Player Matchup

Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BismarckGloom
Artio
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
397W - 423L
1,534 Elo+
Solo
Freya
Freya
Murermesteren
Freya
Level 154
God Stats
103W - 85L
1,562 SR
Queue Stats
861W - 878L
1,560 Elo+
Solo
Ravana
Ravana
Telarun
Ravana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 70L
1,504 Elo+
Solo
Izanami
Izanami
bosslibra
Izanami
Level 72
God Stats
16W - 8L
1,603 SR
Queue Stats
291W - 279L
1,549 Elo+
Solo
Team Averages
Level 107
1,533 SR
1,529 Elo+

VS

Team Averages
Level 94
1,516 SR
1,493 Elo+
Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gherkino
Loki
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 46L
1,394 Elo+
Solo
Mulan
Mulan
Moksliukas
Mulan
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
72W - 47L
1,596 Elo+
Solo
Ah Puch
Ah Puch
SckeypoKing
Ah Puch
Level 54
God Stats
14W - 11L
1,581 SR
Queue Stats
202W - 203L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 3 / 1
6,456
646
4,622
7,459
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 3
5,158
516
2,280
8,035
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 1
5,845
585
2,367
6,246
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Telarun
Ravana
10
3 / 2 / 3
6,055
606
2,375
4,330
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
bosslibra
Izanami
9
3 / 3 / 1
5,878
588
5,329
6,055
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 2 / 1
5,830
583
3,841
4,601
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
10
3 / 3 / 4
5,801
580
7,014
6,088
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
9
2 / 2 / 4
5,616
562
2,489
5,076
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
10
5 / 1 / 3
6,258
626
4,238
5,349
2,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
SckeypoKing
Ah Puch
10
1 / 2 / 1
5,865
587
4,887
5,277
1,841
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
12
12
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
1
1.17
W
Persephone
 
Persephone
1
2
1
0.75
W
Medusa
 
Medusa
3
3
4
1.67
L
1
3
3
0.83
W
Loki
2
2
4
2
W
Mulan
5
1
3
6.5
L
0
1
1
0.5
W
Ah Puch
SckeypoKing
Ah Puch
1
2
1
0.75
L
Ravana
Telarun
Ravana
3
2
3
2.25
L
Izanami
bosslibra
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,973
Damage
22,469
32,125
Taken
26,391
10,391
Mitigated
7,606
10,847
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,622
1,558
0
2,462
7,459
2,204
0
3,433
3,992
38,011
0
W
Persephone
 
Persephone
3,841
111
0
852
4,601
1,410
100
2,984
1,615
34,013
0
W
Medusa
 
Medusa
7,014
3,440
0
1,600
6,088
1,090
0
854
5,234
0
31,799
L
2,280
408
10
2,532
8,035
3,566
0
767
6,980
8,511
0
W
Loki
2,489
485
0
1,804
5,076
1,263
0
1,150
3,926
0
26,717
W
Mulan
4,238
830
0
1,477
5,349
2,002
0
651
4,698
0
22,542
L
2,367
607
0
3,014
6,246
2,051
0
3,544
2,702
32,532
0
W
Ah Puch
SckeypoKing
Ah Puch
4,887
436
0
2,352
5,277
1,841
0
3,693
1,584
31,999
0
L
Ravana
Telarun
Ravana
2,375
855
0
1,532
4,330
1,462
0
984
3,346
0
23,863
L
Izanami
bosslibra
Izanami
5,329
3,146
0
1,297
6,055
1,108
0
0
5,990
0
33,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
29,370
314
Minions Killed
281
0
Camps Cleared
0
938,404
Distance Traveled
956,240
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,456
646
90
9
0
176,683
1
W
Persephone
5,830
583
64
6
0
194,283
1
W
Medusa
5,801
580
55
6
0
183,151
2
L
Artio
5,158
516
8
1
0
186,398
1
W
Loki
5,616
562
44
4
0
217,574
1
W
Mulan
6,258
626
45
5
0
203,692
5
L
Freya
5,845
585
74
7
0
164,246
1
W
Ah Puch
5,865
587
73
7
0
157,540
3
L
Ravana
6,055
606
53
5
0
224,905
1
L
Izanami
5,878
588
89
9
0
186,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role