Player Matchup

Atlas
Atlas
CGS Dino
Atlas
Level 122
God Stats
1W - 2L
1,556 SR
Queue Stats
236W - 208L
1,566 Elo+
Party 1
Anhur
Anhur
CGS Umbral
Anhur
Level 115
God Stats
0W - 3L
1,089 SR
Queue Stats
164W - 169L
1,527 Elo+
Party 1
Athena
Athena
IDark Sirius
Athena
Level 128
God Stats
7W - 2L
1,618 SR
Queue Stats
94W - 86L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Vyrdera
Aphrodite
Level 160
God Stats
7W - 12L
1,496 SR
Queue Stats
913W - 871L
1,509 Elo+
Solo
Vamana
Vamana
francoecv200245
Vamana
Level 146
God Stats
6W - 5L
1,565 SR
Queue Stats
187W - 203L
1,525 Elo+
Solo
Team Averages
Level 134
1,465 SR
1,538 Elo+

VS

Team Averages
Level 148
1,623 SR
1,565 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gene29
Jing Wei
Level 154
God Stats
3W - 5L
1,497 SR
Queue Stats
339W - 329L
1,533 Elo+
Solo
Camazotz
Camazotz
Lcrane
Camazotz
Level 143
God Stats
3W - 1L
1,851 SR
Queue Stats
189W - 163L
1,584 Elo+
Solo
Cabrakan
Cabrakan
SpecterKilo
Cabrakan
Level 142
God Stats
7W - 3L
1,723 SR
Queue Stats
206W - 209L
1,568 Elo+
Solo
Raijin
Raijin
zackattack3786
Raijin
Level 145
God Stats
20W - 16L
1,546 SR
Queue Stats
553W - 466L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CGS Dino
Atlas
12
0 / 9 / 6
7,537
397
11,486
18,816
7,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
15
2 / 5 / 1
8,885
468
11,689
14,975
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
11
0 / 4 / 3
7,513
395
7,087
22,309
21,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Vyrdera
Aphrodite
15
5 / 3 / 1
9,555
503
7,747
11,815
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 0
9,500
500
9,592
13,586
11,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
11 / 2 / 7
10,853
571
20,699
17,579
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Jing Wei
Gene29
Jing Wei
17
1 / 1 / 6
9,885
520
9,262
15,292
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Lcrane
Camazotz
15
1 / 0 / 5
8,509
448
7,454
15,058
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
SpecterKilo
Cabrakan
14
2 / 3 / 5
8,021
422
10,457
14,615
11,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 3 / 3
10,672
562
11,155
10,423
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
22
22
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
2
7
7.25
L
Atlas
CGS Dino
Atlas
0
9
6
0.33
L
Anhur
2
5
1
0.5
W
Jing Wei
Gene29
Jing Wei
1
1
6
4
L
Athena
0
4
3
0.38
W
Camazotz
Lcrane
Camazotz
1
0
5
3.5
W
Cabrakan
SpecterKilo
Cabrakan
2
3
5
1.5
L
Aphrodite
Vyrdera
Aphrodite
5
3
1
1.83
L
2
1
0
2
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
59,027
81,501
Taken
72,967
50,341
Mitigated
35,058
27,014
Healing
35,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
20,699
2,526
0
10,577
17,579
7,856
574
8,330
9,249
0
82,656
L
Atlas
CGS Dino
Atlas
11,486
2,960
0
1,260
18,816
7,293
0
5,463
13,311
45,252
0
L
Anhur
11,689
6,277
0
4,333
14,975
5,322
30
2,822
12,153
0
64,128
W
Jing Wei
Gene29
Jing Wei
9,262
6,821
0
8,964
15,292
3,564
982
3,426
11,866
0
76,770
L
Athena
7,087
1,770
803
3,528
22,309
21,391
0
6,746
15,233
20,532
0
W
Camazotz
Lcrane
Camazotz
7,454
733
0
10,325
15,058
7,908
393
4,223
10,835
0
47,049
W
Cabrakan
SpecterKilo
Cabrakan
10,457
962
452
2,234
14,615
11,934
204
6,668
7,947
39,421
0
L
Aphrodite
Vyrdera
Aphrodite
7,747
564
3,606
7,171
11,815
4,789
66
3,950
7,739
63,853
0
L
9,592
3,635
0
6,313
13,586
11,546
0
2,631
10,272
13,146
60,355
W
11,155
1,276
107
3,017
10,423
3,796
146
6,379
4,044
78,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
47,940
453
Minions Killed
574
0
Camps Cleared
0
1,745,531
Distance Traveled
1,799,850
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,853
571
135
7
0
365,835
2
L
Atlas
7,537
397
58
3
0
341,946
3
L
Anhur
8,885
468
109
6
0
314,084
4
W
Jing Wei
9,885
520
137
7
0
344,979
4
L
Athena
7,513
395
25
1
0
389,005
7
W
Camazotz
8,509
448
94
5
0
403,860
3
W
Cabrakan
8,021
422
51
3
0
337,750
2
L
Aphrodite
9,555
503
120
6
0
352,985
2
L
Vamana
9,500
500
141
7
0
347,511
0
W
Raijin
10,672
562
157
8
0
347,426
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role