Player Matchup

Chang'e
Chang'e
Auxsus
Chang'e
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RngCrusader
King Arthur
Level 79
God Stats
9W - 12L
1,406 SR
Queue Stats
81W - 107L
1,431 Elo+
Solo
Jormungandr
Jormungandr
x5up3rjack50nx
Jormungandr
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 56L
1,386 Elo+
Solo
Team Averages
Level 64
1,469 SR
1,439 Elo+

VS

Team Averages
Level 148
1,453 SR
1,459 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ReleaseTheWaaken
Tiamat
Level 127
God Stats
15W - 14L
1,550 SR
Queue Stats
86W - 96L
1,548 Elo+
Solo
Guan Yu
Guan Yu
sbmega1
Guan Yu
Level 157
God Stats
4W - 9L
1,310 SR
Queue Stats
649W - 1,003L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Auxsus
Chang'e
12
2 / 4 / 12
7,815
710
5,393
9,777
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
RngCrusader
King Arthur
13
7 / 3 / 7
8,850
805
9,904
14,581
9,067
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
x5up3rjack50nx
Jormungandr
14
8 / 0 / 9
9,064
824
9,881
9,724
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 7 / 4
7,358
669
9,988
12,697
10,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 5
6,969
634
11,675
8,105
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
sbmega1
Guan Yu
9
2 / 6 / 1
6,766
615
3,538
9,669
7,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
7
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
7
4
0.71
W
Chang'e
Auxsus
Chang'e
2
4
12
2
L
1
5
5
0.7
W
King Arthur
RngCrusader
King Arthur
7
3
7
3.5
L
Guan Yu
sbmega1
Guan Yu
2
6
1
0.42
W
Jormungandr
x5up3rjack50nx
Jormungandr
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
25,201
34,082
Taken
30,471
18,061
Mitigated
23,946
11,594
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,988
1,296
0
468
12,697
10,499
28
5,308
7,389
6,216
26,634
W
Chang'e
Auxsus
Chang'e
5,393
565
4,354
3,229
9,777
3,741
50
4,057
5,550
11,593
0
L
11,675
892
683
1,928
8,105
5,662
0
4,698
3,407
22,133
0
W
King Arthur
RngCrusader
King Arthur
9,904
2,459
581
1,039
14,581
9,067
136
5,831
8,584
0
23,715
L
Guan Yu
sbmega1
Guan Yu
3,538
381
131
1,054
9,669
7,785
0
5,779
3,890
0
6,423
W
Jormungandr
x5up3rjack50nx
Jormungandr
9,881
4,540
0
2,391
9,724
5,253
715
5,293
4,263
39,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,729
Gold Earned
21,093
119
Minions Killed
87
6
Camps Cleared
3
631,113
Distance Traveled
514,218
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,358
669
61
6
0
163,729
3
W
Chang'e
7,815
710
17
2
0
208,827
0
L
Tiamat
6,969
634
19
2
2
181,175
1
W
King Arthur
8,850
805
38
3
5
221,766
3
L
Guan Yu
6,766
615
7
1
1
169,314
0
W
Jormungandr
9,064
824
64
6
1
200,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role