,760
7,896
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
漫步旅人
Jormungandr
14
4 / 2 / 12
8,902
890
8,869
12,588
12,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,232
823
11,595
10,073
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 4
8,061
806
9,486
6,784
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
gusihulk992
Tsukuyomi
12
2 / 7 / 3
7,343
734
5,749
10,823
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
illanchu
Neith
12
0 / 4 / 5
6,799
680
3,987
9,728
3,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
12
1 / 6 / 4
6,731
673
4,621
12,928
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
23
Kills
9
9
Deaths
23
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
EZJerry
Agni
5
3
9
3.17
W
Medusa
Keifdabit
Medusa
3
2
9
3.75
L
4
2
2
2.5
L
2
4
4
1
W
1
1
6
4
W
Achilles
10
1
4
12
L
Tsukuyomi
gusihulk992
Tsukuyomi
2
7
3
0.5
L
Neith
illanchu
Neith
0
4
5
0.63
L
Nike
1
6
4
0.5
W
Jormungandr
漫步旅人
Jormungandr
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,743
Damage
35,438
43,811
Taken
50,336
22,854
Mitigated
20,083
10,256
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
EZJerry
Agni
15,542
1,755
0
4,177
9,877
3,200
54
4,116
5,547
33,161
0
W
Medusa
Keifdabit
Medusa
8,638
3,190
0
2,729
9,247
2,982
879
4,226
4,992
0
33,426
L
11,595
331
850
3,447
10,073
3,830
47
4,574
5,293
34,193
0
L
9,486
447
0
500
6,784
2,439
0
4,061
2,579
31,763
0
W
3,934
170
0
129
4,203
1,323
0
2,242
1,846
27,072
0
W
Achilles
8,760
2,374
0
1,012
7,896
3,067
287
4,611
3,173
0
20,003
L
Tsukuyomi
gusihulk992
Tsukuyomi
5,749
983
0
587
10,823
3,854
0
6,898
3,649
0
16,987
L
Neith
illanchu
Neith
3,987
1,676
0
682
9,728
3,555
248
5,117
4,533
0
21,939
L
Nike
4,621
345
829
1,958
12,928
6,405
0
7,051
5,664
627
9,805
W
Jormungandr
漫步旅人
Jormungandr
8,869
912
769
1,440
12,588
12,282
1
6,519
5,886
19,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,593
Gold Earned
37,166
231
Minions Killed
228
9
Camps Cleared
6
1,051,822
Distance Traveled
936,256
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,969
897
53
5
2
193,449
3
W
Medusa
8,949
895
63
6
3
224,168
2
L
Ra
8,232
823
77
8
3
212,311
4
L
Thoth
8,061
806
70
7
0
182,667
3
W
Nox
7,727
773
64
6
2
197,644
2
W
Achilles
10,046
1,005
36
4
2
217,443
0
L
Tsukuyomi
7,343
734
22
2
3
168,908
0
L
Neith
6,799
680
41
4
0
180,675
2
L
Nike
6,731
673
18
2
0
191,695
0
W
Jormungandr
8,902
890
15
2
0
219,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role