Player Matchup

Raijin
Raijin
Fubsie
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,432 Elo+
Solo
Atlas
Atlas
Rizmylove
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 77L
1,480 Elo+
Solo
Chernobog
Chernobog
glemke27
Chernobog
Level 110
God Stats
3W - 5L
1,494 SR
Queue Stats
437W - 456L
1,472 Elo+
Solo
Artemis
Artemis
lLanky Kongl
Artemis
Level 144
God Stats
5W - 8L
1,496 SR
Queue Stats
340W - 355L
1,513 Elo+
Solo
Bakasura
Bakasura
zZOh_So_NastyZz
Bakasura
Level 126
God Stats
1W - 1L
1,713 SR
Queue Stats
637W - 625L
1,479 Elo+
Solo
Team Averages
Level 119
1,541 SR
1,475 Elo+

VS

Team Averages
Level 144
1,564 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BigCountry7242
Vulcan
Level 108
God Stats
3W - 1L
1,613 SR
Queue Stats
212W - 230L
1,475 Elo+
Solo
Discordia
Discordia
I MISS BONES I
Discordia
Level 158
God Stats
2W - 3L
1,490 SR
Queue Stats
58W - 63L
1,458 Elo+
Solo
Hou Yi
Hou Yi
OneTire
Hou Yi
Level 152
God Stats
2W - 2L
1,344 SR
Queue Stats
259W - 280L
1,480 Elo+
Solo
Bacchus
Bacchus
TaxableKarma928
Bacchus
Level 142
God Stats
4W - 0L
1,874 SR
Queue Stats
282W - 255L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fubsie
Raijin
15
4 / 4 / 1
8,363
1,045
7,223
7,736
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Rizmylove
Atlas
13
2 / 5 / 3
8,024
1,003
5,237
12,935
11,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
glemke27
Chernobog
12
0 / 4 / 3
6,201
775
2,821
6,279
2,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
lLanky Kongl
Artemis
8
0 / 6 / 1
5,340
668
4,544
6,283
2,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
10
0 / 4 / 1
5,823
728
1,812
7,705
3,018
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
5 / 1 / 17
8,103
1,013
9,631
8,520
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 1 / 10
7,934
992
11,097
4,904
2,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
I MISS BONES I
Discordia
14
3 / 0 / 12
8,580
1,073
3,613
3,773
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
OneTire
Hou Yi
13
4 / 2 / 5
7,700
963
6,739
5,780
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 2 / 12
8,213
1,027
5,510
8,191
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
6
Kills
23
23
Deaths
6
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
17
13.5
W
5
1
10
10
L
Raijin
Fubsie
Raijin
4
4
1
1.13
W
Discordia
I MISS BONES I
Discordia
3
0
12
9
W
Hou Yi
OneTire
Hou Yi
4
2
5
3.25
L
Atlas
Rizmylove
Atlas
2
5
3
0.7
W
6
2
12
6
L
Chernobog
glemke27
Chernobog
0
4
3
0.38
L
Artemis
lLanky Kongl
Artemis
0
6
1
0.08
L
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,637
Damage
36,590
40,938
Taken
31,168
22,728
Mitigated
19,751
9,030
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,631
1,490
560
2,342
8,520
3,581
602
3,676
4,656
17,747
0
W
11,097
3,335
1,162
491
4,904
2,164
1,311
1,957
2,875
22,443
0
L
Raijin
Fubsie
Raijin
7,223
274
879
1,568
7,736
2,905
0
6,520
1,216
19,279
0
W
Discordia
I MISS BONES I
Discordia
3,613
275
863
1,775
3,773
1,782
532
1,498
2,237
12,397
0
W
Hou Yi
OneTire
Hou Yi
6,739
1,840
817
1,026
5,780
2,560
1,975
1,347
4,397
0
16,205
L
Atlas
Rizmylove
Atlas
5,237
1,911
1,459
1,841
12,935
11,691
0
8,740
4,195
13,262
0
W
5,510
679
564
1,626
8,191
9,664
254
3,482
4,515
10,250
0
L
Chernobog
glemke27
Chernobog
2,821
951
197
115
6,279
2,844
0
4,506
1,773
0
10,724
L
Artemis
lLanky Kongl
Artemis
4,544
673
142
167
6,283
2,270
0
4,858
1,425
0
7,855
L
Bakasura
1,812
859
242
2,420
7,705
3,018
0
5,227
2,478
0
2,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
40,530
76
Minions Killed
87
0
Camps Cleared
0
644,648
Distance Traveled
733,214
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,103
1,013
16
2
0
170,149
0
W
Vulcan
7,934
992
25
3
0
153,381
0
L
Raijin
8,363
1,045
36
5
0
123,003
0
W
Discordia
8,580
1,073
14
2
0
136,303
4
W
Hou Yi
7,700
963
26
3
0
125,143
0
L
Atlas
8,024
1,003
10
1
0
141,916
0
W
Bacchus
8,213
1,027
6
1
0
148,238
0
L
Chernobog
6,201
775
14
2
0
140,212
1
L
Artemis
5,340
668
5
1
0
97,211
1
L
Bakasura
5,823
728
11
1
0
142,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role