Player Matchup

Ymir
Ymir
CrAzYcRaY99
Ymir
Level 49
God Stats
2W - 2L
1,592 SR
Queue Stats
199W - 237L
1,373 Elo+
Party 2
Bellona
Bellona
Grimgrinra
Bellona
Level 52
God Stats
15W - 23L
1,428 SR
Queue Stats
178W - 243L
1,333 Elo+
Party 2
Chang'e
Chang'e
Jodelicious
Chang'e
Level 100
God Stats
9W - 8L
1,517 SR
Queue Stats
321W - 402L
1,361 Elo+
Party 1
Hades
Hades
KingCruisius
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 307L
1,385 Elo+
Party 1
Medusa
Medusa
Warpuppy21
Medusa
Level 71
God Stats
6W - 10L
1,473 SR
Queue Stats
150W - 210L
1,355 Elo+
Party 2
Team Averages
Level 72
1,502 SR
1,362 Elo+

VS

Team Averages
Level 61
1,451 SR
1,326 Elo+
Pele
Pele
JouKou
Pele
Level 23
God Stats
9W - 20L
1,260 SR
Queue Stats
34W - 60L
1,278 Elo+
Party 3
Ymir
Ymir
PanosTHC
Ymir
Level 101
God Stats
5W - 6L
1,458 SR
Queue Stats
98W - 141L
1,361 Elo+
Party 3
Yemoja
Yemoja
izanxd101
Yemoja
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 24L
1,357 Elo+
Solo
Danzaburou
Danzaburou
sotiraros21
Danzaburou
Level 76
God Stats
2W - 0L
1,611 SR
Queue Stats
44W - 80L
1,302 Elo+
Party 3
Baron Samedi
Baron Samedi
stopjohnbird
Baron Samedi
Level 59
God Stats
20W - 20L
1,425 SR
Queue Stats
49W - 78L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
8,905
405
10,294
17,514
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Grimgrinra
Bellona
15
2 / 11 / 3
9,675
440
11,129
23,795
18,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Jodelicious
Chang'e
15
1 / 7 / 5
9,204
418
7,888
15,374
7,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 10 / 4
11,214
510
15,267
24,471
9,958
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Warpuppy21
Medusa
15
5 / 5 / 4
10,149
461
15,678
17,359
4,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
JouKou
Pele
16
10 / 5 / 7
10,851
493
12,087
17,501
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
18
10 / 1 / 9
12,354
562
15,052
20,618
17,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
izanxd101
Yemoja
16
4 / 0 / 16
11,156
507
7,405
11,300
14,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
sotiraros21
Danzaburou
19
12 / 4 / 5
12,391
563
25,208
21,103
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
stopjohnbird
Baron Samedi
15
6 / 5 / 10
10,794
491
16,555
15,369
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
15
Kills
42
42
Deaths
15
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Bellona
Grimgrinra
Bellona
2
11
3
0.32
L
Chang'e
Jodelicious
Chang'e
1
7
5
0.5
W
Pele
JouKou
Pele
10
5
7
2.7
L
5
10
4
0.7
W
Ymir
10
1
9
14.5
L
Medusa
Warpuppy21
Medusa
5
5
4
1.4
W
Yemoja
izanxd101
Yemoja
4
0
16
12
W
Danzaburou
sotiraros21
Danzaburou
12
4
5
3.63
W
Baron Samedi
stopjohnbird
Baron Samedi
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,256
Damage
76,307
98,513
Taken
85,891
44,988
Mitigated
54,359
28,920
Healing
32,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,294
1,272
0
2,298
17,514
3,881
0
9,326
8,188
39,246
0
L
Bellona
Grimgrinra
Bellona
11,129
4,121
0
5,402
23,795
18,817
0
8,788
15,007
0
55,534
L
Chang'e
Jodelicious
Chang'e
7,888
1,462
1,193
4,932
15,374
7,563
0
4,166
11,208
37,494
0
W
Pele
JouKou
Pele
12,087
3,957
0
5,163
17,501
6,935
881
6,628
10,873
0
56,114
L
15,267
890
503
9,173
24,471
9,958
702
9,365
15,106
55,640
0
W
Ymir
15,052
5,485
676
6,555
20,618
17,031
350
5,525
15,093
70,835
0
L
Medusa
Warpuppy21
Medusa
15,678
7,521
0
5,419
17,359
4,769
0
7,565
9,794
0
67,769
W
Yemoja
izanxd101
Yemoja
7,405
1,394
2,538
2,147
11,300
14,682
1,158
4,254
7,046
30,278
0
W
Danzaburou
sotiraros21
Danzaburou
25,208
14,142
0
9,532
21,103
8,241
2,416
10,038
11,065
0
110,059
W
Baron Samedi
stopjohnbird
Baron Samedi
16,555
2,607
1,458
4,916
15,369
7,470
1,168
8,436
6,933
64,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,147
Gold Earned
57,546
398
Minions Killed
497
0
Camps Cleared
0
1,668,854
Distance Traveled
1,925,335
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,905
405
61
3
0
328,986
1
L
Bellona
9,675
440
99
5
0
320,052
2
L
Chang'e
9,204
418
49
2
0
329,125
10
W
Pele
10,851
493
73
3
0
418,587
1
L
Hades
11,214
510
89
4
0
283,427
8
W
Ymir
12,354
562
123
6
0
420,937
3
L
Medusa
10,149
461
100
5
0
407,264
5
W
Yemoja
11,156
507
42
2
0
408,214
0
W
Danzaburou
12,391
563
158
7
0
324,227
1
W
Baron Samedi
10,794
491
101
5
0
353,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role