Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Doongus
Medusa
Level 96
God Stats
3W - 6L
1,404 SR
Queue Stats
214W - 197L
1,450 Elo+
Solo
Ganesha
Ganesha
GoldenBurger
Ganesha
Level 104
God Stats
5W - 8L
1,467 SR
Queue Stats
527W - 536L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
LordQuesoDip
Nu Wa
Level 87
God Stats
3W - 6L
1,439 SR
Queue Stats
97W - 75L
1,534 Elo+
Solo
Guan Yu
Guan Yu
Peterp4rker
Guan Yu
Level 59
God Stats
18W - 17L
1,529 SR
Queue Stats
294W - 339L
1,489 Elo+
Solo
Team Averages
Level 83
1,468 SR
1,490 Elo+

VS

Team Averages
Level 109
1,561 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
VeryThoreau
Athena
Level 109
God Stats
6W - 3L
1,662 SR
Queue Stats
80W - 76L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
Wtfmywaffle
Erlang Shen
Level 113
God Stats
4W - 1L
1,670 SR
Queue Stats
115W - 172L
1,394 Elo+
Party 2
Mulan
Mulan
aquirian
Mulan
Level 105
God Stats
5W - 3L
1,584 SR
Queue Stats
363W - 352L
1,557 Elo+
Party 2
Sol
Sol
zacagawea
Sol
Level 62
God Stats
25W - 41L
1,387 SR
Queue Stats
180W - 210L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 3 / 2
6,434
495
6,756
8,715
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Doongus
Medusa
10
3 / 4 / 2
6,485
499
9,879
7,971
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
GoldenBurger
Ganesha
10
0 / 4 / 7
6,377
491
4,158
11,299
9,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 2
6,405
493
3,652
5,528
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Peterp4rker
Guan Yu
11
0 / 4 / 0
6,360
489
2,649
12,697
8,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 3 / 2
6,745
519
6,747
8,246
2,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 3 / 9
6,656
512
5,520
12,929
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Wtfmywaffle
Erlang Shen
11
2 / 1 / 5
6,682
514
3,687
6,980
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
aquirian
Mulan
13
10 / 0 / 3
8,219
632
13,909
8,340
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 3
7,566
582
3,895
6,408
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
18
18
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
2
2
W
Neith
 
Neith
3
3
2
1.33
L
Medusa
Doongus
Medusa
3
4
2
1
L
Ganesha
GoldenBurger
Ganesha
0
4
7
0.88
L
0
3
2
0.33
L
Guan Yu
Peterp4rker
Guan Yu
0
4
0
0
W
Athena
1
3
9
1.83
W
Erlang Shen
Wtfmywaffle
Erlang Shen
2
1
5
4.5
W
Mulan
aquirian
Mulan
10
0
3
11.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,094
Damage
33,758
46,210
Taken
42,903
26,059
Mitigated
22,473
11,764
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,756
2,937
0
2,128
8,715
3,007
0
2,129
6,506
0
32,130
W
Neith
 
Neith
6,747
3,015
0
1,849
8,246
2,193
1,101
2,342
5,854
0
41,980
L
Medusa
Doongus
Medusa
9,879
4,596
0
985
7,971
3,639
0
2,285
5,565
0
34,229
L
Ganesha
GoldenBurger
Ganesha
4,158
819
1,911
1,716
11,299
9,347
0
3,424
7,790
20,746
0
L
3,652
685
0
839
5,528
1,894
616
1,322
4,125
35,992
0
L
Guan Yu
Peterp4rker
Guan Yu
2,649
460
0
4,185
12,697
8,172
0
813
11,349
348
34,717
W
Athena
5,520
1,891
0
2,406
12,929
11,011
194
2,199
10,642
20,097
0
W
Erlang Shen
Wtfmywaffle
Erlang Shen
3,687
2,027
0
1,905
6,980
2,650
538
573
6,319
0
37,130
W
Mulan
aquirian
Mulan
13,909
2,659
0
4,726
8,340
5,278
326
955
7,245
2,002
42,746
W
3,895
1,394
0
3,444
6,408
1,341
2,205
1,525
4,685
44,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
35,868
319
Minions Killed
339
0
Camps Cleared
0
1,185,934
Distance Traveled
1,249,653
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,434
495
91
7
0
228,989
3
W
Neith
6,745
519
72
6
0
217,324
3
L
Medusa
6,485
499
45
3
0
245,767
3
L
Ganesha
6,377
491
13
1
0
240,786
1
L
Nu Wa
6,405
493
72
6
0
222,587
2
L
Guan Yu
6,360
489
98
8
0
247,805
1
W
Athena
6,656
512
23
2
0
251,973
4
W
Erlang Shen
6,682
514
75
6
0
279,943
1
W
Mulan
8,219
632
74
6
0
254,253
1
W
Sol
7,566
582
95
7
0
246,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role