Player Matchup

Ares
Ares
Dvdshaman
Ares
Level 64
God Stats
19W - 20L
1,545 SR
Queue Stats
51W - 66L
1,438 Elo+
Party 1
Arachne
Arachne
Maykievic
Arachne
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 35L
1,440 Elo+
Party 1
Anhur
Anhur
TempestRed
Anhur
Level 157
God Stats
2W - 1L
1,510 SR
Queue Stats
81W - 100L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
WantlesFoof
Gilgamesh
Level 128
God Stats
1W - 2L
1,628 SR
Queue Stats
19W - 23L
1,467 Elo+
Party 1
Poseidon
Poseidon
xWeSSx
Poseidon
Level 89
God Stats
44W - 59L
1,420 SR
Queue Stats
315W - 305L
1,454 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,446 Elo+

VS

Team Averages
Level 87
1,463 SR
1,494 Elo+
Xbalanque
Xbalanque
KobeForever
Xbalanque
Level 88
God Stats
46W - 38L
1,597 SR
Queue Stats
177W - 162L
1,498 Elo+
Solo
Artio
Artio
MarksillaTheTiny
Artio
Level 105
God Stats
4W - 4L
1,279 SR
Queue Stats
95W - 95L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rashoumon
Tsukuyomi
Level 69
God Stats
1W - 3L
1,505 SR
Queue Stats
42W - 38L
1,514 Elo+
Solo
Tyr
Tyr
XeroTix7
Tyr
Level 87
God Stats
11W - 13L
1,504 SR
Queue Stats
477W - 513L
1,463 Elo+
Solo
Scylla
Scylla
kadend12
Scylla
Level 86
God Stats
1W - 2L
1,429 SR
Queue Stats
169W - 166L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 4 / 9
7,582
583
3,146
10,437
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Maykievic
Arachne
14
8 / 2 / 5
9,132
702
7,011
11,393
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
14
8 / 4 / 2
8,570
659
10,360
10,640
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WantlesFoof
Gilgamesh
13
3 / 3 / 5
8,228
633
6,568
12,850
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
xWeSSx
Poseidon
14
3 / 5 / 3
8,404
646
6,933
8,462
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KobeForever
Xbalanque
11
4 / 7 / 4
7,165
551
6,822
9,138
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 4 / 5
7,831
602
5,336
12,074
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Rashoumon
Tsukuyomi
12
2 / 5 / 2
6,893
530
4,866
10,623
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 2
6,881
529
5,505
9,813
9,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
kadend12
Scylla
12
4 / 3 / 3
7,037
541
6,096
6,557
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
23
Kills
18
18
Deaths
23
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
1
4
9
1.38
L
Xbalanque
KobeForever
Xbalanque
4
7
4
0.86
L
7
4
5
2.38
W
Arachne
Maykievic
Arachne
8
2
5
5.25
L
Tsukuyomi
Rashoumon
Tsukuyomi
2
5
2
0.6
W
Anhur
8
4
2
2.25
W
Gilgamesh
WantlesFoof
Gilgamesh
3
3
5
1.83
L
1
4
2
0.5
L
Scylla
kadend12
Scylla
4
3
3
1.83
W
Poseidon
xWeSSx
Poseidon
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,018
Damage
28,625
53,782
Taken
48,205
26,808
Mitigated
26,598
17,297
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,146
459
0
1,840
10,437
7,928
180
2,481
7,956
16,326
0
L
Xbalanque
KobeForever
Xbalanque
6,822
3,775
0
1,953
9,138
1,604
0
612
8,444
0
37,171
L
5,336
1,678
0
3,251
12,074
11,569
0
3,672
8,267
21,882
0
W
Arachne
Maykievic
Arachne
7,011
3,766
0
4,973
11,393
5,515
33
1,946
9,447
0
43,184
L
Tsukuyomi
Rashoumon
Tsukuyomi
4,866
1,197
0
2,775
10,623
2,523
0
2,287
8,307
0
35,745
W
Anhur
10,360
4,980
254
4,077
10,640
3,116
3,703
2,801
7,839
0
53,599
W
Gilgamesh
WantlesFoof
Gilgamesh
6,568
1,524
0
3,726
12,850
7,499
596
772
12,078
0
36,203
L
5,505
270
0
2,575
9,813
9,068
0
1,602
7,623
184
33,767
L
Scylla
kadend12
Scylla
6,096
869
0
1,190
6,557
1,834
0
1,906
4,651
39,108
0
W
Poseidon
xWeSSx
Poseidon
6,933
451
0
2,427
8,462
2,750
0
3,432
5,030
56,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
35,807
382
Minions Killed
313
0
Camps Cleared
0
1,259,049
Distance Traveled
1,214,199
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,582
583
23
2
0
274,210
2
L
Xbalanque
7,165
551
70
5
0
210,709
4
L
Artio
7,831
602
15
1
0
251,788
0
W
Arachne
9,132
702
79
6
0
288,072
4
L
Tsukuyomi
6,893
530
80
6
0
249,320
4
W
Anhur
8,570
659
99
8
0
217,133
0
W
Gilgamesh
8,228
633
72
6
0
224,512
0
L
Tyr
6,881
529
73
6
0
269,226
2
L
Scylla
7,037
541
75
6
0
233,156
4
W
Poseidon
8,404
646
109
8
0
255,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role