Player Matchup

Bakasura
Bakasura
IMM0RTAL_XVI
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 103L
1,451 Elo+
Solo
Nox
Nox
XtianBRxPR
Nox
Level 125
God Stats
5W - 4L
1,366 SR
Queue Stats
185W - 148L
1,623 Elo+
Party 2
Geb
Geb
zLaMula-
Geb
Level 28
God Stats
3W - 1L
1,451 SR
Queue Stats
74W - 11L
1,947 Elo+
Party 2
Team Averages
Level 92
1,439 SR
1,674 Elo+

VS

Team Averages
Level 37
1,447 SR
1,386 Elo+
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Its Nouva
Hou Yi
Level 8
God Stats
2W - 5L
1,279 SR
Queue Stats
2W - 6L
1,127 Elo+
Party 1
Aphrodite
Aphrodite
Nickgerbull
Aphrodite
Level 34
God Stats
1W - 1L
1,563 SR
Queue Stats
8W - 9L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IMM0RTAL_XVI
Bakasura
13
3 / 4 / 4
9,361
624
5,814
10,797
5,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 0 / 9
9,964
664
14,493
6,081
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 6
10,014
668
12,881
12,318
15,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 2
9,337
622
5,765
12,612
10,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Its Nouva
Hou Yi
12
2 / 3 / 2
8,546
570
5,869
11,559
4,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Nickgerbull
Aphrodite
12
0 / 7 / 4
8,271
551
6,031
12,726
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
4
4
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
2
1.5
W
Bakasura
IMM0RTAL_XVI
Bakasura
3
4
4
1.25
L
Hou Yi
Its Nouva
Hou Yi
2
3
2
1
L
Aphrodite
Nickgerbull
Aphrodite
0
7
4
0.29
W
3
0
9
7.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
17,665
29,196
Taken
36,897
24,129
Mitigated
23,788
4,991
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,765
266
518
4,729
12,612
10,738
0
9,374
3,179
13,686
0
W
Bakasura
IMM0RTAL_XVI
Bakasura
5,814
3,748
0
2,449
10,797
5,582
632
5,290
5,507
0
23,895
L
Hou Yi
Its Nouva
Hou Yi
5,869
3,135
0
981
11,559
4,806
96
8,859
2,417
0
28,237
L
Aphrodite
Nickgerbull
Aphrodite
6,031
362
3,206
4,362
12,726
8,244
54
9,260
3,026
30,939
0
W
14,493
1,082
215
929
6,081
2,687
1,403
3,446
2,635
40,539
0
W
12,881
1,024
0
1,398
12,318
15,860
600
4,028
8,290
26,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
26,154
154
Minions Killed
136
9
Camps Cleared
4
870,065
Distance Traveled
798,670
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,337
622
17
1
0
271,047
1
W
Bakasura
9,361
624
52
3
6
290,411
2
L
Hou Yi
8,546
570
51
3
4
276,559
1
L
Aphrodite
8,271
551
68
5
0
251,064
4
W
Nox
9,964
664
77
5
2
273,303
2
W
Geb
10,014
668
25
2
1
306,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role